Player Matchup

Osiris
Osiris
Gold II
GentlyDry
Osiris
Gold II
Level 140
God Stats
1W - 2L
1,587 SR
Queue Stats
27W - 20L
1,693 MMR
Solo
Rama
Rama
Gold IV
IADDESSI
Rama
Gold IV
Level 165
God Stats
2W - 3L
1,803 SR
Queue Stats
18W - 13L
1,700 MMR
Party 2
Thanatos
Thanatos
Gold II
JesusIsHoly22
Thanatos
Gold II
Level 109
God Stats
2W - 1L
1,334 SR
Queue Stats
269W - 294L
1,678 MMR
Solo
Nu Wa
Nu Wa
Gold I
SpiritOfTrinity
Nu Wa
Gold I
Level 143
God Stats
13W - 16L
1,617 SR
Queue Stats
274W - 279L
1,680 MMR
Solo
Yemoja
Yemoja
Platinum II
TheKingLozalo
Yemoja
Platinum II
Level 158
God Stats
8W - 6L
1,687 SR
Queue Stats
54W - 43L
1,675 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,606 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,742 SR
1,685 MMR
Horus
Horus
Gold III
Ashallarys
Horus
Gold III
Level 158
God Stats
1W - 0L
1,891 SR
Queue Stats
18W - 9L
1,694 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SethFrknRollins
Danzaburou
Gold IV
Level 176
God Stats
1W - 0L
1,642 SR
Queue Stats
44W - 41L
1,655 MMR
Party 1
Chang'e
Chang'e
Platinum III
SunsTirade
Chang'e
Platinum III
Level 68
God Stats
4W - 4L
1,892 SR
Queue Stats
129W - 125L
1,698 MMR
Party 1
Jormungandr
Jormungandr
Gold I
cF FLUX
Jormungandr
Gold I
Level 217
God Stats
112W - 73L
1,663 SR
Queue Stats
283W - 291L
1,696 MMR
Solo
Loki
Loki
Platinum II
erickbest5
Loki
Platinum II
Level 147
God Stats
5W - 3L
1,625 SR
Queue Stats
153W - 147L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GentlyDry
Osiris
4
0 / 1 / 0
3,029
606
1,793
2,626
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
6
0 / 1 / 0
3,158
632
2,048
2,363
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
JesusIsHoly22
Thanatos
6
0 / 1 / 1
3,216
643
886
3,687
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
3,865
773
2,095
1,588
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 1 / 0
3,366
673
973
4,874
1,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MulanIx ChelKing ArthurErlang Shen

VS

Bans
AgniThorFreyaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
6
0 / 0 / 2
3,247
649
2,425
3,011
1,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SethFrknRollins
Danzaburou
6
1 / 0 / 1
3,537
707
2,725
3,083
727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SunsTirade
Chang'e
7
1 / 1 / 1
3,744
749
1,246
2,817
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
cF FLUX
Jormungandr
7
1 / 0 / 0
3,932
786
1,724
3,448
1,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
2 / 0 / 1
3,824
765
1,735
3,440
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
0
0
2
1
L
Osiris
GentlyDry
Osiris
0
1
0
0
L
Rama
0
1
0
0
L
Thanatos
JesusIsHoly22
Thanatos
0
1
1
0.5
W
Danzaburou
SethFrknRollins
Danzaburou
1
0
1
1.5
L
1
1
0
1
W
Chang'e
SunsTirade
Chang'e
1
1
1
1.5
L
0
1
0
0
W
Jormungandr
cF FLUX
Jormungandr
1
0
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,795
Damage
9,855
15,138
Taken
15,799
3,981
Mitigated
5,626
8,013
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,425
1,272
480
1,768
3,011
1,586
0
551
2,460
0
8,096
L
Osiris
GentlyDry
Osiris
1,793
638
0
1,475
2,626
1,112
0
1,649
977
681
10,232
L
Rama
2,048
1,782
0
500
2,363
458
0
0
2,307
0
19,542
L
Thanatos
JesusIsHoly22
Thanatos
886
159
0
2,938
3,687
788
0
159
3,500
0
11,431
W
Danzaburou
SethFrknRollins
Danzaburou
2,725
1,250
0
1,624
3,083
727
0
565
2,518
0
22,850
L
2,095
632
0
456
1,588
368
0
1,087
501
18,841
819
W
Chang'e
SunsTirade
Chang'e
1,246
282
80
1,050
2,817
666
0
1,353
1,464
18,210
0
L
973
394
1,138
1,506
4,874
1,255
0
0
4,726
8,404
590
W
Jormungandr
cF FLUX
Jormungandr
1,724
909
0
2,108
3,448
1,931
0
196
3,252
20,394
2,387
W
1,735
641
0
2,140
3,440
716
0
269
3,171
0
13,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,634
Gold Earned
18,284
145
Minions Killed
154
0
Camps Cleared
0
450,675
Distance Traveled
526,873
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,247
649
13
3
0
116,879
0
L
Osiris
3,029
606
14
3
0
51,524
0
L
Rama
3,158
632
45
9
0
99,622
0
L
Thanatos
3,216
643
29
6
0
105,696
0
W
Danzaburou
3,537
707
34
7
0
87,226
0
L
Nu Wa
3,865
773
45
9
0
104,324
0
W
Chang'e
3,744
749
34
7
0
109,866
0
L
Yemoja
3,366
673
12
2
0
89,509
1
W
Jormungandr
3,932
786
45
9
0
93,952
0
W
Loki
3,824
765
28
6
0
118,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role