Player Matchup

Lancelot
Lancelot
AA Guesty
Lancelot
Level 81
God Stats
13W - 9L
1,714 SR
Queue Stats
66W - 65L
1,418 Elo+
Solo
Sol
Sol
FemboyIncel
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
IlRDGlI
Yu Huang
Level 68
God Stats
1W - 3L
1,129 SR
Queue Stats
145W - 130L
1,476 Elo+
Solo
Izanami
Izanami
Quyn--
Izanami
Level 25
God Stats
4W - 3L
1,280 SR
Queue Stats
59W - 48L
1,464 Elo+
Party 1
Bacchus
Bacchus
ulisse7991
Bacchus
Level 72
God Stats
25W - 20L
1,514 SR
Queue Stats
46W - 54L
1,426 Elo+
Party 1
Team Averages
Level 63
1,427 SR
1,457 Elo+

VS

Team Averages
Level 98
1,489 SR
1,406 Elo+
Geb
Geb
ManciMacal
Geb
Level 144
God Stats
8W - 12L
1,458 SR
Queue Stats
239W - 228L
1,455 Elo+
Solo
Artemis
Artemis
Petooh
Artemis
Level 40
God Stats
4W - 2L
1,328 SR
Queue Stats
47W - 66L
1,234 Elo+
Solo
Tsukuyomi
Tsukuyomi
aslakfalck
Tsukuyomi
Level 89
God Stats
8W - 8L
1,551 SR
Queue Stats
77W - 79L
1,418 Elo+
Solo
Olorun
Olorun
gugend
Olorun
Level 69
God Stats
2W - 3L
1,745 SR
Queue Stats
17W - 22L
1,479 Elo+
Solo
Ra
Ra
reza_torfi
Ra
Level 148
God Stats
8W - 11L
1,362 SR
Queue Stats
257W - 259L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AA Guesty
Lancelot
13
8 / 0 / 3
7,457
678
6,193
7,063
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 2
6,348
577
2,870
5,781
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
IlRDGlI
Yu Huang
11
1 / 1 / 3
6,478
589
3,261
3,914
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Quyn--
Izanami
10
4 / 4 / 1
6,372
579
7,487
8,715
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ulisse7991
Bacchus
10
2 / 2 / 8
7,043
640
4,709
9,559
6,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 2
5,448
495
3,922
11,513
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Petooh
Artemis
9
3 / 4 / 3
5,876
534
8,908
7,748
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
aslakfalck
Tsukuyomi
12
3 / 1 / 2
6,559
596
4,897
8,077
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
gugend
Olorun
11
2 / 2 / 0
6,683
608
4,194
7,256
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 2 / 2
5,922
538
1,674
4,066
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
10
10
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AA Guesty
Lancelot
8
0
3
9.5
W
1
3
2
0.67
W
Yu Huang
IlRDGlI
Yu Huang
1
1
3
2.5
L
2
7
2
0.43
L
Artemis
Petooh
Artemis
3
4
3
1.13
W
Izanami
Quyn--
Izanami
4
4
1
1.13
L
Tsukuyomi
aslakfalck
Tsukuyomi
3
1
2
4
L
Olorun
gugend
Olorun
2
2
0
1
L
0
2
2
0.5
W
Bacchus
ulisse7991
Bacchus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,520
Damage
23,595
35,032
Taken
38,660
15,380
Mitigated
15,696
11,132
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AA Guesty
Lancelot
6,193
1,358
0
1,844
7,063
3,795
0
1,812
5,251
0
44,930
W
2,870
721
0
1,940
5,781
1,537
1,906
3,551
2,230
31,761
4,939
W
Yu Huang
IlRDGlI
Yu Huang
3,261
284
0
1,146
3,914
1,288
0
1,119
2,795
39,294
674
L
3,922
729
224
1,527
11,513
7,336
0
3,188
8,325
17,977
0
L
Artemis
Petooh
Artemis
8,908
4,103
0
2,060
7,748
2,344
0
1,780
5,968
0
27,914
W
Izanami
Quyn--
Izanami
7,487
5,028
0
1,578
8,715
2,645
673
1,277
7,438
0
43,488
L
Tsukuyomi
aslakfalck
Tsukuyomi
4,897
1,161
0
4,862
8,077
2,443
0
1,764
6,313
0
44,109
L
Olorun
gugend
Olorun
4,194
1,807
0
3,452
7,256
2,336
737
2,060
5,196
39,850
3,629
L
1,674
305
60
1,940
4,066
1,237
0
1,725
2,341
31,688
1,147
W
Bacchus
ulisse7991
Bacchus
4,709
341
2,242
2,382
9,559
6,115
0
1,991
7,568
14,972
259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
30,488
310
Minions Killed
298
0
Camps Cleared
0
1,152,001
Distance Traveled
976,424
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,457
678
80
7
0
278,107
0
W
Sol
6,348
577
64
6
0
212,262
0
W
Yu Huang
6,478
589
71
6
0
224,139
2
L
Geb
5,448
495
31
3
0
200,300
1
L
Artemis
5,876
534
44
4
0
174,683
0
W
Izanami
6,372
579
72
7
0
189,452
0
L
Tsukuyomi
6,559
596
75
7
0
241,707
0
L
Olorun
6,683
608
80
7
0
181,795
0
L
Ra
5,922
538
68
6
0
177,939
0
W
Bacchus
7,043
640
23
2
0
248,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role