Player Matchup

Zhong Kui
Zhong Kui
LiLxChIcKeN
Zhong Kui
Level 69
God Stats
26W - 19L
1,529 SR
Queue Stats
144W - 163L
1,440 Elo+
Party 2
Athena
Athena
MistySalamander
Athena
Level 135
God Stats
0W - 3L
1,224 SR
Queue Stats
364W - 341L
1,517 Elo+
Party 3
Pele
Pele
ObeyJames08
Pele
Level 87
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Sun Wukong
Sun Wukong
Sesefrx
Sun Wukong
Level 127
God Stats
3W - 3L
1,486 SR
Queue Stats
323W - 332L
1,470 Elo+
Party 2
Neith
Neith
joseph_Vein
Neith
Level 128
God Stats
0W - 2L
1,514 SR
Queue Stats
16W - 18L
1,492 Elo+
Party 3
Team Averages
Level 109
1,458 SR
1,523 Elo+

VS

Team Averages
Level 109
1,497 SR
1,451 Elo+
Mulan
Mulan
Kittyskulls3
Mulan
Level 118
God Stats
17W - 10L
1,500 SR
Queue Stats
75W - 74L
1,438 Elo+
Party 1
Neith
Neith
Nusaith
Neith
Level 125
God Stats
22W - 13L
1,587 SR
Queue Stats
158W - 159L
1,387 Elo+
Solo
Agni
Agni
OoHardwelloO
Agni
Level 138
God Stats
1W - 2L
1,185 SR
Queue Stats
40W - 55L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
ProvenChamp
Cu Chulainn
Level 106
God Stats
31W - 11L
1,715 SR
Queue Stats
138W - 114L
1,482 Elo+
Party 1
Sobek
Sobek
SmiteSuckMe
Sobek
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 166L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LiLxChIcKeN
Zhong Kui
9
1 / 4 / 0
4,851
485
1,972
5,693
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 1
4,984
498
1,969
7,054
5,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 0
4,487
449
2,832
7,765
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Sesefrx
Sun Wukong
10
0 / 1 / 0
5,053
505
2,458
7,926
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
4,989
499
1,824
5,957
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,414
641
3,855
6,293
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Nusaith
Neith
12
3 / 0 / 1
6,661
666
4,634
3,387
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 5
6,010
601
5,158
4,215
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ProvenChamp
Cu Chulainn
12
1 / 0 / 0
7,341
734
4,187
4,551
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
3 / 0 / 4
6,309
631
3,135
9,936
7,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Zhong Kui
LiLxChIcKeN
Zhong Kui
1
4
0
0.25
L
0
2
1
0.25
W
Neith
Nusaith
Neith
3
0
1
3.5
L
0
4
0
0
W
1
2
5
1.75
W
Cu Chulainn
ProvenChamp
Cu Chulainn
1
0
0
1
L
Sun Wukong
Sesefrx
Sun Wukong
0
1
0
0
W
3
0
4
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,055
Damage
20,969
34,395
Taken
28,382
16,920
Mitigated
15,166
8,889
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,855
813
0
1,223
6,293
2,661
196
621
5,672
0
39,477
L
Zhong Kui
LiLxChIcKeN
Zhong Kui
1,972
514
0
1,206
5,693
3,768
0
2,620
2,607
19,267
4,583
L
1,969
781
0
1,639
7,054
5,246
0
2,016
4,887
19,072
0
W
Neith
Nusaith
Neith
4,634
1,198
0
2,485
3,387
1,022
1,039
32
3,355
0
47,879
L
2,832
758
0
771
7,765
2,539
0
1,830
5,705
0
29,786
W
5,158
575
0
1,233
4,215
1,262
227
1,391
2,824
28,012
243
W
Cu Chulainn
ProvenChamp
Cu Chulainn
4,187
657
0
926
4,551
3,021
346
0
4,551
6,672
50,983
L
Sun Wukong
Sesefrx
Sun Wukong
2,458
629
0
3,840
7,926
3,749
0
1,184
6,711
0
33,996
W
3,135
440
0
5,601
9,936
7,200
0
1,812
8,124
20,119
1,344
L
1,824
275
0
1,433
5,957
1,618
0
280
5,677
0
34,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
32,735
265
Minions Killed
340
0
Camps Cleared
0
1,006,213
Distance Traveled
967,714
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,414
641
67
7
0
227,661
3
L
Zhong Kui
4,851
485
51
5
0
185,402
4
L
Athena
4,984
498
37
4
0
212,426
4
W
Neith
6,661
666
87
9
0
172,511
0
L
Pele
4,487
449
45
5
0
220,263
0
W
Agni
6,010
601
57
6
0
185,663
2
W
Cu Chulainn
7,341
734
109
11
0
168,693
2
L
Sun Wukong
5,053
505
67
7
0
212,272
0
W
Sobek
6,309
631
20
2
0
213,186
4
L
Neith
4,989
499
65
7
0
175,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role