Player Matchup

Bastet
Bastet
FrAnKdUke89
Bastet
Level 154
God Stats
64W - 66L
1,511 SR
Queue Stats
837W - 894L
1,531 Elo+
Solo
Sol
Sol
GGatsby64
Sol
Level 48
God Stats
11W - 10L
1,542 SR
Queue Stats
163W - 228L
1,410 Elo+
Solo
Artio
Artio
Ragu478648
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 169L
1,437 Elo+
Solo
Skadi
Skadi
ToroAzrael8
Skadi
Level 68
God Stats
2W - 2L
1,492 SR
Queue Stats
56W - 60L
1,496 Elo+
Party 1
Osiris
Osiris
el_morci93
Osiris
Level 25
God Stats
2W - 2L
1,457 SR
Queue Stats
6W - 16L
1,298 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,434 Elo+

VS

Team Averages
Level 113
1,484 SR
1,483 Elo+
Cerberus
Cerberus
ErebusIX
Cerberus
Level 143
God Stats
28W - 13L
1,727 SR
Queue Stats
308W - 166L
1,671 Elo+
Solo
Tyr
Tyr
Woedi
Tyr
Level 128
God Stats
20W - 21L
1,672 SR
Queue Stats
399W - 358L
1,468 Elo+
Solo
Poseidon
Poseidon
donnieboi4444
Poseidon
Level 126
God Stats
1W - 0L
1,206 SR
Queue Stats
12W - 13L
1,433 Elo+
Solo
Neith
Neith
qurann__
Neith
Level 138
God Stats
3W - 2L
1,279 SR
Queue Stats
152W - 168L
1,504 Elo+
Solo
Ne Zha
Ne Zha
xBUSH WOOKIEo
Ne Zha
Level 29
God Stats
24W - 23L
1,538 SR
Queue Stats
96W - 117L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 1 / 0
7,296
730
3,160
2,469
591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 6 / 1
7,695
770
3,652
9,706
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artio
13
0 / 4 / 3
7,874
787
4,839
13,787
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 5 / 0
8,453
845
5,827
10,794
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
el_morci93
Osiris
13
1 / 6 / 1
7,924
792
5,174
12,569
8,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ErebusIX
Cerberus
16
5 / 0 / 11
9,810
981
8,711
13,338
13,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Woedi
Tyr
16
4 / 0 / 10
9,491
949
9,143
9,509
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
donnieboi4444
Poseidon
16
7 / 2 / 9
9,726
973
7,375
6,392
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
qurann__
Neith
15
2 / 0 / 8
9,200
920
7,389
3,318
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

15
4 / 2 / 8
9,284
928
10,568
6,387
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
4
Kills
22
22
Deaths
4
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ErebusIX
Cerberus
5
0
11
10.5
L
Bastet
1
1
0
1
L
0
6
1
0.08
L
Artio
0
4
3
0.38
L
2
5
0
0.4
W
Tyr
Woedi
Tyr
4
0
10
9
W
Poseidon
donnieboi4444
Poseidon
7
2
9
5.75
L
Osiris
el_morci93
Osiris
1
6
1
0.25
W
Neith
qurann__
Neith
2
0
8
6
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
43,186
49,325
Taken
38,944
25,140
Mitigated
29,422
6,292
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ErebusIX
Cerberus
8,711
243
0
3,560
13,338
13,727
349
2,483
10,626
19,578
518
L
Bastet
3,160
517
0
647
2,469
591
0
530
1,939
0
6,112
L
3,652
817
0
868
9,706
2,412
0
2,194
7,295
12,099
3,256
L
Artio
4,839
469
659
1,972
13,787
11,586
0
4,594
8,673
12,049
1,588
L
5,827
1,914
0
1,636
10,794
2,501
0
4,863
5,681
0
19,717
W
Tyr
Woedi
Tyr
9,143
764
0
3,378
9,509
9,004
186
1,873
7,485
0
23,780
W
Poseidon
donnieboi4444
Poseidon
7,375
932
0
1,596
6,392
2,465
1,894
869
5,441
17,471
583
L
Osiris
el_morci93
Osiris
5,174
774
0
510
12,569
8,050
0
2,255
9,876
0
14,166
W
Neith
qurann__
Neith
7,389
617
0
1,253
3,318
1,236
678
662
2,548
0
36,645
W
10,568
1,353
0
1,030
6,387
2,990
573
1,167
5,138
0
27,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,242
Gold Earned
47,511
116
Minions Killed
218
0
Camps Cleared
0
768,974
Distance Traveled
1,039,707
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,810
981
38
4
0
210,784
0
L
Bastet
7,296
730
3
0
0
107,939
0
L
Sol
7,695
770
37
4
0
156,304
0
L
Artio
7,874
787
25
3
0
181,892
0
L
Skadi
8,453
845
34
3
0
152,734
0
W
Tyr
9,491
949
36
4
0
227,299
0
W
Poseidon
9,726
973
39
4
0
183,351
0
L
Osiris
7,924
792
17
2
0
170,105
0
W
Neith
9,200
920
64
6
0
200,323
2
W
Ne Zha
9,284
928
41
4
0
217,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role