Player Matchup

Artemis
Artemis
KimxMescudi
Artemis
Level 113
God Stats
26W - 34L
1,434 SR
Queue Stats
131W - 153L
1,426 Elo+
Solo
Vamana
Vamana
PaullyShore
Vamana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,413 Elo+
Party 1
The Morrigan
The Morrigan
Sutona_Strawberr
The Morrigan
Level 125
God Stats
1W - 2L
1,438 SR
Queue Stats
69W - 76L
1,469 Elo+
Party 1
Bacchus
Bacchus
Xuuchin
Bacchus
Level 128
God Stats
0W - 1L
1,433 SR
Queue Stats
32W - 24L
1,511 Elo+
Solo
Awilix
Awilix
jasmine_lychee
Awilix
Level 127
God Stats
0W - 2L
1,266 SR
Queue Stats
4W - 11L
1,291 Elo+
Party 1
Team Averages
Level 128
1,414 SR
1,422 Elo+

VS

Team Averages
Level 126
1,546 SR
1,401 Elo+
Ra
Ra
 
Ra
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CecesPizza
Medusa
Level 101
God Stats
13W - 15L
1,679 SR
Queue Stats
133W - 142L
1,446 Elo+
Solo
Cthulhu
Cthulhu
OSO_CL
Cthulhu
Level 87
God Stats
2W - 1L
1,492 SR
Queue Stats
16W - 24L
1,435 Elo+
Solo
Merlin
Merlin
PresidentBLK
Merlin
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 24L
1,162 Elo+
Solo
Kali
Kali
knowabee
Kali
Level 108
God Stats
5W - 7L
1,558 SR
Queue Stats
97W - 90L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KimxMescudi
Artemis
14
2 / 2 / 1
8,569
857
7,264
5,183
1,836
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
14
2 / 1 / 1
8,359
836
9,478
15,794
13,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

The Morrigan
Sutona_Strawberr
The Morrigan
14
1 / 4 / 0
8,406
841
3,674
5,584
2,097
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Xuuchin
Bacchus
13
0 / 2 / 0
7,975
798
3,421
7,110
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 4
8,426
843
5,389
9,908
6,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 0 / 6
8,754
875
3,668
6,453
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
CecesPizza
Medusa
16
8 / 0 / 5
9,981
998
13,957
8,804
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
OSO_CL
Cthulhu
14
2 / 0 / 9
8,979
898
6,542
7,769
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
0 / 4 / 7
8,110
811
3,898
6,190
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
4 / 2 / 6
9,456
946
8,619
9,804
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
15
15
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
6
4
W
Medusa
CecesPizza
Medusa
8
0
5
10.5
L
Artemis
KimxMescudi
Artemis
2
2
1
1.25
W
Cthulhu
OSO_CL
Cthulhu
2
0
9
6.5
L
Vamana
2
1
1
2.5
W
Merlin
0
4
7
0.88
L
The Morrigan
Sutona_Strawberr
The Morrigan
1
4
0
0.25
L
Bacchus
Xuuchin
Bacchus
0
2
0
0
L
1
6
4
0.5
W
Kali
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,226
Damage
36,684
43,579
Taken
39,020
29,337
Mitigated
20,826
4,042
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,668
39
2,254
2,237
6,453
2,612
190
965
5,445
28,977
0
W
Medusa
CecesPizza
Medusa
13,957
7,717
0
1,606
8,804
3,766
1,463
1,139
7,488
0
42,095
L
Artemis
KimxMescudi
Artemis
7,264
1,693
0
186
5,183
1,836
1,699
1,309
3,741
0
21,586
W
Cthulhu
OSO_CL
Cthulhu
6,542
519
153
1,860
7,769
7,364
619
1,287
6,373
18,298
1,046
L
Vamana
9,478
3,789
0
962
15,794
13,105
0
5,380
10,097
0
23,419
W
Merlin
3,898
261
0
90
6,190
2,396
309
757
5,397
8,923
0
L
The Morrigan
Sutona_Strawberr
The Morrigan
3,674
249
0
280
5,584
2,097
0
1,316
4,118
21,354
994
L
Bacchus
Xuuchin
Bacchus
3,421
335
0
1,110
7,110
6,097
0
1,388
5,623
17,398
0
L
5,389
1,461
0
1,504
9,908
6,202
0
3,095
6,499
0
13,594
W
Kali
8,619
3,711
0
3,584
9,804
4,688
484
1,552
8,216
0
25,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,735
Gold Earned
45,280
166
Minions Killed
202
0
Camps Cleared
0
859,662
Distance Traveled
1,014,626
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,754
875
59
6
0
209,090
0
W
Medusa
9,981
998
54
5
0
214,067
0
L
Artemis
8,569
857
35
4
0
157,837
1
W
Cthulhu
8,979
898
27
3
0
209,909
0
L
Vamana
8,359
836
28
3
0
237,619
0
W
Merlin
8,110
811
26
3
0
168,894
0
L
The Morrigan
8,406
841
45
5
0
144,134
0
L
Bacchus
7,975
798
32
3
0
141,206
0
L
Awilix
8,426
843
26
3
0
178,866
0
W
Kali
9,456
946
36
4
0
212,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role