Player Matchup

Ratatoskr
Ratatoskr
AveCogollo
Ratatoskr
Level 141
God Stats
6W - 3L
1,592 SR
Queue Stats
249W - 238L
1,468 Elo+
Party 1
Hercules
Hercules
Sbs-hazem-Syr
Hercules
Level 124
God Stats
17W - 27L
1,426 SR
Queue Stats
591W - 592L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
auuro_95
Nu Wa
Level 125
God Stats
40W - 18L
1,735 SR
Queue Stats
202W - 180L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
iDJxy
Gilgamesh
Level 63
God Stats
13W - 1L
1,877 SR
Queue Stats
99W - 68L
1,511 Elo+
Solo
Neith
Neith
manjoek072
Neith
Level 53
God Stats
124W - 108L
1,563 SR
Queue Stats
211W - 214L
1,454 Elo+
Party 3
Team Averages
Level 101
1,639 SR
1,476 Elo+

VS

Team Averages
Level 90
1,597 SR
1,425 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PangPangOllo
Izanami
Level 69
God Stats
21W - 19L
1,548 SR
Queue Stats
95W - 102L
1,474 Elo+
Solo
Kali
Kali
YTking_bob
Kali
Level 88
God Stats
4W - 3L
1,939 SR
Queue Stats
32W - 49L
1,386 Elo+
Party 2
Ganesha
Ganesha
cyaxc
Ganesha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,386 Elo+
Party 2
Ymir
Ymir
leemaringo
Ymir
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AveCogollo
Ratatoskr
13
6 / 3 / 5
7,987
666
7,174
9,768
3,700
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Sbs-hazem-Syr
Hercules
12
4 / 3 / 8
6,963
580
7,963
15,544
9,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
auuro_95
Nu Wa
13
2 / 1 / 6
7,738
645
4,969
3,955
984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
iDJxy
Gilgamesh
12
1 / 3 / 5
7,636
636
5,256
10,869
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
7 / 3 / 4
7,035
586
9,304
9,885
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 2 / 3
7,724
644
4,850
5,560
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PangPangOllo
Izanami
12
4 / 8 / 2
7,042
587
8,640
12,102
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
5 / 2 / 3
6,974
581
7,238
10,343
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
cyaxc
Ganesha
9
0 / 5 / 3
6,020
502
4,958
10,423
7,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 2
6,173
514
5,086
7,763
7,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
20
Kills
13
13
Deaths
20
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
3
2.25
W
Ratatoskr
AveCogollo
Ratatoskr
6
3
5
2.83
L
Izanami
PangPangOllo
Izanami
4
8
2
0.63
W
Hercules
Sbs-hazem-Syr
Hercules
4
3
8
2.67
L
5
2
3
3.25
W
Nu Wa
auuro_95
Nu Wa
2
1
6
5
L
Ganesha
cyaxc
Ganesha
0
5
3
0.3
W
Gilgamesh
iDJxy
Gilgamesh
1
3
5
1.17
L
1
3
2
0.67
W
Neith
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
30,772
50,021
Taken
46,191
23,435
Mitigated
24,141
14,559
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,850
181
0
625
5,560
1,510
0
1,165
4,395
56,392
1,116
W
Ratatoskr
AveCogollo
Ratatoskr
7,174
2,274
0
1,538
9,768
3,700
0
2,426
7,342
0
54,750
L
Izanami
PangPangOllo
Izanami
8,640
6,801
136
2,540
12,102
3,963
0
1,125
10,977
0
50,632
W
Hercules
Sbs-hazem-Syr
Hercules
7,963
2,475
137
6,442
15,544
9,361
0
4,021
11,421
0
26,907
L
7,238
3,301
0
3,734
10,343
3,891
0
1,760
8,583
0
41,672
W
Nu Wa
auuro_95
Nu Wa
4,969
1,133
0
1,328
3,955
984
180
1,487
2,468
39,784
583
L
Ganesha
cyaxc
Ganesha
4,958
568
0
1,886
10,423
7,729
0
570
9,853
14,942
525
W
Gilgamesh
iDJxy
Gilgamesh
5,256
1,371
0
2,313
10,869
6,515
6
4,365
6,004
0
43,424
L
5,086
521
0
844
7,763
7,048
0
349
7,414
28,454
0
W
Neith
9,304
2,630
0
2,801
9,885
2,875
0
1,569
8,268
0
43,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
33,933
357
Minions Killed
323
0
Camps Cleared
0
1,211,291
Distance Traveled
1,191,257
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,724
644
105
9
0
239,268
4
W
Ratatoskr
7,987
666
86
7
0
314,021
0
L
Izanami
7,042
587
83
7
0
208,074
2
W
Hercules
6,963
580
42
4
0
243,703
0
L
Kali
6,974
581
68
6
0
282,518
0
W
Nu Wa
7,738
645
84
7
0
218,266
4
L
Ganesha
6,020
502
5
0
0
244,353
0
W
Gilgamesh
7,636
636
96
8
0
215,075
0
L
Ymir
6,173
514
62
5
0
217,044
4
W
Neith
7,035
586
49
4
0
220,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role