Player Matchup

Thanatos
Thanatos
Marmotte10gt
Thanatos
Level 156
God Stats
1W - 3L
1,494 SR
Queue Stats
134W - 145L
1,340 Elo+
Solo
Skadi
Skadi
Percy-Gandalf
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,709 Elo+
Solo
Scylla
Scylla
lAmer9980
Scylla
Level 68
God Stats
5W - 3L
1,737 SR
Queue Stats
86W - 103L
1,379 Elo+
Solo
Team Averages
Level 97
1,577 SR
1,476 Elo+

VS

Team Averages
Level 85
1,569 SR
1,597 Elo+
Serqet
Serqet
LinaMurder
Serqet
Level 81
God Stats
2W - 4L
1,697 SR
Queue Stats
59W - 45L
1,613 Elo+
Party 1
Janus
Janus
Сполохуйка
Janus
Level 18
God Stats
11W - 13L
1,509 SR
Queue Stats
15W - 20L
1,512 Elo+
Party 1
Freya
Freya
Трейвор
Freya
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 191L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Marmotte10gt
Thanatos
12
1 / 8 / 0
6,995
700
1,992
9,992
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 1
7,063
706
2,330
9,013
2,386
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
lAmer9980
Scylla
8
0 / 3 / 0
6,206
621
2,198
3,595
653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LinaMurder
Serqet
14
6 / 1 / 9
9,382
938
4,971
6,490
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 0 / 9
8,982
898
3,162
1,314
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
9 / 0 / 6
10,619
1,062
12,071
10,285
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
17
17
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Serqet
LinaMurder
Serqet
6
1
9
10.5
L
Thanatos
Marmotte10gt
Thanatos
1
8
0
0.13
L
0
6
1
0.08
L
Scylla
lAmer9980
Scylla
0
3
0
0
W
2
0
9
6.5
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,520
Damage
20,204
22,600
Taken
18,089
5,489
Mitigated
7,418
3,109
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
LinaMurder
Serqet
4,971
497
0
447
6,490
3,535
0
528
5,842
0
18,711
L
Thanatos
Marmotte10gt
Thanatos
1,992
678
16
1,840
9,992
2,450
0
6,781
2,108
0
10,792
L
2,330
599
0
297
9,013
2,386
0
5,637
2,636
0
19,443
L
Scylla
lAmer9980
Scylla
2,198
38
0
956
3,595
653
0
1,448
1,458
9,016
0
W
3,162
274
0
0
1,314
387
706
0
1,314
24,886
0
W
12,071
3,494
0
5,668
10,285
3,496
1,352
1,356
8,711
32,199
1,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,264
Gold Earned
28,983
76
Minions Killed
140
0
Camps Cleared
0
369,636
Distance Traveled
608,574
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,382
938
25
3
0
228,895
1
L
Thanatos
6,995
700
18
2
0
133,033
2
L
Skadi
7,063
706
37
4
0
158,279
2
L
Scylla
6,206
621
21
2
0
78,324
0
W
Janus
8,982
898
58
6
0
184,660
0
W
Freya
10,619
1,062
57
6
0
195,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role