Player Matchup

Hel
Hel
BreedingMalesxo
Hel
Level 34
God Stats
1W - 1L
1,736 SR
Queue Stats
15W - 21L
1,168 Elo+
Party 2
Sol
Sol
NotDababy
Sol
Level 67
God Stats
0W - 1L
1,485 SR
Queue Stats
34W - 54L
1,411 Elo+
Party 2
Athena
Athena
Sarotic
Athena
Level 119
God Stats
0W - 1L
1,633 SR
Queue Stats
34W - 27L
1,529 Elo+
Party 2
Fenrir
Fenrir
pazuzu7759920
Fenrir
Level 31
God Stats
21W - 14L
1,489 SR
Queue Stats
73W - 76L
1,715 Elo+
Solo
Danzaburou
Danzaburou
sotemization
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,291 Elo+
Party 2
Team Averages
Level 52
1,569 SR
1,423 Elo+

VS

Team Averages
Level 110
1,521 SR
1,542 Elo+
Danzaburou
Danzaburou
Gravìty
Danzaburou
Level 160
God Stats
2W - 1L
1,179 SR
Queue Stats
133W - 104L
1,642 Elo+
Party 1
Nox
Nox
Norsehorse69
Nox
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 43L
1,487 Elo+
Solo
Nu Wa
Nu Wa
TYL_3R_
Nu Wa
Level 66
God Stats
6W - 5L
1,653 SR
Queue Stats
16W - 18L
1,452 Elo+
Solo
Ganesha
Ganesha
fatcatstu
Ganesha
Level 141
God Stats
9W - 4L
1,777 SR
Queue Stats
12W - 9L
1,658 Elo+
Party 1
Tsukuyomi
Tsukuyomi
imtheman855
Tsukuyomi
Level 123
God Stats
10W - 16L
1,496 SR
Queue Stats
224W - 231L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,585
1,059
13,444
12,715
8,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
2 / 1 / 3
10,159
1,016
21,212
19,227
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Sarotic
Athena
15
1 / 6 / 5
10,852
1,085
7,951
24,266
31,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 2 / 1
8,548
855
1,066
2,635
1,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
sotemization
Danzaburou
16
1 / 6 / 5
10,203
1,020
9,053
12,801
4,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

181

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gravìty
Danzaburou
16
8 / 1 / 7
12,338
1,234
21,434
11,255
5,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
1 / 2 / 14
9,763
976
7,562
7,034
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
TYL_3R_
Nu Wa
16
4 / 1 / 11
10,617
1,062
10,736
6,123
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
fatcatstu
Ganesha
16
0 / 1 / 15
10,994
1,099
9,087
15,989
17,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
imtheman855
Tsukuyomi
16
4 / 1 / 12
10,667
1,067
19,496
17,514
13,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
6
Kills
17
17
Deaths
6
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Danzaburou
Gravìty
Danzaburou
8
1
7
11.5
W
1
2
14
4
L
2
1
3
3.5
L
Athena
Sarotic
Athena
1
6
5
0.58
W
Nu Wa
TYL_3R_
Nu Wa
4
1
11
9.5
W
Ganesha
fatcatstu
Ganesha
0
1
15
7.5
W
Tsukuyomi
imtheman855
Tsukuyomi
4
1
12
10
L
0
2
1
0.25
L
Danzaburou
sotemization
Danzaburou
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,726
Damage
68,315
71,644
Taken
57,915
53,271
Mitigated
41,925
21,500
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,444
455
7,420
5,082
12,715
8,465
0
4,758
7,957
45,413
414
W
Danzaburou
Gravìty
Danzaburou
21,434
13,165
0
4,254
11,255
5,467
0
7,493
3,762
0
50,406
W
7,562
836
0
130
7,034
3,489
0
4,787
2,247
16,151
0
L
21,212
8,769
0
6,067
19,227
7,514
0
6,316
12,911
55,546
0
L
Athena
Sarotic
Athena
7,951
1,800
0
1,458
24,266
31,310
0
8,544
15,722
15,558
1,336
W
Nu Wa
TYL_3R_
Nu Wa
10,736
1,992
0
444
6,123
2,547
0
2,927
3,196
23,614
342
W
Ganesha
fatcatstu
Ganesha
9,087
363
3,993
3,764
15,989
17,408
0
12,478
3,511
27,964
2,568
W
Tsukuyomi
imtheman855
Tsukuyomi
19,496
3,379
0
3,364
17,514
13,014
0
13,715
3,799
0
35,010
L
1,066
233
0
322
2,635
1,092
0
1,599
1,036
0
3,247
L
Danzaburou
sotemization
Danzaburou
9,053
4,314
0
1,151
12,801
4,890
0
5,228
7,573
0
20,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,347
Gold Earned
54,379
213
Minions Killed
210
4
Camps Cleared
11
795,138
Distance Traveled
989,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,585
1,059
97
10
1
201,797
0
W
Danzaburou
12,338
1,234
92
9
4
201,459
0
W
Nox
9,763
976
44
4
1
180,208
0
L
Sol
10,159
1,016
70
7
1
172,574
0
L
Athena
10,852
1,085
17
2
1
190,021
0
W
Nu Wa
10,617
1,062
30
3
3
182,790
0
W
Ganesha
10,994
1,099
1
0
0
209,078
0
W
Tsukuyomi
10,667
1,067
43
4
3
215,531
0
L
Fenrir
8,548
855
3
0
1
39,713
0
L
Danzaburou
10,203
1,020
26
3
0
191,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role