Player Matchup

Ah Puch
Ah Puch
Platinum III
Blake081305
Ah Puch
Platinum III
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 139L
1,826 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
Death007Bound
Sun Wukong
Platinum II
Level 141
God Stats
2W - 4L
1,544 SR
Queue Stats
363W - 361L
1,884 MMR
Solo
Mercury
Mercury
Platinum II
GiveJunglePlz
Mercury
Platinum II
Level 108
God Stats
8W - 12L
1,498 SR
Queue Stats
80W - 70L
1,912 MMR
Party 2
Charybdis
Charybdis
Platinum I
TJay09
Charybdis
Platinum I
Level 125
God Stats
59W - 38L
1,667 SR
Queue Stats
204W - 181L
1,884 MMR
Solo
Chang'e
Chang'e
Platinum III
YoooWater
Chang'e
Platinum III
Level 126
God Stats
49W - 39L
1,643 SR
Queue Stats
412W - 408L
1,888 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,570 SR
1,879 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,577 SR
1,877 MMR
Anhur
Anhur
Platinum I
Crazycam6031
Anhur
Platinum I
Level 117
God Stats
29W - 33L
1,551 SR
Queue Stats
650W - 629L
1,891 MMR
Solo
Awilix
Awilix
Platinum II
GankMiddleLan3
Awilix
Platinum II
Level 132
God Stats
272W - 208L
1,717 SR
Queue Stats
594W - 591L
1,892 MMR
Solo
Hercules
Hercules
Platinum III
Penjulum
Hercules
Platinum III
Level 105
God Stats
124W - 112L
1,592 SR
Queue Stats
268W - 256L
1,926 MMR
Party 1
Bacchus
Bacchus
Platinum III
Powur
Bacchus
Platinum III
Level 149
God Stats
7W - 5L
1,500 SR
Queue Stats
303W - 283L
1,821 MMR
Party 1
Merlin
Merlin
Platinum III
Redpanda37
Merlin
Platinum III
Level 164
God Stats
14W - 16L
1,523 SR
Queue Stats
107W - 101L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blake081305
Ah Puch
3
0 / 5 / 0
2,817
563
1,599
5,226
1,960
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Death007Bound
Sun Wukong
1
0 / 0 / 0
974
195
0
0
0
Mercury
5
0 / 2 / 1
3,212
642
771
3,047
849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charybdis
TJay09
Charybdis
5
2 / 2 / 0
3,390
678
2,491
4,035
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
YoooWater
Chang'e
7
0 / 1 / 0
3,593
719
1,774
2,271
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
MedusaIx ChelAgni

VS

Bans
Da JiFreyaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 1 / 4
3,933
787
2,355
2,538
568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 2
3,597
719
1,916
2,806
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Penjulum
Hercules
5
1 / 1 / 3
3,405
681
1,871
3,095
1,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Powur
Bacchus
6
4 / 0 / 2
4,263
853
2,520
3,386
2,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Redpanda37
Merlin
6
1 / 0 / 1
3,536
707
734
2,069
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Blake081305
Ah Puch
0
5
0
0
W
3
1
4
5
L
Sun Wukong
Death007Bound
Sun Wukong
0
0
0
0
W
1
0
2
2
L
Mercury
0
2
1
0.25
W
Hercules
Penjulum
Hercules
1
1
3
2.5
W
Bacchus
Powur
Bacchus
4
0
2
5
W
Merlin
Redpanda37
Merlin
1
0
1
1.5
L
Charybdis
TJay09
Charybdis
2
2
0
1
L
Chang'e
YoooWater
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,635
Damage
9,396
14,579
Taken
13,894
4,254
Mitigated
5,040
4,005
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Blake081305
Ah Puch
1,599
142
0
1,203
5,226
1,960
0
1,010
4,098
5,171
0
W
2,355
2,000
0
1,299
2,538
568
0
595
1,943
0
15,542
L
Sun Wukong
Death007Bound
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
1,916
1,067
0
1,791
2,806
688
0
928
1,728
0
16,979
L
Mercury
771
361
0
240
3,047
849
46
118
2,901
0
11,451
W
Hercules
Penjulum
Hercules
1,871
1,058
0
1,135
3,095
1,183
0
811
2,268
0
12,781
W
Bacchus
Powur
Bacchus
2,520
397
0
1,287
3,386
2,139
0
280
3,106
9,863
1,791
W
Merlin
Redpanda37
Merlin
734
42
0
676
2,069
462
0
539
1,476
16,153
0
L
Charybdis
TJay09
Charybdis
2,491
1,443
0
1,410
4,035
920
0
1,498
2,506
0
13,499
L
Chang'e
YoooWater
Chang'e
1,774
0
120
1,032
2,271
525
0
616
1,655
16,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,986
Gold Earned
18,734
104
Minions Killed
150
0
Camps Cleared
0
411,076
Distance Traveled
519,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
2,817
563
5
1
0
110,151
0
W
Anhur
3,933
787
29
6
0
88,688
0
L
Sun Wukong
974
195
0
0
0
0
0
W
Awilix
3,597
719
36
7
0
123,845
0
L
Mercury
3,212
642
33
7
0
112,923
0
W
Hercules
3,405
681
26
5
0
104,101
0
W
Bacchus
4,263
853
17
3
0
110,305
0
W
Merlin
3,536
707
42
8
0
92,323
0
L
Charybdis
3,390
678
24
5
0
97,849
0
L
Chang'e
3,593
719
42
8
0
90,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role