Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ironstark209
Arachne
Level 101
God Stats
2W - 1L
1,829 SR
Queue Stats
215W - 210L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Turokhalo
Jormungandr
Level 105
God Stats
98W - 67L
1,627 SR
Queue Stats
208W - 196L
1,562 Elo+
Solo
Olorun
Olorun
semicolin
Olorun
Level 116
God Stats
3W - 2L
1,796 SR
Queue Stats
66W - 66L
1,503 Elo+
Solo
Neith
Neith
shrimpypibbles
Neith
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 167L
1,439 Elo+
Solo
Team Averages
Level 138
1,650 SR
1,498 Elo+

VS

Team Averages
Level 108
1,602 SR
1,483 Elo+
Danzaburou
Danzaburou
Jacimon
Danzaburou
Level 25
God Stats
94W - 69L
1,582 SR
Queue Stats
207W - 182L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordOats
Tsukuyomi
Level 129
God Stats
11W - 5L
1,841 SR
Queue Stats
326W - 310L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
LunarBatz
Xing Tian
Level 147
God Stats
6W - 4L
1,453 SR
Queue Stats
158W - 187L
1,421 Elo+
Solo
Surtr
Surtr
TrueS0N1C89
Surtr
Level 73
God Stats
25W - 20L
1,644 SR
Queue Stats
241W - 220L
1,496 Elo+
Solo
Tiamat
Tiamat
YosoyMcLovin
Tiamat
Level 165
God Stats
6W - 5L
1,489 SR
Queue Stats
147W - 123L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
2 / 7 / 1
7,643
546
7,919
15,101
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Ironstark209
Arachne
12
3 / 6 / 1
7,188
513
3,173
14,110
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
Turokhalo
Jormungandr
11
2 / 5 / 1
6,921
494
6,252
14,464
9,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
semicolin
Olorun
12
1 / 4 / 2
6,931
495
7,013
10,129
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 0
6,843
489
5,013
6,887
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jacimon
Danzaburou
13
5 / 2 / 2
8,155
583
4,673
8,793
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LordOats
Tsukuyomi
15
10 / 1 / 6
9,246
660
11,787
10,811
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
LunarBatz
Xing Tian
12
1 / 1 / 6
7,851
561
3,881
13,459
8,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
6 / 3 / 3
9,101
650
12,332
11,448
7,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
14
3 / 2 / 9
8,908
636
9,406
10,038
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
25
25
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
2
7
1
0.36
L
Arachne
Ironstark209
Arachne
3
6
1
0.58
W
Danzaburou
Jacimon
Danzaburou
5
2
2
3
W
Tsukuyomi
LordOats
Tsukuyomi
10
1
6
13
W
Xing Tian
LunarBatz
Xing Tian
1
1
6
4
W
6
3
3
2.5
L
Jormungandr
Turokhalo
Jormungandr
2
5
1
0.5
W
Tiamat
3
2
9
3.75
L
Olorun
semicolin
Olorun
1
4
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
42,079
60,691
Taken
54,549
25,373
Mitigated
28,609
15,337
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
7,919
664
0
1,813
15,101
5,034
0
5,889
9,166
35,599
0
L
Arachne
Ironstark209
Arachne
3,173
1,581
0
5,550
14,110
4,761
0
1,717
12,350
0
40,249
W
Danzaburou
Jacimon
Danzaburou
4,673
2,208
0
3,841
8,793
2,838
315
1,521
7,272
0
52,904
W
Tsukuyomi
LordOats
Tsukuyomi
11,787
3,328
0
5,422
10,811
3,744
0
3,773
7,038
0
68,360
W
Xing Tian
LunarBatz
Xing Tian
3,881
262
2,661
3,191
13,459
8,699
178
4,163
9,296
27,665
1,010
W
12,332
4,603
0
4,378
11,448
7,055
332
6,522
4,926
3,144
59,003
L
Jormungandr
Turokhalo
Jormungandr
6,252
2,431
0
3,032
14,464
9,988
18
1,023
12,663
40,516
3,863
W
Tiamat
9,406
1,649
0
3,423
10,038
6,273
20
5,309
4,729
52,321
2,880
L
Olorun
semicolin
Olorun
7,013
4,227
221
2,910
10,129
3,552
0
3,492
6,591
46,731
1,827
L
5,013
466
0
1,811
6,887
2,038
414
1,659
5,228
0
45,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
43,261
389
Minions Killed
428
0
Camps Cleared
0
1,299,371
Distance Traveled
1,431,745
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,643
546
72
5
0
289,960
0
L
Arachne
7,188
513
66
5
0
267,850
0
W
Danzaburou
8,155
583
93
7
0
274,105
0
W
Tsukuyomi
9,246
660
101
7
0
332,759
0
W
Xing Tian
7,851
561
31
2
0
281,615
0
W
Surtr
9,101
650
99
7
0
254,442
0
L
Jormungandr
6,921
494
80
6
0
192,714
1
W
Tiamat
8,908
636
104
7
0
288,824
2
L
Olorun
6,931
495
88
6
0
262,359
0
L
Neith
6,843
489
83
6
0
286,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role