Player Matchup

Tyr
Tyr
Chimerafox
Tyr
Level 104
God Stats
1W - 0L
1,521 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Janus
Janus
I Dogamai l
Janus
Level 87
God Stats
3W - 1L
1,561 SR
Queue Stats
61W - 61L
1,461 Elo+
Party 2
Odin
Odin
WoolyPandora69
Odin
Level 128
God Stats
2W - 2L
1,260 SR
Queue Stats
148W - 153L
1,458 Elo+
Party 2
Cupid
Cupid
Xhyli
Cupid
Level 126
God Stats
1W - 5L
990 SR
Queue Stats
302W - 302L
1,446 Elo+
Solo
Hera
Hera
YxnoGasai
Hera
Level 122
God Stats
10W - 6L
1,714 SR
Queue Stats
244W - 241L
1,436 Elo+
Party 2
Team Averages
Level 113
1,409 SR
1,460 Elo+

VS

Team Averages
Level 65
1,497 SR
1,353 Elo+
Athena
Athena
A Woeful Bucket
Athena
Level 122
God Stats
3W - 2L
1,485 SR
Queue Stats
169W - 181L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
Destroy3748
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Ishtar
Ishtar
G5daboiii
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,422 Elo+
Party 1
Eset
Eset
StopAllatSnitchn
Eset
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,361 Elo+
Party 1
Anhur
Anhur
andhakai
Anhur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 14
9,089
909
8,097
13,739
13,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 3 / 15
9,003
900
12,222
8,388
2,733
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 14
8,689
869
7,796
13,331
13,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cupid
Xhyli
Cupid
16
6 / 2 / 8
9,407
941
11,084
9,239
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
18
9 / 0 / 15
10,368
1,037
16,681
8,487
3,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,778
778
10,825
16,685
14,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
Destroy3748
Erlang Shen
14
3 / 5 / 6
8,376
838
7,205
15,398
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
G5daboiii
Ishtar
12
1 / 7 / 5
7,106
711
2,639
10,388
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 8
8,027
803
9,038
8,861
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
andhakai
Anhur
15
4 / 5 / 5
8,478
848
10,941
10,950
4,142
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
26
Kills
12
12
Deaths
26
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
4
3
14
3.67
L
Erlang Shen
Destroy3748
Erlang Shen
3
5
6
1.2
L
Ishtar
G5daboiii
Ishtar
1
7
5
0.5
W
4
3
15
3.83
L
1
4
8
1.25
W
3
4
14
2.5
W
Cupid
Xhyli
Cupid
6
2
8
5
W
Hera
9
0
15
16.5
L
Anhur
andhakai
Anhur
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,880
Damage
40,648
53,184
Taken
62,282
36,888
Mitigated
38,757
20,205
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,825
1,864
2,353
5,094
16,685
14,457
0
6,393
10,260
15,548
0
W
8,097
1,431
666
1,114
13,739
13,198
499
4,030
9,105
0
12,018
L
Erlang Shen
Destroy3748
Erlang Shen
7,205
2,456
1,001
5,000
15,398
12,825
0
6,018
9,267
0
13,267
L
Ishtar
G5daboiii
Ishtar
2,639
1,631
0
0
10,388
3,967
0
5,211
5,173
0
9,333
W
12,222
1,166
509
1,127
8,388
2,733
110
2,552
5,691
19,482
0
L
9,038
1,274
1,034
979
8,861
3,366
0
4,688
4,055
24,397
0
W
7,796
990
722
2,446
13,331
13,963
843
2,991
9,748
0
13,064
W
Cupid
Xhyli
Cupid
11,084
4,665
5,990
4,994
9,239
3,524
1,294
4,768
4,273
0
24,194
W
Hera
16,681
3,063
422
2,215
8,487
3,470
810
4,442
3,603
34,896
790
L
Anhur
andhakai
Anhur
10,941
6,661
329
2,540
10,950
4,142
0
5,793
5,117
0
23,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,556
Gold Earned
39,765
109
Minions Killed
89
0
Camps Cleared
0
1,008,446
Distance Traveled
870,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,778
778
9
1
0
201,650
0
W
Tyr
9,089
909
8
1
0
194,158
0
L
Erlang Shen
8,376
838
11
1
0
175,313
0
L
Ishtar
7,106
711
8
1
0
150,976
0
W
Janus
9,003
900
25
3
0
214,184
0
L
Eset
8,027
803
31
3
0
188,770
0
W
Odin
8,689
869
17
2
0
188,965
0
W
Cupid
9,407
941
22
2
0
197,751
0
W
Hera
10,368
1,037
37
4
0
213,388
0
L
Anhur
8,478
848
30
3
0
153,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role