Player Matchup

Khepri
Khepri
HorribleSoda364
Khepri
Level 127
God Stats
1W - 1L
1,262 SR
Queue Stats
31W - 27L
1,531 Elo+
Solo
King Arthur
King Arthur
PaceMaker777850
King Arthur
Level 97
God Stats
63W - 60L
1,507 SR
Queue Stats
406W - 414L
1,426 Elo+
Party 1
Serqet
Serqet
Plzmsa
Serqet
Level 158
God Stats
5W - 4L
1,495 SR
Queue Stats
256W - 286L
1,499 Elo+
Party 1
Artemis
Artemis
Tyfodo
Artemis
Level 141
God Stats
1W - 2L
1,363 SR
Queue Stats
119W - 104L
1,506 Elo+
Solo
Discordia
Discordia
aakivo
Discordia
Level 172
God Stats
7W - 3L
1,640 SR
Queue Stats
352W - 380L
1,481 Elo+
Party 1
Team Averages
Level 139
1,453 SR
1,489 Elo+

VS

Team Averages
Level 138
1,659 SR
1,509 Elo+
Izanami
Izanami
Marcoscrack1536
Izanami
Level 125
God Stats
210W - 201L
1,518 SR
Queue Stats
229W - 212L
1,471 Elo+
Solo
Anubis
Anubis
MoccaLotus
Anubis
Level 197
God Stats
0W - 1L
1,817 SR
Queue Stats
82W - 57L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
MrZaBr3w3r
Baron Samedi
Level 156
God Stats
7W - 5L
1,635 SR
Queue Stats
232W - 224L
1,531 Elo+
Solo
Amaterasu
Amaterasu
ZappyTbh
Amaterasu
Level 85
God Stats
2W - 3L
1,524 SR
Queue Stats
151W - 137L
1,456 Elo+
Solo
Thor
Thor
jbear159
Thor
Level 129
God Stats
3W - 3L
1,800 SR
Queue Stats
347W - 312L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 11
8,649
509
2,553
11,397
8,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PaceMaker777850
King Arthur
16
4 / 0 / 5
9,895
582
11,737
17,866
14,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Plzmsa
Serqet
17
15 / 4 / 5
11,041
649
16,581
16,832
9,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Tyfodo
Artemis
16
4 / 2 / 6
9,936
584
7,725
10,535
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
aakivo
Discordia
16
2 / 3 / 8
9,918
583
10,524
8,507
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
9,667
569
9,950
14,882
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MoccaLotus
Anubis
15
5 / 5 / 1
9,733
573
14,051
12,836
5,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
MrZaBr3w3r
Baron Samedi
12
1 / 5 / 5
7,972
469
6,877
13,762
11,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ZappyTbh
Amaterasu
9
0 / 4 / 0
6,815
401
1,766
8,685
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
13
1 / 7 / 3
8,120
478
7,060
14,306
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
26
Kills
12
12
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
5
5
2
1.2
L
Anubis
MoccaLotus
Anubis
5
5
1
1.1
L
Baron Samedi
MrZaBr3w3r
Baron Samedi
1
5
5
0.7
W
King Arthur
PaceMaker777850
King Arthur
4
0
5
6.5
W
Serqet
Plzmsa
Serqet
15
4
5
4.38
W
Artemis
Tyfodo
Artemis
4
2
6
3.5
L
Amaterasu
ZappyTbh
Amaterasu
0
4
0
0
W
Discordia
aakivo
Discordia
2
3
8
2
L
Thor
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,120
Damage
39,704
65,137
Taken
64,471
38,026
Mitigated
32,450
11,996
Healing
21,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,553
494
0
980
11,397
8,597
25
4,892
6,505
13,382
0
L
9,950
5,614
0
5,072
14,882
4,795
0
2,571
11,786
0
85,712
L
Anubis
MoccaLotus
Anubis
14,051
434
0
5,774
12,836
5,780
757
4,064
7,958
76,708
691
L
Baron Samedi
MrZaBr3w3r
Baron Samedi
6,877
351
2,533
3,793
13,762
11,304
0
3,044
10,178
29,979
461
W
King Arthur
PaceMaker777850
King Arthur
11,737
1,107
0
5,294
17,866
14,105
85
4,860
13,006
0
66,825
W
Serqet
Plzmsa
Serqet
16,581
5,691
0
1,084
16,832
9,559
45
3,005
13,827
0
87,410
W
Artemis
Tyfodo
Artemis
7,725
2,978
0
3,976
10,535
3,552
715
3,124
7,411
0
63,005
L
Amaterasu
ZappyTbh
Amaterasu
1,766
639
0
2,734
8,685
5,123
0
121
8,178
0
28,063
W
Discordia
aakivo
Discordia
10,524
504
0
662
8,507
2,213
222
5,350
3,157
75,248
577
L
Thor
7,060
2,410
0
1,127
14,306
5,448
0
2,245
11,352
0
57,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
42,307
480
Minions Killed
465
0
Camps Cleared
0
1,756,776
Distance Traveled
1,333,087
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,649
509
7
0
0
351,730
7
L
Izanami
9,667
569
145
9
0
275,684
2
L
Anubis
9,733
573
131
8
0
284,565
0
L
Baron Samedi
7,972
469
34
2
0
288,048
2
W
King Arthur
9,895
582
112
7
0
331,072
2
W
Serqet
11,041
649
107
6
0
404,216
0
W
Artemis
9,936
584
108
6
0
310,359
6
L
Amaterasu
6,815
401
60
4
0
169,707
4
W
Discordia
9,918
583
146
9
0
359,399
2
L
Thor
8,120
478
95
6
0
315,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role