Player Matchup

Arachne
Arachne
FaZe_Pdidly
Arachne
Level 82
God Stats
3W - 1L
1,693 SR
Queue Stats
146W - 141L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Lt fer14567
Cthulhu
Level 79
God Stats
40W - 43L
1,501 SR
Queue Stats
182W - 264L
1,392 Elo+
Party 2
Mulan
Mulan
Neon Primary
Mulan
Level 78
God Stats
4W - 4L
1,487 SR
Queue Stats
271W - 340L
1,404 Elo+
Party 2
Freya
Freya
Nirvanist69
Freya
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
340W - 339L
1,492 Elo+
Solo
Medusa
Medusa
blackishidk
Medusa
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
307W - 277L
1,472 Elo+
Solo
Team Averages
Level 99
1,536 SR
1,426 Elo+

VS

Team Averages
Level 82
1,518 SR
1,468 Elo+
Bakasura
Bakasura
 
Bakasura
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
dEksHav3R4
Cthulhu
Level 67
God Stats
33W - 29L
1,579 SR
Queue Stats
325W - 352L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
pepoposso94
Danzaburou
Level 107
God Stats
22W - 12L
1,608 SR
Queue Stats
362W - 362L
1,492 Elo+
Solo
Chang'e
Chang'e
trixie721
Chang'e
Level 69
God Stats
8W - 14L
1,400 SR
Queue Stats
291W - 318L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FaZe_Pdidly
Arachne
6
3 / 1 / 0
3,993
799
1,175
2,252
455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
Lt fer14567
Cthulhu
5
1 / 1 / 0
3,234
647
1,724
2,798
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 1 / 1
4,062
812
1,083
2,506
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 1
3,639
728
1,225
1,634
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
5
0 / 2 / 1
3,046
609
2,180
2,750
679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
2 / 0 / 0
3,535
707
1,335
2,713
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
 
Surtr
4
1 / 3 / 0
3,082
616
1,597
3,307
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
dEksHav3R4
Cthulhu
5
1 / 1 / 1
3,361
672
1,534
4,007
1,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
pepoposso94
Danzaburou
5
2 / 1 / 1
3,410
682
1,383
2,622
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
trixie721
Chang'e
3
0 / 0 / 0
2,565
513
0
339
58
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
6
6
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
0
0
2
L
Surtr
 
Surtr
1
3
0
0.33
W
Arachne
FaZe_Pdidly
Arachne
3
1
0
3
W
Cthulhu
Lt fer14567
Cthulhu
1
1
0
1
W
1
1
1
1.5
W
0
1
1
0.5
W
Medusa
0
2
1
0.25
L
Cthulhu
dEksHav3R4
Cthulhu
1
1
1
1.5
L
Danzaburou
pepoposso94
Danzaburou
2
1
1
2.5
L
Chang'e
trixie721
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,387
Damage
5,849
11,940
Taken
12,988
3,190
Mitigated
4,767
3,146
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,335
1,042
0
811
2,713
866
0
531
2,104
0
7,896
L
Surtr
 
Surtr
1,597
662
0
457
3,307
1,272
0
448
2,811
267
10,426
W
Arachne
FaZe_Pdidly
Arachne
1,175
851
0
993
2,252
455
0
0
2,209
0
15,295
W
Cthulhu
Lt fer14567
Cthulhu
1,724
131
0
517
2,798
1,008
0
455
2,343
8,513
0
W
1,083
63
0
589
2,506
658
0
67
2,314
0
21,738
W
1,225
442
0
682
1,634
390
0
32
1,602
15,223
1,218
W
Medusa
2,180
864
0
365
2,750
679
0
1,079
1,671
0
16,286
L
Cthulhu
dEksHav3R4
Cthulhu
1,534
481
0
1,370
4,007
1,968
0
592
3,223
8,814
0
L
Danzaburou
pepoposso94
Danzaburou
1,383
1,106
0
1,405
2,622
603
0
750
1,682
0
11,907
L
Chang'e
trixie721
Chang'e
0
0
0
0
339
58
0
74
225
1,612
66

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,974
Gold Earned
15,953
135
Minions Killed
100
0
Camps Cleared
0
501,243
Distance Traveled
404,959
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,535
707
31
6
0
113,523
0
L
Surtr
3,082
616
27
5
0
78,206
0
W
Arachne
3,993
799
27
5
0
113,581
0
W
Cthulhu
3,234
647
22
4
0
110,462
2
W
Mulan
4,062
812
36
7
0
95,792
0
W
Freya
3,639
728
32
6
0
82,433
0
W
Medusa
3,046
609
18
4
0
98,975
0
L
Cthulhu
3,361
672
12
2
0
105,617
0
L
Danzaburou
3,410
682
24
5
0
81,439
0
L
Chang'e
2,565
513
6
1
0
26,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role