Player Matchup

Ra
Ra
Platinum II
 
Ra
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
DobbyQ
Sylvanus
Diamond V
Level 136
God Stats
3W - 2L
1,530 SR
Queue Stats
216W - 201L
1,909 MMR
Solo
Ullr
Ullr
Platinum II
Sōsuke
Ullr
Platinum II
Level 87
God Stats
30W - 20L
1,582 SR
Queue Stats
223W - 196L
1,884 MMR
Solo
Hercules
Hercules
Platinum II
troublemakR
Hercules
Platinum II
Level 120
God Stats
44W - 26L
1,739 SR
Queue Stats
120W - 92L
1,938 MMR
Solo
Thanatos
Thanatos
Platinum I
ÛlIr
Thanatos
Platinum I
Level 108
God Stats
2W - 1L
1,534 SR
Queue Stats
129W - 121L
1,926 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,577 SR
1,831 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,577 SR
1,742 MMR
Kumbhakarna
Kumbhakarna
Platinum I
 
Kumbhakarna
Platinum I
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Platinum IV
FlæskeJunas537
Artemis
Platinum IV
Level 132
God Stats
6W - 5L
1,696 SR
Queue Stats
186W - 176L
1,788 MMR
Party 1
Janus
Janus
Platinum II
IMYEG
Janus
Platinum II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,943 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Vecsia0
Cthulhu
Platinum I
Level 129
God Stats
52W - 35L
1,687 SR
Queue Stats
233W - 221L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 1 / 7
9,451
591
8,794
9,341
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DobbyQ
Sylvanus
15
5 / 0 / 13
8,997
562
6,700
10,732
10,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ullr
Sōsuke
Ullr
17
5 / 0 / 4
10,250
641
7,308
7,063
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
troublemakR
Hercules
17
7 / 0 / 5
10,335
646
12,073
15,653
14,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
ÛlIr
Thanatos
17
12 / 3 / 7
9,970
623
12,687
13,573
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AthenaCharonAo KuangFreya

VS

Bans
AnhurKing ArthurSun WukongMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 5 / 1
8,004
500
6,764
16,382
12,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Serqet
 
Serqet
12
0 / 7 / 2
6,772
423
3,391
12,567
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 0
8,316
520
6,240
10,624
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
IMYEG
Janus
13
0 / 8 / 2
7,528
471
4,667
11,743
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Vecsia0
Cthulhu
7
0 / 5 / 0
5,729
358
2,917
9,517
6,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
31
Kills
4
4
Deaths
31
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
7
5.5
L
Kumbhakarna
 
Kumbhakarna
2
5
1
0.5
L
Serqet
 
Serqet
0
7
2
0.14
W
Sylvanus
DobbyQ
Sylvanus
5
0
13
11.5
L
2
6
0
0.33
L
Janus
IMYEG
Janus
0
8
2
0.13
W
Ullr
Sōsuke
Ullr
5
0
4
7
L
Cthulhu
Vecsia0
Cthulhu
0
5
0
0
W
Hercules
troublemakR
Hercules
7
0
5
9.5
W
Thanatos
ÛlIr
Thanatos
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,562
Damage
23,979
56,362
Taken
60,833
37,142
Mitigated
28,560
28,008
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,794
510
1,719
4,396
9,341
3,693
1,863
2,314
6,523
72,495
1,710
L
Kumbhakarna
 
Kumbhakarna
6,764
426
0
895
16,382
12,462
0
3,413
12,812
37,659
2,024
L
Serqet
 
Serqet
3,391
953
0
3,314
12,567
3,930
0
2,571
9,829
0
41,874
W
Sylvanus
DobbyQ
Sylvanus
6,700
1,735
1,469
2,640
10,732
10,032
726
3,156
7,416
30,448
8,459
L
6,240
2,314
0
1,722
10,624
3,278
0
1,888
8,668
0
55,639
L
Janus
IMYEG
Janus
4,667
363
0
622
11,743
2,745
0
3,890
7,525
62,173
0
W
Ullr
Sōsuke
Ullr
7,308
2,767
0
1,884
7,063
2,924
1,995
986
5,997
0
88,958
L
Cthulhu
Vecsia0
Cthulhu
2,917
32
0
1,056
9,517
6,145
0
2,142
7,276
11,925
0
W
Hercules
troublemakR
Hercules
12,073
3,363
0
6,386
15,653
14,742
30
3,081
12,084
0
76,935
W
Thanatos
ÛlIr
Thanatos
12,687
3,984
0
9,514
13,573
5,751
0
2,984
10,229
0
73,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
36,349
606
Minions Killed
404
0
Camps Cleared
0
1,624,931
Distance Traveled
1,480,498
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,451
591
161
10
0
298,890
2
L
Kumbhakarna
8,004
500
86
5
0
338,840
0
L
Serqet
6,772
423
80
5
0
345,083
2
W
Sylvanus
8,997
562
64
4
0
288,551
0
L
Artemis
8,316
520
92
6
0
266,109
0
L
Janus
7,528
471
125
8
0
308,902
0
W
Ullr
10,250
641
146
9
0
334,180
3
L
Cthulhu
5,729
358
21
1
0
221,564
5
W
Hercules
10,335
646
137
9
0
327,062
3
W
Thanatos
9,970
623
98
6
0
376,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role