Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ShisuiUchiha14_
Janus
Level 141
God Stats
15W - 17L
1,430 SR
Queue Stats
176W - 167L
1,504 Elo+
Party 2
Awilix
Awilix
VeryCalmSam
Awilix
Level 82
God Stats
3W - 2L
1,442 SR
Queue Stats
53W - 50L
1,510 Elo+
Solo
Xing Tian
Xing Tian
XGreen GoblinX
Xing Tian
Level 159
God Stats
5W - 3L
1,951 SR
Queue Stats
70W - 73L
1,555 Elo+
Solo
Charon
Charon
squig1965
Charon
Level 104
God Stats
33W - 23L
1,576 SR
Queue Stats
56W - 42L
1,515 Elo+
Solo
Team Averages
Level 125
1,580 SR
1,517 Elo+

VS

Team Averages
Level 62
1,322 SR
1,385 Elo+
Fenrir
Fenrir
Goku137
Fenrir
Level 55
God Stats
1W - 3L
1,205 SR
Queue Stats
4W - 23L
1,136 Elo+
Party 1
Kukulkan
Kukulkan
IvolusGrimwood
Kukulkan
Level 123
God Stats
0W - 1L
1,184 SR
Queue Stats
18W - 30L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PolarSweetQueen
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 109L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Smexygexican
Cthulhu
Level 43
God Stats
0W - 3L
1,567 SR
Queue Stats
7W - 21L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
lilmamakiki
Danzaburou
Level 29
God Stats
1W - 7L
1,155 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
3 / 1 / 3
6,290
572
5,462
5,373
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 2
7,621
693
4,530
4,658
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
6 / 1 / 4
6,847
622
5,988
8,032
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
XGreen GoblinX
Xing Tian
11
2 / 1 / 4
6,937
631
3,323
8,244
4,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon
squig1965
Charon
10
1 / 3 / 2
6,269
570
2,287
8,199
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Goku137
Fenrir
9
1 / 4 / 2
5,332
485
3,373
7,527
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
9
0 / 4 / 1
5,283
480
3,389
6,072
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
PolarSweetQueen
Cu Chulainn
6
0 / 2 / 0
4,327
393
1,471
5,367
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
Smexygexican
Cthulhu
8
2 / 2 / 2
5,001
455
4,285
8,817
6,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
lilmamakiki
Danzaburou
8
2 / 4 / 1
5,083
462
2,471
4,989
1,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
5
6
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
3
4.5
L
Fenrir
Goku137
Fenrir
1
4
2
0.5
L
Kukulkan
0
4
1
0.13
L
Cu Chulainn
PolarSweetQueen
Cu Chulainn
0
2
0
0
W
4
0
2
5
L
Cthulhu
Smexygexican
Cthulhu
2
2
2
1.5
W
Awilix
6
1
4
8
W
Xing Tian
XGreen GoblinX
Xing Tian
2
1
4
4
L
Danzaburou
lilmamakiki
Danzaburou
2
4
1
0.63
W
Charon
squig1965
Charon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
14,989
34,506
Taken
32,772
16,033
Mitigated
13,327
8,389
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,462
2,801
0
2,295
5,373
1,640
399
1,815
3,506
0
42,747
L
Fenrir
Goku137
Fenrir
3,373
817
118
1,305
7,527
2,283
0
1,621
5,840
0
25,060
L
Kukulkan
3,389
202
75
534
6,072
1,705
0
3,858
1,902
26,089
469
L
Cu Chulainn
PolarSweetQueen
Cu Chulainn
1,471
309
0
310
5,367
1,926
0
2,168
3,199
1,745
13,038
W
4,530
166
0
842
4,658
1,504
343
1,468
2,942
57,197
718
L
Cthulhu
Smexygexican
Cthulhu
4,285
790
0
394
8,817
6,065
0
1,537
7,280
15,972
414
W
Awilix
5,988
2,741
0
1,347
8,032
2,992
0
928
7,094
0
48,749
W
Xing Tian
XGreen GoblinX
Xing Tian
3,323
244
0
1,922
8,244
4,921
57
247
7,997
31,926
1,959
L
Danzaburou
lilmamakiki
Danzaburou
2,471
949
0
674
4,989
1,348
0
507
4,482
0
18,148
W
Charon
squig1965
Charon
2,287
602
88
1,895
8,199
4,976
75
2,648
5,499
14,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
25,026
356
Minions Killed
175
0
Camps Cleared
0
1,075,733
Distance Traveled
927,606
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,290
572
91
8
0
177,193
0
L
Fenrir
5,332
485
47
4
0
236,566
0
L
Kukulkan
5,283
480
60
5
0
215,683
1
L
Cu Chulainn
4,327
393
26
2
0
93,127
0
W
Janus
7,621
693
111
10
0
215,844
0
L
Cthulhu
5,001
455
11
1
0
212,960
0
W
Awilix
6,847
622
86
8
0
259,600
0
W
Xing Tian
6,937
631
57
5
0
204,310
0
L
Danzaburou
5,083
462
31
3
0
169,270
0
W
Charon
6,269
570
11
1
0
218,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role