Player Matchup

Ares
Ares
 
Ares
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Charger x 704
Osiris
Level 160
God Stats
2W - 1L
1,448 SR
Queue Stats
101W - 169L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
SHUMLANI
Danzaburou
Level 58
God Stats
2W - 3L
1,478 SR
Queue Stats
28W - 45L
1,485 Elo+
Party 1
Eset
Eset
tooxcool
Eset
Level 157
God Stats
4W - 3L
1,681 SR
Queue Stats
170W - 270L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xxSidewayz
Cu Chulainn
Level 144
God Stats
8W - 9L
1,523 SR
Queue Stats
201W - 257L
1,538 Elo+
Party 1
Team Averages
Level 140
1,526 SR
1,523 Elo+

VS

Team Averages
Level 157
1,619 SR
1,597 Elo+
Tsukuyomi
Tsukuyomi
ITZICYHOT
Tsukuyomi
Level 197
God Stats
2W - 7L
1,517 SR
Queue Stats
196W - 169L
1,558 Elo+
Solo
Ares
Ares
MadMinermike
Ares
Level 110
God Stats
14W - 9L
1,672 SR
Queue Stats
143W - 112L
1,675 Elo+
Solo
Janus
Janus
McSaltyCakes
Janus
Level 158
God Stats
3W - 3L
1,640 SR
Queue Stats
151W - 148L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
MeekoBombay
Zhong Kui
Level 175
God Stats
6W - 5L
1,663 SR
Queue Stats
269W - 237L
1,593 Elo+
Solo
Rama
Rama
StVertical
Rama
Level 147
God Stats
21W - 27L
1,602 SR
Queue Stats
371W - 333L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 6 / 3
5,478
548
4,222
8,738
4,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 3
6,321
632
4,256
8,482
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Danzaburou
SHUMLANI
Danzaburou
12
0 / 1 / 0
6,457
646
3,076
4,815
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
12
4 / 1 / 2
6,697
670
5,691
4,934
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
xxSidewayz
Cu Chulainn
11
0 / 1 / 2
6,130
613
5,641
9,742
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ITZICYHOT
Tsukuyomi
11
3 / 4 / 5
5,883
588
8,895
10,071
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 4
5,681
568
2,046
4,744
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 2 / 1
6,805
681
3,852
3,768
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
MeekoBombay
Zhong Kui
11
0 / 3 / 1
5,967
597
7,129
9,687
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 3
7,015
702
2,790
3,993
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
11
11
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
6
3
0.42
W
5
2
3
3.25
L
Tsukuyomi
ITZICYHOT
Tsukuyomi
3
4
5
1.38
L
1
1
4
3
L
5
2
1
2.75
L
Zhong Kui
MeekoBombay
Zhong Kui
0
3
1
0.17
W
Danzaburou
SHUMLANI
Danzaburou
0
1
0
0
L
2
0
3
3.5
W
Eset
4
1
2
5
W
Cu Chulainn
xxSidewayz
Cu Chulainn
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
24,712
36,711
Taken
32,263
18,080
Mitigated
14,849
8,369
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,222
423
0
1,015
8,738
4,934
0
3,699
4,933
14,223
275
W
4,256
1,586
0
966
8,482
4,829
0
2,189
6,153
0
35,376
L
Tsukuyomi
ITZICYHOT
Tsukuyomi
8,895
2,666
0
3,890
10,071
3,048
0
3,750
6,025
0
34,038
L
2,046
232
0
1,341
4,744
2,743
0
2,285
2,286
7,436
0
L
3,852
209
0
584
3,768
1,124
0
1,533
2,135
47,767
781
L
Zhong Kui
MeekoBombay
Zhong Kui
7,129
826
0
4,850
9,687
6,475
14
1,908
7,779
40,197
7,410
W
Danzaburou
SHUMLANI
Danzaburou
3,076
957
0
2,147
4,815
1,451
0
316
4,499
0
48,126
L
2,790
2,244
0
1,928
3,993
1,459
0
822
3,131
0
51,687
W
Eset
5,691
350
118
1,035
4,934
1,645
0
1,424
3,350
46,534
1,184
W
Cu Chulainn
xxSidewayz
Cu Chulainn
5,641
746
0
3,088
9,742
5,221
0
4,664
5,078
6,459
44,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
31,351
370
Minions Killed
379
0
Camps Cleared
0
1,140,685
Distance Traveled
1,030,225
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,478
548
17
2
0
218,200
0
W
Osiris
6,321
632
65
7
0
275,104
2
L
Tsukuyomi
5,883
588
51
5
0
245,133
1
L
Ares
5,681
568
11
1
0
159,234
2
L
Janus
6,805
681
107
11
0
234,975
1
L
Zhong Kui
5,967
597
82
8
0
188,415
0
W
Danzaburou
6,457
646
105
11
0
220,755
1
L
Rama
7,015
702
128
13
0
202,468
4
W
Eset
6,697
670
95
10
0
216,150
0
W
Cu Chulainn
6,130
613
88
9
0
210,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role