Player Matchup

Atlas
Atlas
Angel068607
Atlas
Level 35
God Stats
3W - 3L
1,525 SR
Queue Stats
81W - 100L
1,347 Elo+
Party 3
Ymir
Ymir
Ck XxWaterxX
Ymir
Level 65
God Stats
5W - 5L
1,515 SR
Queue Stats
15W - 16L
1,398 Elo+
Solo
Arachne
Arachne
capitanpene345
Arachne
Level 63
God Stats
4W - 3L
1,609 SR
Queue Stats
150W - 156L
1,359 Elo+
Party 3
Cu Chulainn
Cu Chulainn
raphbellic
Cu Chulainn
Level 105
God Stats
4W - 4L
1,606 SR
Queue Stats
246W - 234L
1,414 Elo+
Solo
Hachiman
Hachiman
xXSTYL3RXx5375
Hachiman
Level 38
God Stats
9W - 9L
1,522 SR
Queue Stats
90W - 106L
1,350 Elo+
Party 3
Team Averages
Level 61
1,555 SR
1,374 Elo+

VS

Team Averages
Level 61
1,467 SR
1,431 Elo+
Apollo
Apollo
 
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ATXXI
Morgan Le Fay
Level 65
God Stats
20W - 17L
1,567 SR
Queue Stats
328W - 348L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
HENNYxJIMMY
Gilgamesh
Level 60
God Stats
17W - 28L
1,323 SR
Queue Stats
318W - 326L
1,415 Elo+
Party 1
Hades
Hades
ItsCorn8695
Hades
Level 40
God Stats
1W - 2L
1,293 SR
Queue Stats
35W - 40L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Spooky3932
Cthulhu
Level 77
God Stats
9W - 4L
1,649 SR
Queue Stats
116W - 111L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
6,810
426
6,814
12,840
6,433
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 2 / 3
8,741
546
6,839
9,792
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 4
7,274
455
4,212
13,968
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
raphbellic
Cu Chulainn
13
3 / 1 / 2
7,901
494
9,746
12,113
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
12
3 / 9 / 5
7,665
479
6,699
11,516
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
8 / 4 / 8
9,495
593
8,125
9,664
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ATXXI
Morgan Le Fay
13
2 / 6 / 5
7,795
487
9,446
11,820
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
HENNYxJIMMY
Gilgamesh
12
0 / 5 / 1
7,516
470
3,664
12,743
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 3
8,307
519
7,691
8,526
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Spooky3932
Cthulhu
13
6 / 2 / 5
8,502
531
10,884
12,787
8,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
15
Kills
19
19
Deaths
17
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
4
8
3
W
Morgan Le Fay
ATXXI
Morgan Le Fay
2
6
5
0.75
L
2
6
5
0.75
L
4
2
3
2.75
W
Gilgamesh
HENNYxJIMMY
Gilgamesh
0
5
1
0.1
W
3
0
3
4.5
W
Cthulhu
Spooky3932
Cthulhu
6
2
5
4.25
L
3
1
4
5
L
Cu Chulainn
raphbellic
Cu Chulainn
3
1
2
4
L
Hachiman
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,310
Damage
39,810
60,229
Taken
55,540
24,303
Mitigated
26,207
13,425
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,125
4,301
0
2,740
9,664
3,622
1,475
1,363
8,301
0
48,731
W
Morgan Le Fay
ATXXI
Morgan Le Fay
9,446
1,807
0
2,548
11,820
3,901
240
3,603
8,155
39,741
0
L
6,814
2,201
0
639
12,840
6,433
0
7,165
5,491
25,960
0
L
6,839
1,033
0
1,845
9,792
6,273
0
4,630
5,128
49,260
2,058
W
Gilgamesh
HENNYxJIMMY
Gilgamesh
3,664
557
0
2,482
12,743
5,400
123
4,050
8,325
0
45,088
W
7,691
467
100
5,673
8,526
4,314
141
217
8,309
68,717
1,239
W
Cthulhu
Spooky3932
Cthulhu
10,884
1,486
0
3,314
12,787
8,970
417
3,824
8,872
46,072
2,211
L
4,212
2,756
0
7,005
13,968
4,325
15
4,946
8,980
0
49,941
L
Cu Chulainn
raphbellic
Cu Chulainn
9,746
883
0
3,107
12,113
3,919
0
5,974
5,755
0
67,441
L
Hachiman
6,699
4,990
0
829
11,516
3,353
0
4,343
7,091
0
38,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,391
Gold Earned
41,615
367
Minions Killed
411
0
Camps Cleared
0
1,533,990
Distance Traveled
1,530,916
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,495
593
69
4
0
308,277
0
W
Morgan Le Fay
7,795
487
74
5
0
262,553
0
L
Atlas
6,810
426
21
1
0
323,282
0
L
Ymir
8,741
546
105
7
0
297,704
2
W
Gilgamesh
7,516
470
76
5
0
303,759
1
W
Hades
8,307
519
114
7
0
344,497
8
W
Cthulhu
8,502
531
78
5
0
311,830
6
L
Arachne
7,274
455
72
5
0
335,280
1
L
Cu Chulainn
7,901
494
100
6
0
318,027
1
L
Hachiman
7,665
479
69
4
0
259,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role