Player Matchup

Tiamat
Tiamat
Gold IV
 
Tiamat
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
Flinte-
Kumbhakarna
Gold IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 112L
1,475 MMR
Party 1
Charybdis
Charybdis
Gold III
Joyful J2004
Charybdis
Gold III
Level 139
God Stats
21W - 29L
1,411 SR
Queue Stats
515W - 509L
1,542 MMR
Party 1
Tyr
Tyr
Gold IV
WolfieJJ
Tyr
Gold IV
Level 137
God Stats
3W - 3L
1,470 SR
Queue Stats
198W - 192L
1,423 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,476 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,573 SR
1,506 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze III
Chyllpill
Charon
Bronze III
Level 50
God Stats
0W - 1L
1,608 SR
Queue Stats
27W - 42L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
NinjaKeller
Hou Yi
Silver I
Level 157
God Stats
1W - 2L
1,792 SR
Queue Stats
22W - 18L
1,508 MMR
Solo
Chang'e
Chang'e
Gold III
TheKingCapri
Chang'e
Gold III
Level 147
God Stats
10W - 9L
1,620 SR
Queue Stats
153W - 152L
1,522 MMR
Solo
Loki
Loki
Bronze III
Unite_Syndicate
Loki
Bronze III
Level 135
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 2 / 3
8,632
617
6,992
7,755
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
 
Ao Kuang
14
7 / 1 / 1
7,986
570
6,649
7,907
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
Flinte-
Kumbhakarna
12
0 / 2 / 8
7,728
552
2,691
11,607
9,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Joyful J2004
Charybdis
13
3 / 3 / 3
7,901
564
8,115
8,732
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
0 / 0 / 0
8,478
606
6,323
11,822
9,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
King ArthurSusanoMedusaAchillesFreya

VS

Bans
BacchusThanatosAgniAthenaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 1 / 1
7,573
541
6,919
11,056
12,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Chyllpill
Charon
9
0 / 3 / 1
5,795
414
2,835
5,688
3,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hou Yi
12
0 / 3 / 3
6,567
469
1,825
9,517
2,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
TheKingCapri
Chang'e
13
3 / 4 / 1
7,751
554
5,730
9,833
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 3
7,781
556
7,828
11,571
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
8
8
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
3
2.25
W
Ao Kuang
 
Ao Kuang
7
1
1
7.5
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
Charon
Chyllpill
Charon
0
3
1
0.17
W
Kumbhakarna
Flinte-
Kumbhakarna
0
2
8
2
W
Charybdis
Joyful J2004
Charybdis
3
3
3
1.5
L
Hou Yi
0
3
3
0.5
L
Chang'e
TheKingCapri
Chang'e
3
4
1
0.88
L
5
2
3
3.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
25,137
47,823
Taken
47,665
29,393
Mitigated
24,704
17,887
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,992
1,101
0
2,709
7,755
3,756
40
2,019
5,736
62,922
369
W
Ao Kuang
 
Ao Kuang
6,649
1,411
0
5,388
7,907
2,554
0
1,308
6,599
51,112
899
L
Sun Wukong
 
Sun Wukong
6,919
670
0
2,656
11,056
12,295
0
512
10,544
981
61,279
L
Charon
Chyllpill
Charon
2,835
443
0
984
5,688
3,789
0
1,368
4,115
10,303
0
W
Kumbhakarna
Flinte-
Kumbhakarna
2,691
211
0
2,063
11,607
9,632
0
3,740
7,867
16,867
0
W
Charybdis
Joyful J2004
Charybdis
8,115
3,680
0
2,821
8,732
3,803
998
1,498
7,234
0
64,594
L
Hou Yi
1,825
1,310
0
3,678
9,517
2,412
0
3,372
5,970
0
50,396
L
Chang'e
TheKingCapri
Chang'e
5,730
135
480
3,821
9,833
2,844
0
5,724
4,066
49,860
915
L
7,828
2,547
0
5,603
11,571
3,364
0
5,187
6,313
0
53,307
W
6,323
744
0
4,906
11,822
9,648
0
527
10,196
0
68,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,725
Gold Earned
35,467
518
Minions Killed
416
0
Camps Cleared
0
1,418,416
Distance Traveled
1,332,037
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,632
617
152
11
0
278,982
4
W
Ao Kuang
7,986
570
87
6
0
314,391
0
L
Sun Wukong
7,573
541
115
8
0
278,116
5
L
Charon
5,795
414
13
1
0
218,454
0
W
Kumbhakarna
7,728
552
18
1
0
283,491
0
W
Charybdis
7,901
564
122
9
0
258,370
5
L
Hou Yi
6,567
469
101
7
0
268,629
4
L
Chang'e
7,751
554
84
6
0
264,147
0
L
Loki
7,781
556
103
7
0
302,691
0
W
Tyr
8,478
606
139
10
0
283,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role