Player Matchup

Anhur
Anhur
AyumuUehara95
Anhur
Level 122
God Stats
4W - 3L
1,682 SR
Queue Stats
121W - 110L
1,527 Elo+
Solo
Achilles
Achilles
HerpesHawkv2
Achilles
Level 138
God Stats
14W - 7L
1,723 SR
Queue Stats
109W - 106L
1,416 Elo+
Solo
Thor
Thor
Im that jit
Thor
Level 128
God Stats
3W - 8L
1,291 SR
Queue Stats
67W - 100L
1,365 Elo+
Solo
Awilix
Awilix
sly-cooper-maste
Awilix
Level 126
God Stats
1W - 1L
1,477 SR
Queue Stats
2W - 4L
1,146 Elo+
Party 2
Anubis
Anubis
tyassassin1234
Anubis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 124
1,535 SR
1,391 Elo+

VS

Team Averages
Level 58
1,506 SR
1,447 Elo+
Thoth
Thoth
ChrisFlexin
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,451 Elo+
Party 1
Achilles
Achilles
ExoticBlazee
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 60L
1,440 Elo+
Party 1
Arachne
Arachne
LoNgBall338
Arachne
Level 67
God Stats
10W - 10L
1,586 SR
Queue Stats
141W - 159L
1,420 Elo+
Party 1
Cupid
Cupid
ManRay8057
Cupid
Level 106
God Stats
11W - 13L
1,408 SR
Queue Stats
173W - 152L
1,465 Elo+
Solo
Geb
Geb
choo_saibot84
Geb
Level 85
God Stats
91W - 77L
1,538 SR
Queue Stats
136W - 162L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
6,704
670
6,130
8,616
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
HerpesHawkv2
Achilles
12
4 / 0 / 2
7,316
732
3,055
5,772
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
9 / 0 / 2
7,643
764
7,029
7,126
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 0 / 3
5,565
557
1,915
4,660
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 4
6,198
620
2,824
3,910
1,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,761
476
1,991
5,102
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ExoticBlazee
Achilles
7
0 / 3 / 1
4,580
458
1,640
6,701
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
LoNgBall338
Arachne
9
1 / 4 / 1
5,070
507
3,430
9,055
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
8
0 / 4 / 0
4,825
483
5,629
6,225
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
5,049
505
2,089
10,195
4,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
20
Kills
2
2
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
1
4
0
0.25
L
Achilles
ExoticBlazee
Achilles
0
3
1
0.17
W
Achilles
HerpesHawkv2
Achilles
4
0
2
5
W
9
0
2
10
L
Arachne
LoNgBall338
Arachne
1
4
1
0.38
L
Cupid
0
4
0
0
L
0
5
0
0
W
1
0
3
2.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
14,779
30,084
Taken
37,278
11,262
Mitigated
11,459
11,881
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,130
3,067
0
4,322
8,616
2,479
690
1,570
7,046
0
43,788
L
1,991
197
0
0
5,102
781
0
528
4,574
19,796
0
L
Achilles
ExoticBlazee
Achilles
1,640
705
0
757
6,701
3,111
0
150
6,551
0
14,473
W
Achilles
HerpesHawkv2
Achilles
3,055
717
0
882
5,772
3,740
0
444
5,209
176
43,896
W
7,029
2,334
0
5,017
7,126
2,331
0
345
6,725
0
61,831
L
Arachne
LoNgBall338
Arachne
3,430
2,581
0
1,595
9,055
2,129
0
965
8,090
0
26,654
L
Cupid
5,629
2,372
761
1,034
6,225
892
0
664
5,561
0
31,414
L
2,089
264
0
2,346
10,195
4,546
0
614
9,581
22,093
0
W
1,915
608
0
575
4,660
1,428
511
562
4,098
0
22,807
W
2,824
46
0
1,085
3,910
1,284
114
1,159
2,718
32,436
1,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
24,285
362
Minions Killed
202
0
Camps Cleared
0
1,073,363
Distance Traveled
1,064,360
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,704
670
79
8
0
188,055
4
L
Thoth
4,761
476
33
3
0
213,831
0
L
Achilles
4,580
458
29
3
0
201,555
0
W
Achilles
7,316
732
73
7
0
204,989
0
W
Thor
7,643
764
113
11
0
241,101
0
L
Arachne
5,070
507
45
5
0
228,643
0
L
Cupid
4,825
483
64
6
0
196,436
0
L
Geb
5,049
505
31
3
0
223,895
0
W
Awilix
5,565
557
42
4
0
229,753
0
W
Anubis
6,198
620
55
6
0
209,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role