Player Matchup

Medusa
Medusa
Ikaros473
Medusa
Level 124
God Stats
68W - 30L
1,878 SR
Queue Stats
146W - 111L
1,447 Elo+
Solo
Sylvanus
Sylvanus
SkellyBelly5280
Sylvanus
Level 104
God Stats
35W - 36L
1,516 SR
Queue Stats
179W - 166L
1,545 Elo+
Party 1
Bakasura
Bakasura
TheKappaNoKap
Bakasura
Level 141
God Stats
2W - 2L
1,515 SR
Queue Stats
239W - 238L
1,504 Elo+
Party 1
Janus
Janus
VawValkyrie
Janus
Level 148
God Stats
2W - 1L
1,851 SR
Queue Stats
59W - 57L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
heIIboynate
Sun Wukong
Level 104
God Stats
11W - 12L
1,456 SR
Queue Stats
55W - 38L
1,489 Elo+
Solo
Team Averages
Level 124
1,643 SR
1,495 Elo+

VS

Team Averages
Level 113
1,637 SR
1,453 Elo+
Awilix
Awilix
ArchAngelsupreme
Awilix
Level 120
God Stats
1W - 3L
1,284 SR
Queue Stats
94W - 98L
1,479 Elo+
Solo
Bellona
Bellona
BeatzzVVho
Bellona
Level 106
God Stats
33W - 24L
1,623 SR
Queue Stats
197W - 182L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
OkBoomer2825
Kuzenbo
Level 69
God Stats
3W - 1L
1,808 SR
Queue Stats
40W - 55L
1,383 Elo+
Party 2
Sol
Sol
WhoisBenja
Sol
Level 124
God Stats
4W - 2L
1,542 SR
Queue Stats
170W - 154L
1,505 Elo+
Party 2
Chronos
Chronos
waffle3ater43
Chronos
Level 146
God Stats
9W - 8L
1,928 SR
Queue Stats
158W - 165L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ikaros473
Medusa
14
4 / 3 / 3
8,360
523
11,530
11,350
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
11
2 / 4 / 5
7,247
453
4,807
14,662
11,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
TheKappaNoKap
Bakasura
17
5 / 2 / 1
8,879
555
9,653
18,142
9,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 6 / 3
6,561
410
7,338
9,746
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
heIIboynate
Sun Wukong
15
0 / 1 / 3
8,240
515
6,674
12,286
7,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
7,973
498
4,056
11,186
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
BeatzzVVho
Bellona
15
4 / 0 / 4
9,661
604
13,320
12,906
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
OkBoomer2825
Kuzenbo
12
1 / 2 / 6
7,744
484
5,325
9,083
9,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
7 / 2 / 4
9,521
595
16,664
11,652
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
14
3 / 6 / 3
8,731
546
6,689
13,861
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
11
Kills
16
16
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Bellona
BeatzzVVho
Bellona
4
0
4
6
L
Medusa
Ikaros473
Medusa
4
3
3
1.83
W
Kuzenbo
OkBoomer2825
Kuzenbo
1
2
6
2
L
Sylvanus
2
4
5
1.13
L
Bakasura
TheKappaNoKap
Bakasura
5
2
1
2.75
L
0
6
3
0.25
W
7
2
4
4.5
L
Sun Wukong
heIIboynate
Sun Wukong
0
1
3
1.5
W
Chronos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,002
Damage
46,054
66,186
Taken
58,688
34,450
Mitigated
29,760
21,323
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,056
914
0
4,494
11,186
3,651
125
1,426
9,244
0
47,453
W
Bellona
BeatzzVVho
Bellona
13,320
4,747
0
4,431
12,906
9,454
754
1,664
10,574
0
71,064
L
Medusa
Ikaros473
Medusa
11,530
5,229
0
3,258
11,350
3,795
430
4,804
6,503
0
61,327
W
Kuzenbo
OkBoomer2825
Kuzenbo
5,325
1,559
0
640
9,083
9,672
0
2,673
5,888
12,890
674
L
Sylvanus
4,807
1,019
1,307
2,886
14,662
11,412
0
10,492
4,085
21,391
8,799
L
Bakasura
TheKappaNoKap
Bakasura
9,653
6,908
0
8,186
18,142
9,490
45
5,085
12,883
0
77,276
L
7,338
566
0
740
9,746
2,729
0
4,970
4,688
35,338
364
W
16,664
8,086
0
5,727
11,652
2,728
1,163
2,891
7,488
66,991
0
L
Sun Wukong
heIIboynate
Sun Wukong
6,674
1,273
0
4,946
12,286
7,024
46
2,462
9,371
0
58,387
W
Chronos
6,689
1,898
150
3,520
13,861
4,255
1,812
2,706
10,835
60,667
7,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
43,630
489
Minions Killed
451
0
Camps Cleared
0
1,586,645
Distance Traveled
1,619,706
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,973
498
81
5
0
368,940
0
W
Bellona
9,661
604
131
8
0
299,806
4
L
Medusa
8,360
523
94
6
0
301,070
0
W
Kuzenbo
7,744
484
17
1
0
322,065
0
L
Sylvanus
7,247
453
60
4
0
263,561
5
L
Bakasura
8,879
555
144
9
0
381,409
0
L
Janus
6,561
410
77
5
0
281,051
4
W
Sol
9,521
595
100
6
0
328,119
2
L
Sun Wukong
8,240
515
114
7
0
359,554
0
W
Chronos
8,731
546
122
8
0
300,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role