Player Matchup

Maui
Maui
AZ A Rey
Maui
Level 143
God Stats
19W - 16L
1,651 SR
Queue Stats
65W - 66L
1,491 Elo+
Party 1
Scylla
Scylla
McxStuD
Scylla
Level 104
God Stats
1W - 2L
1,454 SR
Queue Stats
11W - 20L
1,155 Elo+
Solo
Anhur
Anhur
MkeTysnToes
Anhur
Level 103
God Stats
1W - 2L
1,496 SR
Queue Stats
119W - 145L
1,438 Elo+
Solo
Artemis
Artemis
Oden50
Artemis
Level 127
God Stats
17W - 9L
1,704 SR
Queue Stats
145W - 154L
1,501 Elo+
Solo
Hercules
Hercules
SqueebMain
Hercules
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,815 Elo+
Party 1
Team Averages
Level 124
1,561 SR
1,480 Elo+

VS

Team Averages
Level 116
1,452 SR
1,515 Elo+
Chang'e
Chang'e
Ms_Brax
Chang'e
Level 121
God Stats
41W - 49L
1,517 SR
Queue Stats
477W - 457L
1,529 Elo+
Solo
Hades
Hades
QuitNheptune
Hades
Level 106
God Stats
6W - 1L
1,500 SR
Queue Stats
30W - 22L
1,499 Elo+
Solo
Artio
Artio
RogueThePain
Artio
Level 158
God Stats
41W - 28L
1,615 SR
Queue Stats
577W - 545L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Saffyyy
Gilgamesh
Level 116
God Stats
3W - 2L
1,429 SR
Queue Stats
35W - 38L
1,494 Elo+
Solo
Izanami
Izanami
TALONTED_AK
Izanami
Level 80
God Stats
1W - 2L
1,200 SR
Queue Stats
96W - 65L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 3 / 8
7,679
452
7,830
13,474
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
McxStuD
Scylla
12
0 / 4 / 3
6,947
409
5,582
7,486
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 3
7,032
414
6,718
14,130
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Oden50
Artemis
15
3 / 4 / 0
8,660
509
12,032
12,122
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
SqueebMain
Hercules
13
5 / 2 / 1
8,421
495
7,863
12,864
11,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ms_Brax
Chang'e
14
8 / 2 / 3
9,074
534
9,515
11,870
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 6
8,751
515
10,438
14,673
7,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 1 / 8
8,525
501
9,042
18,722
13,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Saffyyy
Gilgamesh
14
7 / 2 / 6
8,772
516
9,636
14,314
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
TALONTED_AK
Izanami
15
2 / 1 / 6
9,040
532
4,820
10,282
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
9
Kills
20
20
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Maui
1
3
8
1.67
L
Scylla
McxStuD
Scylla
0
4
3
0.38
L
0
7
3
0.21
W
Chang'e
Ms_Brax
Chang'e
8
2
3
4.75
L
Artemis
Oden50
Artemis
3
4
0
0.75
W
1
3
6
1.33
W
2
1
8
6
W
Gilgamesh
Saffyyy
Gilgamesh
7
2
6
5
L
Hercules
SqueebMain
Hercules
5
2
1
2.75
W
Izanami
TALONTED_AK
Izanami
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
43,451
60,076
Taken
69,861
30,788
Mitigated
33,130
15,479
Healing
32,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
7,830
1,193
324
3,802
13,474
9,935
0
5,867
7,419
18,748
2,526
L
Scylla
McxStuD
Scylla
5,582
516
0
548
7,486
2,162
0
4,464
2,876
49,040
0
L
6,718
3,264
0
3,363
14,130
3,963
0
4,420
9,336
0
43,172
W
Chang'e
Ms_Brax
Chang'e
9,515
569
2,473
5,081
11,870
3,912
444
3,393
8,477
43,941
2,237
L
Artemis
Oden50
Artemis
12,032
4,147
0
4,307
12,122
3,465
183
5,012
7,042
0
70,909
W
10,438
857
290
6,561
14,673
7,790
500
1,696
12,977
55,697
2,206
W
9,042
347
3,921
8,479
18,722
13,022
0
5,174
13,548
26,617
2,548
W
Gilgamesh
Saffyyy
Gilgamesh
9,636
2,998
0
2,574
14,314
5,410
11
1,604
12,710
0
58,996
L
Hercules
SqueebMain
Hercules
7,863
1,848
0
3,135
12,864
11,263
0
7,369
5,343
925
42,994
W
Izanami
TALONTED_AK
Izanami
4,820
3,573
0
3,272
10,282
2,996
302
1,645
8,637
0
76,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
44,162
356
Minions Killed
429
0
Camps Cleared
0
1,540,762
Distance Traveled
1,664,299
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,679
452
11
1
0
346,817
5
L
Scylla
6,947
409
87
5
0
316,061
0
L
Anhur
7,032
414
81
5
0
270,315
2
W
Chang'e
9,074
534
84
5
0
313,410
3
L
Artemis
8,660
509
108
6
0
295,580
2
W
Hades
8,751
515
104
6
0
300,409
2
W
Artio
8,525
501
38
2
0
393,385
0
W
Gilgamesh
8,772
516
69
4
0
343,393
0
L
Hercules
8,421
495
69
4
0
311,989
2
W
Izanami
9,040
532
134
8
0
313,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role