Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EckoSan
Sylvanus
Level 223
God Stats
9W - 13L
1,466 SR
Queue Stats
483W - 448L
1,546 Elo+
Solo
Ix Chel
Ix Chel
GLADMONDO
Ix Chel
Level 158
God Stats
5W - 7L
1,589 SR
Queue Stats
148W - 111L
1,619 Elo+
Party 1
He Bo
He Bo
ReloadVD
He Bo
Level 148
God Stats
1W - 6L
1,284 SR
Queue Stats
134W - 144L
1,490 Elo+
Party 1
Anhur
Anhur
TMSpector
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,470 Elo+
Solo
Team Averages
Level 156
1,468 SR
1,525 Elo+

VS

Team Averages
Level 129
1,544 SR
1,543 Elo+
Thoth
Thoth
BootieLover
Thoth
Level 38
God Stats
2W - 3L
1,262 SR
Queue Stats
32W - 45L
1,576 Elo+
Solo
Apollo
Apollo
Limeyys
Apollo
Level 148
God Stats
2W - 0L
1,903 SR
Queue Stats
34W - 20L
1,617 Elo+
Solo
Sylvanus
Sylvanus
Zyriax555
Sylvanus
Level 159
God Stats
1W - 2L
1,377 SR
Queue Stats
128W - 121L
1,470 Elo+
Solo
Da Ji
Da Ji
huntingfreedom0
Da Ji
Level 142
God Stats
21W - 20L
1,582 SR
Queue Stats
260W - 237L
1,492 Elo+
Solo
Nu Wa
Nu Wa
xPANDA_TANGA_HDx
Nu Wa
Level 159
God Stats
123W - 90L
1,598 SR
Queue Stats
532W - 495L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 0
6,510
592
5,775
14,181
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
EckoSan
Sylvanus
10
0 / 1 / 2
5,378
489
4,903
7,965
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ix Chel
GLADMONDO
Ix Chel
10
1 / 4 / 0
5,435
494
4,397
8,094
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
ReloadVD
He Bo
11
1 / 3 / 1
5,788
526
3,938
6,849
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
TMSpector
Anhur
10
1 / 4 / 0
5,488
499
3,539
7,324
1,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
6,838
622
4,825
4,144
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Limeyys
Apollo
13
5 / 0 / 0
7,768
706
6,807
7,456
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Zyriax555
Sylvanus
10
1 / 1 / 3
6,030
548
3,236
7,618
3,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 0 / 4
6,362
578
6,999
8,281
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 1 / 1
6,178
562
9,092
6,432
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
2
2
4
2
L
Sylvanus
EckoSan
Sylvanus
0
1
2
1
L
Ix Chel
GLADMONDO
Ix Chel
1
4
0
0.25
W
Apollo
Limeyys
Apollo
5
0
0
5
L
He Bo
ReloadVD
He Bo
1
3
1
0.5
L
Anhur
TMSpector
Anhur
1
4
0
0.25
W
Sylvanus
Zyriax555
Sylvanus
1
1
3
2.5
W
6
0
4
8
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,552
Damage
30,959
44,413
Taken
33,931
17,522
Mitigated
12,351
14,998
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,775
633
0
3,422
14,181
6,445
0
7,474
6,047
0
53,942
W
4,825
164
0
270
4,144
1,325
0
3,299
845
47,626
0
L
Sylvanus
EckoSan
Sylvanus
4,903
1,469
1,278
2,911
7,965
5,022
0
1,645
6,256
24,288
7,613
L
Ix Chel
GLADMONDO
Ix Chel
4,397
672
66
3,727
8,094
2,437
0
1,175
6,885
36,283
0
W
Apollo
Limeyys
Apollo
6,807
4,844
0
3,475
7,456
2,257
318
2,643
4,813
0
61,635
L
He Bo
ReloadVD
He Bo
3,938
221
0
1,823
6,849
1,790
0
4,249
2,536
35,217
0
L
Anhur
TMSpector
Anhur
3,539
1,741
0
1,771
7,324
1,828
0
1,455
5,839
0
33,988
W
Sylvanus
Zyriax555
Sylvanus
3,236
797
2,683
3,728
7,618
3,943
0
3,030
4,588
15,321
1,155
W
6,999
1,330
0
1,702
8,281
3,084
0
3,961
4,320
0
37,555
W
9,092
3,158
0
3,026
6,432
1,742
0
0
6,432
42,950
1,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,599
Gold Earned
33,176
363
Minions Killed
366
0
Camps Cleared
0
1,126,791
Distance Traveled
1,140,259
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,510
592
94
9
0
237,522
2
W
Thoth
6,838
622
86
8
0
249,790
1
L
Sylvanus
5,378
489
53
5
0
222,634
0
L
Ix Chel
5,435
494
76
7
0
237,087
1
W
Apollo
7,768
706
116
11
0
229,384
3
L
He Bo
5,788
526
64
6
0
219,858
2
L
Anhur
5,488
499
76
7
0
209,690
2
W
Sylvanus
6,030
548
31
3
0
212,636
5
W
Da Ji
6,362
578
61
6
0
263,260
0
W
Nu Wa
6,178
562
72
7
0
185,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role