Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Argaion
Nu Wa
Level 176
God Stats
5W - 7L
1,517 SR
Queue Stats
370W - 354L
1,522 Elo+
Solo
Hun Batz
Hun Batz
BoraTomarUma
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 16L
1,809 Elo+
Solo
Anhur
Anhur
TheKenshi
Anhur
Level 170
God Stats
43W - 28L
1,615 SR
Queue Stats
552W - 540L
1,490 Elo+
Solo
Team Averages
Level 153
1,527 SR
1,564 Elo+

VS

Team Averages
Level 143
1,569 SR
1,484 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MuçareIo
Cupid
Level 142
God Stats
1W - 0L
1,731 SR
Queue Stats
11W - 15L
1,398 Elo+
Party 1
Rama
Rama
Zeinnt
Rama
Level 124
God Stats
43W - 29L
1,616 SR
Queue Stats
161W - 142L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 1 / 1
4,809
481
2,348
4,490
2,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
 
Hercules
9
1 / 1 / 0
4,738
474
2,603
6,316
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Argaion
Nu Wa
12
3 / 1 / 5
6,733
673
4,464
4,030
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
BoraTomarUma
Hun Batz
11
4 / 1 / 1
6,094
609
4,948
5,653
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
TheKenshi
Anhur
12
2 / 3 / 2
6,321
632
4,878
7,405
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 1 / 2
6,420
642
4,454
6,877
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
 
Serqet
12
3 / 2 / 0
5,902
590
1,077
6,868
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
 
Anubis
10
0 / 5 / 1
5,372
537
3,172
6,356
2,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
MuçareIo
Cupid
10
2 / 2 / 2
5,325
533
4,878
9,100
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
Zeinnt
Rama
11
2 / 1 / 2
5,984
598
4,000
5,193
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
7
7
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
1
1.5
L
Hercules
 
Hercules
1
1
0
1
W
Surtr
 
Surtr
0
1
2
1
W
Serqet
 
Serqet
3
2
0
1.5
W
Anubis
 
Anubis
0
5
1
0.1
L
Nu Wa
Argaion
Nu Wa
3
1
5
5.5
L
Hun Batz
BoraTomarUma
Hun Batz
4
1
1
4.5
W
Cupid
MuçareIo
Cupid
2
2
2
1.5
L
Anhur
TheKenshi
Anhur
2
3
2
1
W
Rama
Zeinnt
Rama
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
17,581
27,894
Taken
34,394
10,844
Mitigated
11,985
12,022
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,348
945
814
1,629
4,490
2,715
13
0
4,490
9,540
737
L
Hercules
 
Hercules
2,603
575
0
2,612
6,316
3,617
0
243
5,544
0
19,749
W
Surtr
 
Surtr
4,454
1,469
0
2,093
6,877
4,433
85
165
6,253
3,186
33,351
W
Serqet
 
Serqet
1,077
494
0
928
6,868
2,469
0
771
5,978
0
44,465
W
Anubis
 
Anubis
3,172
132
0
1,875
6,356
2,127
0
2,494
3,634
37,927
0
L
Nu Wa
Argaion
Nu Wa
4,464
722
0
1,000
4,030
737
27
2,264
1,610
36,457
1,732
L
Hun Batz
BoraTomarUma
Hun Batz
4,948
1,881
0
3,305
5,653
1,527
0
877
4,699
0
46,015
W
Cupid
MuçareIo
Cupid
4,878
3,174
189
3,128
9,100
1,736
323
1,643
7,403
0
23,045
L
Anhur
TheKenshi
Anhur
4,878
3,262
0
2,662
7,405
2,248
0
79
7,326
0
48,942
W
Rama
Zeinnt
Rama
4,000
3,185
0
2,277
5,193
1,220
644
1,150
3,989
0
41,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
29,003
306
Minions Killed
356
0
Camps Cleared
0
894,959
Distance Traveled
1,020,504
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,809
481
20
2
0
111,430
2
L
Hercules
4,738
474
30
3
0
175,651
1
W
Surtr
6,420
642
84
8
0
221,827
4
W
Serqet
5,902
590
67
7
0
213,216
0
W
Anubis
5,372
537
82
8
0
196,756
1
L
Nu Wa
6,733
673
83
8
0
191,132
0
L
Hun Batz
6,094
609
89
9
0
247,084
0
W
Cupid
5,325
533
37
4
0
207,420
0
L
Anhur
6,321
632
84
8
0
169,662
4
W
Rama
5,984
598
86
9
0
181,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role