Player Matchup

Horus
Horus
EverExcelsior
Horus
Level 135
God Stats
52W - 27L
1,680 SR
Queue Stats
200W - 194L
1,520 Elo+
Party 3
Jormungandr
Jormungandr
Syncrо
Jormungandr
Level 129
God Stats
1W - 0L
1,182 SR
Queue Stats
62W - 83L
1,558 Elo+
Party 2
Medusa
Medusa
ThiccLegendTahm
Medusa
Level 121
God Stats
371W - 285L
1,632 SR
Queue Stats
510W - 475L
1,609 Elo+
Party 3
Fafnir
Fafnir
VeryFriendlyGuy
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,476 Elo+
Party 2
Mercury
Mercury
guruslays93
Mercury
Level 87
God Stats
4W - 4L
1,603 SR
Queue Stats
74W - 45L
1,608 Elo+
Solo
Team Averages
Level 108
1,519 SR
1,554 Elo+

VS

Team Averages
Level 124
1,629 SR
1,560 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Hunfart
Anhur
Level 136
God Stats
15W - 6L
1,825 SR
Queue Stats
417W - 349L
1,575 Elo+
Party 1
Hades
Hades
bibidibob
Hades
Level 106
God Stats
1W - 2L
1,414 SR
Queue Stats
39W - 39L
1,528 Elo+
Solo
Susano
Susano
ichidtn
Susano
Level 123
God Stats
28W - 13L
1,753 SR
Queue Stats
81W - 66L
1,615 Elo+
Party 1
Ganesha
Ganesha
negusKB
Ganesha
Level 168
God Stats
13W - 14L
1,651 SR
Queue Stats
229W - 201L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,219
844
1,249
2,228
844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Syncrо
Jormungandr
8
2 / 0 / 1
4,220
844
1,749
1,578
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

6
0 / 1 / 0
3,351
670
2,854
2,246
371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,556
711
1,345
4,168
1,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
guruslays93
Mercury
6
1 / 0 / 3
3,673
735
1,894
2,189
630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
0 / 2 / 0
2,703
541
693
2,541
911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
Hunfart
Anhur
6
1 / 0 / 1
3,306
661
2,290
3,164
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
bibidibob
Hades
6
0 / 3 / 0
3,343
669
640
3,884
1,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
ichidtn
Susano
6
1 / 0 / 0
3,202
640
1,202
3,135
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
negusKB
Ganesha
6
0 / 0 / 2
3,583
717
910
2,324
890
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
2
2
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
2
0
0
2
L
Anhur
Hunfart
Anhur
1
0
1
1.5
W
Jormungandr
Syncrо
Jormungandr
2
0
1
2.5
W
0
1
0
0
W
0
1
0
0
L
Hades
bibidibob
Hades
0
3
0
0
W
Mercury
guruslays93
Mercury
1
0
3
2.5
L
Susano
ichidtn
Susano
1
0
0
1
L
Ganesha
negusKB
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,091
Damage
5,735
12,409
Taken
15,048
4,264
Mitigated
4,237
5,033
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
693
102
0
626
2,541
911
0
0
2,439
4,984
0
W
1,249
508
0
1,044
2,228
844
0
569
1,575
0
21,689
L
Anhur
Hunfart
Anhur
2,290
1,729
0
1,858
3,164
738
0
927
2,237
0
17,225
W
Jormungandr
Syncrо
Jormungandr
1,749
316
0
500
1,578
573
0
640
938
21,530
2,262
W
2,854
1,152
0
442
2,246
371
0
495
1,751
0
20,610
W
1,345
218
750
1,534
4,168
1,846
1
415
3,753
7,164
0
L
Hades
bibidibob
Hades
640
228
40
1,367
3,884
1,012
0
1,371
2,340
15,552
0
W
Mercury
guruslays93
Mercury
1,894
1,318
0
763
2,189
630
0
40
2,149
0
11,042
L
Susano
ichidtn
Susano
1,202
497
0
2,114
3,135
686
0
73
3,024
0
12,090
L
Ganesha
negusKB
Ganesha
910
75
0
1,014
2,324
890
0
418
1,906
6,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,019
Gold Earned
16,137
159
Minions Killed
121
0
Camps Cleared
0
558,760
Distance Traveled
487,010
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,703
541
11
2
0
37,939
1
W
Horus
4,219
844
43
9
0
95,639
3
L
Anhur
3,306
661
49
10
0
99,254
0
W
Jormungandr
4,220
844
46
9
0
111,013
0
W
Medusa
3,351
670
43
9
0
105,041
0
W
Fafnir
3,556
711
7
1
0
119,581
2
L
Hades
3,343
669
34
7
0
113,245
0
W
Mercury
3,673
735
20
4
0
127,486
0
L
Susano
3,202
640
26
5
0
119,071
0
L
Ganesha
3,583
717
1
0
0
117,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role