Player Matchup

Cliodhna
Cliodhna
Docloco316
Cliodhna
Level 134
God Stats
6W - 6L
1,756 SR
Queue Stats
96W - 99L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
EirisHeartily
Sun Wukong
Level 144
God Stats
2W - 5L
1,384 SR
Queue Stats
429W - 440L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
cosmicgizmo
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 137L
1,356 Elo+
Party 1
Sobek
Sobek
goundplant
Sobek
Level 14
God Stats
1W - 2L
1,495 SR
Queue Stats
11W - 12L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
spitfirelouis56
Kukulkan
Level 148
God Stats
7W - 7L
1,508 SR
Queue Stats
343W - 457L
1,475 Elo+
Party 1
Team Averages
Level 94
1,529 SR
1,441 Elo+

VS

Team Averages
Level 147
1,579 SR
1,514 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CyclicalName7
Charon
Level 158
God Stats
9W - 6L
1,732 SR
Queue Stats
566W - 552L
1,459 Elo+
Solo
Sol
Sol
Im1up
Sol
Level 127
God Stats
40W - 33L
1,592 SR
Queue Stats
534W - 503L
1,533 Elo+
Solo
Horus
Horus
PURPLESWEET120
Horus
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
121W - 80L
1,621 Elo+
Solo
Danzaburou
Danzaburou
WoefulFruitcake
Danzaburou
Level 142
God Stats
3W - 1L
1,573 SR
Queue Stats
33W - 34L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Docloco316
Cliodhna
10
0 / 4 / 1
5,384
489
2,621
9,508
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
EirisHeartily
Sun Wukong
12
3 / 2 / 0
6,668
606
6,026
11,398
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
10
0 / 3 / 0
5,395
490
2,222
8,130
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
8
0 / 5 / 1
5,224
475
3,808
12,538
8,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
11
1 / 3 / 0
6,197
563
2,266
5,642
1,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
7 / 0 / 2
6,978
634
7,539
8,741
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 7
6,634
603
5,653
5,376
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Im1up
Sol
13
2 / 3 / 0
7,837
712
6,448
8,590
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
2 / 0 / 9
6,820
620
4,360
7,827
6,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
WoefulFruitcake
Danzaburou
13
5 / 0 / 1
7,886
717
7,499
4,034
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
17
17
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
0
2
8
W
1
1
7
4.5
L
Cliodhna
Docloco316
Cliodhna
0
4
1
0.13
L
Sun Wukong
EirisHeartily
Sun Wukong
3
2
0
1.5
W
Sol
Im1up
Sol
2
3
0
0.67
W
2
0
9
6.5
W
Danzaburou
WoefulFruitcake
Danzaburou
5
0
1
5.5
L
Hou Yi
0
3
0
0
L
Sobek
0
5
1
0.1
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
31,499
47,216
Taken
34,568
20,281
Mitigated
15,000
16,298
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,539
1,801
0
6,282
8,741
2,976
0
934
7,807
49,018
0
W
5,653
534
0
1,276
5,376
2,108
0
2,078
3,298
32,976
2,728
L
Cliodhna
Docloco316
Cliodhna
2,621
287
0
3,973
9,508
2,704
0
2,938
6,380
0
43,015
L
Sun Wukong
EirisHeartily
Sun Wukong
6,026
1,049
0
4,669
11,398
5,553
24
6,749
4,649
0
39,568
W
Sol
Im1up
Sol
6,448
2,571
0
4,922
8,590
2,048
680
0
8,590
54,454
1,444
W
4,360
1,911
408
2,250
7,827
6,434
0
2,494
5,333
0
12,080
W
Danzaburou
WoefulFruitcake
Danzaburou
7,499
3,388
0
2,561
4,034
1,434
592
568
3,466
0
60,277
L
Hou Yi
2,222
1,137
0
2,798
8,130
2,281
0
476
7,654
0
32,713
L
Sobek
3,808
470
0
3,329
12,538
8,146
0
4,648
7,670
15,677
0
L
Kukulkan
2,266
262
0
1,529
5,642
1,597
0
3,853
1,513
42,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
36,155
341
Minions Killed
394
0
Camps Cleared
0
1,132,311
Distance Traveled
1,145,630
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,978
634
88
8
0
270,140
1
W
Charon
6,634
603
80
7
0
230,124
0
L
Cliodhna
5,384
489
83
8
0
254,609
2
L
Sun Wukong
6,668
606
76
7
0
244,562
0
W
Sol
7,837
712
101
9
0
194,232
0
W
Horus
6,820
620
21
2
0
252,936
4
W
Danzaburou
7,886
717
104
9
0
198,198
0
L
Hou Yi
5,395
490
62
6
0
210,760
0
L
Sobek
5,224
475
22
2
0
211,274
1
L
Kukulkan
6,197
563
98
9
0
211,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role