Player Matchup

Geb
Geb
Gold I
Eder_34_3
Geb
Gold I
Level 193
God Stats
2W - 2L
1,600 SR
Queue Stats
428W - 425L
1,633 MMR
Solo
Vulcan
Vulcan
Gold II
Hebrz
Vulcan
Gold II
Level 129
God Stats
70W - 56L
1,703 SR
Queue Stats
361W - 359L
1,697 MMR
Solo
Hachiman
Hachiman
Gold I
byWolF13
Hachiman
Gold I
Level 157
God Stats
18W - 14L
1,528 SR
Queue Stats
173W - 178L
1,646 MMR
Party 1
King Arthur
King Arthur
Platinum V
dmm18-
King Arthur
Platinum V
Level 159
God Stats
4W - 3L
1,572 SR
Queue Stats
304W - 308L
1,651 MMR
Party 1
Nemesis
Nemesis
Gold II
pensilvania1
Nemesis
Gold II
Level 142
God Stats
4W - 3L
1,646 SR
Queue Stats
457W - 467L
1,653 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,610 SR
1,656 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,569 SR
1,657 MMR
Artio
Artio
Gold III
AlpTheHun
Artio
Gold III
Level 155
God Stats
3W - 3L
1,395 SR
Queue Stats
33W - 34L
1,639 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
BAGAUDIN
Baron Samedi
Platinum IV
Level 159
God Stats
27W - 21L
1,672 SR
Queue Stats
538W - 529L
1,687 MMR
Solo
Tiamat
Tiamat
Platinum IV
Júpitér
Tiamat
Platinum IV
Level 139
God Stats
20W - 16L
1,609 SR
Queue Stats
84W - 78L
1,662 MMR
Solo
Skadi
Skadi
Gold I
Unown
Skadi
Gold I
Level 184
God Stats
12W - 2L
1,846 SR
Queue Stats
68W - 64L
1,630 MMR
Solo
Bakasura
Bakasura
Gold I
Xénto
Bakasura
Gold I
Level 157
God Stats
1W - 0L
1,321 SR
Queue Stats
48W - 42L
1,666 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,790
532
3,379
6,621
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Hebrz
Vulcan
12
5 / 2 / 1
7,017
780
5,794
4,504
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
byWolF13
Hachiman
11
3 / 1 / 2
6,071
675
6,317
6,942
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
dmm18-
King Arthur
9
0 / 2 / 0
5,423
603
3,220
8,330
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
pensilvania1
Nemesis
9
1 / 3 / 4
5,312
590
5,274
7,757
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SusanoFafnirKaliErlang Shen

VS

Bans
SerqetAthenaChang'eAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AlpTheHun
Artio
8
1 / 1 / 4
5,425
603
3,166
6,829
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
BAGAUDIN
Baron Samedi
10
2 / 1 / 1
5,759
640
4,910
8,840
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Júpitér
Tiamat
11
3 / 3 / 0
5,764
640
4,988
5,793
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Unown
Skadi
9
1 / 4 / 3
5,190
577
4,902
6,178
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Xénto
Bakasura
10
3 / 1 / 2
5,663
629
3,016
8,409
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
10
10
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
AlpTheHun
Artio
1
1
4
3
W
Baron Samedi
BAGAUDIN
Baron Samedi
2
1
1
2.5
L
1
2
2
1
L
Vulcan
Hebrz
Vulcan
5
2
1
2.75
W
Tiamat
Júpitér
Tiamat
3
3
0
1
W
Skadi
Unown
Skadi
1
4
3
0.63
W
Bakasura
Xénto
Bakasura
3
1
2
4
L
Hachiman
byWolF13
Hachiman
3
1
2
4
L
King Arthur
dmm18-
King Arthur
0
2
0
0
L
Nemesis
pensilvania1
Nemesis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
20,982
34,154
Taken
36,049
13,991
Mitigated
16,012
8,200
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AlpTheHun
Artio
3,166
582
600
3,647
6,829
4,050
0
1,900
4,890
12,198
0
W
Baron Samedi
BAGAUDIN
Baron Samedi
4,910
796
114
3,622
8,840
4,534
0
1,638
7,108
32,247
0
L
3,379
550
0
1,766
6,621
3,755
0
2,463
4,158
11,948
0
L
Vulcan
Hebrz
Vulcan
5,794
203
0
414
4,504
1,153
0
2,369
2,065
46,903
1,096
W
Tiamat
Júpitér
Tiamat
4,988
391
0
1,118
5,793
2,895
0
2,536
3,105
35,228
952
W
Skadi
Unown
Skadi
4,902
1,425
0
623
6,178
1,725
0
1,277
4,901
0
34,448
W
Bakasura
Xénto
Bakasura
3,016
2,149
0
1,764
8,409
2,808
0
1,249
7,090
0
24,362
L
Hachiman
byWolF13
Hachiman
6,317
3,830
0
3,610
6,942
1,685
0
1,593
5,207
0
39,925
L
King Arthur
dmm18-
King Arthur
3,220
207
0
1,920
8,330
4,906
0
4,520
3,810
0
33,572
L
Nemesis
pensilvania1
Nemesis
5,274
2,210
0
490
7,757
2,492
12
1,860
5,662
0
35,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
27,801
310
Minions Killed
273
0
Camps Cleared
0
980,715
Distance Traveled
1,005,061
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,425
603
16
2
0
225,132
0
W
Baron Samedi
5,759
640
69
8
0
167,718
0
L
Geb
4,790
532
8
1
0
187,040
2
L
Vulcan
7,017
780
98
11
0
211,170
0
W
Tiamat
5,764
640
68
8
0
194,078
0
W
Skadi
5,190
577
62
7
0
170,132
1
W
Bakasura
5,663
629
58
6
0
248,001
0
L
Hachiman
6,071
675
87
10
0
177,222
2
L
King Arthur
5,423
603
64
7
0
189,092
1
L
Nemesis
5,312
590
53
6
0
216,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role