Player Matchup

Cliodhna
Cliodhna
El Hugosaurio
Cliodhna
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
360W - 330L
1,546 Elo+
Solo
Surtr
Surtr
Silvatheweeb
Surtr
Level 149
God Stats
3W - 3L
1,717 SR
Queue Stats
399W - 386L
1,568 Elo+
Solo
Persephone
Persephone
Xiers
Persephone
Level 157
God Stats
0W - 2L
1,663 SR
Queue Stats
89W - 72L
1,574 Elo+
Solo
Olorun
Olorun
illmissyoux4L
Olorun
Level 157
God Stats
20W - 27L
1,455 SR
Queue Stats
99W - 104L
1,560 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 89
God Stats
516W - 471L
1,571 SR
Queue Stats
518W - 477L
1,515 Elo+
Solo
Team Averages
Level 132
1,581 SR
1,553 Elo+

VS

Team Averages
Level 102
1,575 SR
1,496 Elo+
Poseidon
Poseidon
Bluestoneballs
Poseidon
Level 106
God Stats
2W - 4L
1,755 SR
Queue Stats
228W - 204L
1,527 Elo+
Solo
Charybdis
Charybdis
Firestormzii
Charybdis
Level 124
God Stats
10W - 6L
1,598 SR
Queue Stats
298W - 277L
1,508 Elo+
Solo
Shiva
Shiva
I GV Logic I
Shiva
Level 85
God Stats
14W - 7L
1,603 SR
Queue Stats
291W - 278L
1,591 Elo+
Solo
Ra
Ra
KillaJohnWayne9
Ra
Level 47
God Stats
2W - 1L
1,565 SR
Queue Stats
8W - 18L
1,313 Elo+
Solo
Achilles
Achilles
terrup987
Achilles
Level 146
God Stats
15W - 32L
1,354 SR
Queue Stats
456W - 422L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
El Hugosaurio
Cliodhna
13
5 / 5 / 1
7,426
571
6,175
12,225
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 2
6,158
474
6,152
14,064
7,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Persephone
Xiers
Persephone
13
3 / 3 / 1
7,466
574
4,322
8,210
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 7
6,908
531
6,532
15,993
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

9
2 / 5 / 1
6,076
467
6,689
8,663
1,419
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
3 / 5 / 5
8,435
649
7,936
9,669
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Firestormzii
Charybdis
15
6 / 2 / 2
9,017
694
6,630
10,127
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 1 / 2
9,328
718
14,248
12,430
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
5 / 1 / 1
9,057
697
8,389
7,395
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
terrup987
Achilles
12
4 / 3 / 5
8,174
629
5,831
11,402
8,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
25
25
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
5
5
1.1
L
Cliodhna
El Hugosaurio
Cliodhna
5
5
1
1.1
W
Charybdis
Firestormzii
Charybdis
6
2
2
3.5
W
7
1
2
8
W
5
1
1
5.5
L
0
6
2
0.17
L
Persephone
Xiers
Persephone
3
3
1
1.17
L
1
6
7
0.75
L
2
5
1
0.5
W
Achilles
terrup987
Achilles
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
43,034
59,155
Taken
51,023
17,561
Mitigated
25,015
17,749
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,936
1,805
0
3,831
9,669
2,490
0
3,106
6,471
59,711
1,475
L
Cliodhna
El Hugosaurio
Cliodhna
6,175
446
0
4,694
12,225
3,089
0
4,301
7,643
0
45,314
W
Charybdis
Firestormzii
Charybdis
6,630
3,563
0
4,214
10,127
3,133
1,799
5,643
4,484
0
63,409
W
14,248
2,357
0
4,959
12,430
8,583
65
2,263
10,117
0
64,198
W
8,389
800
325
3,423
7,395
2,499
244
3,140
4,087
65,243
0
L
6,152
1,331
0
2,404
14,064
7,062
0
1,835
11,543
2,463
33,229
L
Persephone
Xiers
Persephone
4,322
408
0
1,259
8,210
1,961
0
3,351
4,488
39,848
2,018
L
6,532
2,712
378
5,871
15,993
4,030
0
5,590
9,968
39,824
7,911
L
6,689
3,358
0
3,143
8,663
1,419
0
0
8,663
27,724
0
W
Achilles
terrup987
Achilles
5,831
1,693
0
2,286
11,402
8,310
62
3,439
7,941
0
29,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
44,011
333
Minions Killed
481
0
Camps Cleared
0
1,302,412
Distance Traveled
1,381,953
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,435
649
97
7
0
267,894
0
L
Cliodhna
7,426
571
71
5
0
295,203
0
W
Charybdis
9,017
694
121
9
0
238,780
6
W
Shiva
9,328
718
105
8
0
297,561
3
W
Ra
9,057
697
123
9
0
283,921
0
L
Surtr
6,158
474
61
5
0
290,494
3
L
Persephone
7,466
574
88
7
0
282,960
2
L
Olorun
6,908
531
81
6
0
241,624
1
L
Sol
6,076
467
32
2
0
192,131
0
W
Achilles
8,174
629
35
3
0
293,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role