Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CrookedReaper
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 98L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
lou2fried
Zhong Kui
Level 62
God Stats
13W - 9L
1,794 SR
Queue Stats
132W - 110L
1,527 Elo+
Solo
Team Averages
Level 84
1,559 SR
1,506 Elo+

VS

Team Averages
Level 107
1,483 SR
1,497 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Astro3047
Anubis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 178L
1,546 Elo+
Solo
Charybdis
Charybdis
FIawdajitt
Charybdis
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 25L
1,302 Elo+
Solo
Cthulhu
Cthulhu
GrrStorm
Cthulhu
Level 156
God Stats
133W - 78L
1,619 SR
Queue Stats
1,331W - 1,274L
1,567 Elo+
Solo
Surtr
Surtr
quigle212
Surtr
Level 42
God Stats
1W - 2L
1,297 SR
Queue Stats
53W - 38L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 1 / 2
6,319
527
4,843
7,538
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
9
0 / 0 / 1
5,790
483
3,257
11,897
6,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
 
Ne Zha
10
2 / 3 / 0
5,737
478
1,987
7,022
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
CrookedReaper
Sun Wukong
10
0 / 4 / 0
5,647
471
1,030
6,906
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
lou2fried
Zhong Kui
12
1 / 3 / 0
6,365
530
4,498
8,625
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 1 / 0
7,454
621
3,854
8,380
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Astro3047
Anubis
12
1 / 1 / 1
6,857
571
6,614
6,950
2,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
FIawdajitt
Charybdis
13
2 / 0 / 1
7,152
596
6,463
6,060
1,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
GrrStorm
Cthulhu
12
0 / 1 / 3
6,874
573
5,877
6,317
3,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
quigle212
Surtr
12
4 / 1 / 2
8,035
670
3,703
8,303
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
10
11
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
2
2
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Ne Zha
 
Ne Zha
2
3
0
0.67
W
Bellona
 
Bellona
3
1
0
3
W
Anubis
Astro3047
Anubis
1
1
1
1.5
L
Sun Wukong
CrookedReaper
Sun Wukong
0
4
0
0
W
Charybdis
FIawdajitt
Charybdis
2
0
1
2.5
W
Cthulhu
GrrStorm
Cthulhu
0
1
3
1.5
L
Zhong Kui
lou2fried
Zhong Kui
1
3
0
0.33
W
Surtr
quigle212
Surtr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,615
Damage
26,511
41,988
Taken
36,010
20,052
Mitigated
16,476
14,473
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,843
2,602
0
1,640
7,538
2,141
0
2,950
4,588
0
50,478
L
Sylvanus
 
Sylvanus
3,257
1,669
2,529
4,895
11,897
6,112
0
5,962
5,935
21,712
0
L
Ne Zha
 
Ne Zha
1,987
567
0
842
7,022
2,382
0
2,385
4,637
0
25,918
W
Bellona
 
Bellona
3,854
960
0
955
8,380
4,649
0
543
7,837
0
65,555
W
Anubis
Astro3047
Anubis
6,614
214
0
3,441
6,950
2,663
0
1,191
5,759
49,152
2,179
L
Sun Wukong
CrookedReaper
Sun Wukong
1,030
64
0
1,318
6,906
3,623
0
53
6,853
0
33,361
W
Charybdis
FIawdajitt
Charybdis
6,463
4,027
0
2,502
6,060
1,801
768
3,783
2,277
0
51,559
W
Cthulhu
GrrStorm
Cthulhu
5,877
161
2,361
2,608
6,317
3,416
338
2,162
4,155
31,969
1,373
L
Zhong Kui
lou2fried
Zhong Kui
4,498
2,657
0
3,249
8,625
5,794
0
1,124
7,501
49,137
3,060
W
Surtr
quigle212
Surtr
3,703
1,118
0
2,078
8,303
3,947
592
154
7,987
535
49,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
36,372
332
Minions Killed
438
0
Camps Cleared
0
1,127,843
Distance Traveled
1,291,813
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,319
527
85
7
0
238,278
0
L
Sylvanus
5,790
483
37
3
0
223,176
5
L
Ne Zha
5,737
478
43
4
0
257,210
0
W
Bellona
7,454
621
105
9
0
305,907
0
W
Anubis
6,857
571
93
8
0
231,410
0
L
Sun Wukong
5,647
471
65
5
0
218,671
0
W
Charybdis
7,152
596
96
8
0
257,952
0
W
Cthulhu
6,874
573
57
5
0
263,463
0
L
Zhong Kui
6,365
530
102
9
0
190,508
0
W
Surtr
8,035
670
87
7
0
233,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role