Player Matchup

Chang'e
Chang'e
BootySchmeat
Chang'e
Level 105
God Stats
14W - 8L
1,489 SR
Queue Stats
148W - 135L
1,478 Elo+
Party 2
Eset
Eset
CammyyToe
Eset
Level 87
God Stats
9W - 5L
1,585 SR
Queue Stats
73W - 78L
1,438 Elo+
Party 2
Neith
Neith
MeTooDude
Neith
Level 63
God Stats
1W - 2L
1,724 SR
Queue Stats
5W - 4L
1,401 Elo+
Solo
Thanatos
Thanatos
Ryxs9100
Thanatos
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 54L
1,230 Elo+
Solo
Surtr
Surtr
WeekOld____Water
Surtr
Level 72
God Stats
61W - 54L
1,500 SR
Queue Stats
166W - 163L
1,497 Elo+
Party 2
Team Averages
Level 78
1,560 SR
1,409 Elo+

VS

Team Averages
Level 106
1,509 SR
1,415 Elo+
Rama
Rama
CocoIDS
Rama
Level 141
God Stats
1W - 8L
1,062 SR
Queue Stats
211W - 208L
1,428 Elo+
Solo
Cthulhu
Cthulhu
StinkyPooch
Cthulhu
Level 59
God Stats
42W - 32L
1,512 SR
Queue Stats
148W - 165L
1,365 Elo+
Party 1
Zeus
Zeus
TheVatiHendo
Zeus
Level 140
God Stats
227W - 225L
1,518 SR
Queue Stats
403W - 446L
1,401 Elo+
Party 1
Vamana
Vamana
iAmDirtyDan34
Vamana
Level 123
God Stats
1W - 1L
1,764 SR
Queue Stats
45W - 46L
1,501 Elo+
Solo
Loki
Loki
schremby
Loki
Level 68
God Stats
3W - 2L
1,689 SR
Queue Stats
28W - 33L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BootySchmeat
Chang'e
16
6 / 0 / 2
9,159
572
7,632
10,727
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
13
3 / 3 / 6
7,910
494
6,523
10,736
7,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
MeTooDude
Neith
14
5 / 1 / 5
8,573
536
7,528
7,799
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ryxs9100
Thanatos
13
5 / 2 / 3
8,065
504
4,213
12,081
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 2
9,376
586
15,235
13,804
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CocoIDS
Rama
13
3 / 5 / 0
7,896
494
3,918
9,406
2,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
StinkyPooch
Cthulhu
12
0 / 4 / 3
6,953
435
8,050
12,958
7,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
3 / 4 / 0
7,978
499
9,674
9,971
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 3 / 0
7,702
481
8,910
16,528
17,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
9
0 / 6 / 1
5,905
369
3,784
9,592
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
7
7
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BootySchmeat
Chang'e
6
0
2
7
W
Eset
3
3
6
2
L
Rama
CocoIDS
Rama
3
5
0
0.6
W
Neith
MeTooDude
Neith
5
1
5
7.5
W
Thanatos
Ryxs9100
Thanatos
5
2
3
3.25
L
Cthulhu
StinkyPooch
Cthulhu
0
4
3
0.38
L
3
4
0
0.75
W
2
1
2
3
L
1
3
0
0.33
L
Loki
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,131
Damage
34,336
55,147
Taken
58,455
27,939
Mitigated
33,891
27,739
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BootySchmeat
Chang'e
7,632
713
1,208
9,046
10,727
3,442
33
5,831
4,304
58,689
1,780
W
Eset
6,523
839
248
1,478
10,736
7,734
24
3,021
7,090
46,473
0
L
Rama
CocoIDS
Rama
3,918
3,506
0
1,064
9,406
2,840
589
2,740
6,666
0
50,038
W
Neith
MeTooDude
Neith
7,528
2,584
0
4,264
7,799
2,485
621
1,423
6,118
0
42,704
W
Thanatos
Ryxs9100
Thanatos
4,213
1,144
0
6,623
12,081
4,453
0
4,057
7,606
0
37,484
L
Cthulhu
StinkyPooch
Cthulhu
8,050
691
263
2,405
12,958
7,301
0
2,971
9,987
35,229
1,081
L
9,674
706
0
1,994
9,971
3,280
0
4,602
5,369
57,936
507
W
15,235
7,266
0
4,872
13,804
9,825
0
1,795
11,872
3,377
78,004
L
8,910
5,260
0
5,279
16,528
17,784
0
844
15,684
590
73,681
L
Loki
3,784
424
118
1,636
9,592
2,686
0
3,764
5,828
0
23,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,083
Gold Earned
36,434
431
Minions Killed
445
0
Camps Cleared
0
1,556,437
Distance Traveled
1,407,591
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,159
572
99
6
0
301,669
0
W
Eset
7,910
494
65
4
0
289,011
2
L
Rama
7,896
494
97
6
0
254,435
0
W
Neith
8,573
536
81
5
0
293,635
0
W
Thanatos
8,065
504
58
4
0
355,779
0
L
Cthulhu
6,953
435
73
5
0
310,397
0
L
Zeus
7,978
499
98
6
0
233,353
0
W
Surtr
9,376
586
128
8
0
316,343
1
L
Vamana
7,702
481
141
9
0
306,797
0
L
Loki
5,905
369
36
2
0
302,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role