Player Matchup

Mulan
Mulan
Acarmine66
Mulan
Level 129
God Stats
6W - 6L
1,570 SR
Queue Stats
218W - 198L
1,515 Elo+
Solo
Anubis
Anubis
Deus Regem1705
Anubis
Level 109
God Stats
28W - 30L
1,493 SR
Queue Stats
219W - 220L
1,464 Elo+
Solo
Ravana
Ravana
FloodedBuckle3
Ravana
Level 110
God Stats
3W - 7L
1,500 SR
Queue Stats
97W - 95L
1,485 Elo+
Party 1
Shiva
Shiva
IMChowder84
Shiva
Level 66
God Stats
0W - 2L
1,272 SR
Queue Stats
94W - 97L
1,473 Elo+
Party 1
Loki
Loki
RipU88
Loki
Level 156
God Stats
43W - 40L
1,547 SR
Queue Stats
175W - 152L
1,508 Elo+
Solo
Team Averages
Level 114
1,476 SR
1,489 Elo+

VS

Team Averages
Level 103
1,438 SR
1,523 Elo+
Mercury
Mercury
Bat snatch
Mercury
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 108L
1,552 Elo+
Solo
Freya
Freya
MrGil44
Freya
Level 89
God Stats
22W - 16L
1,578 SR
Queue Stats
311W - 290L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Rëgulüs
Erlang Shen
Level 123
God Stats
1W - 4L
1,131 SR
Queue Stats
335W - 318L
1,542 Elo+
Solo
Nut
Nut
Sider1927
Nut
Level 147
God Stats
5W - 5L
1,417 SR
Queue Stats
261W - 254L
1,509 Elo+
Solo
Ares
Ares
Supahotfire2152
Ares
Level 66
God Stats
16W - 11L
1,564 SR
Queue Stats
256W - 220L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
2
0 / 0 / 0
2,554
511
0
463
183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 1 / 3
3,919
784
1,531
2,539
599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
3 / 1 / 1
4,187
837
2,053
2,661
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,276
655
1,503
3,239
1,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Loki
RipU88
Loki
5
0 / 1 / 0
3,113
623
1,327
3,268
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bat snatch
Mercury
6
0 / 2 / 2
3,402
680
813
3,514
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
MrGil44
Freya
7
3 / 2 / 0
3,905
781
2,591
3,288
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Erlang Shen
Rëgulüs
Erlang Shen
6
0 / 0 / 1
3,552
710
492
2,439
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

7
1 / 0 / 0
4,034
807
919
1,913
460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 1
3,626
725
535
2,948
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
0
0
0
W
Mercury
Bat snatch
Mercury
0
2
2
0.5
L
1
1
3
2.5
L
3
1
1
3.5
L
0
1
0
0
W
Freya
MrGil44
Freya
3
2
0
1.5
L
Loki
RipU88
Loki
0
1
0
0
W
Erlang Shen
Rëgulüs
Erlang Shen
0
0
1
0.5
W
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,414
Damage
5,350
12,170
Taken
14,102
3,873
Mitigated
3,883
3,946
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
0
0
0
375
463
183
0
0
463
0
1,613
W
Mercury
Bat snatch
Mercury
813
222
0
552
3,514
894
0
387
3,098
0
11,755
L
1,531
0
24
796
2,539
599
0
1,354
957
12,645
1,694
L
2,053
477
0
429
2,661
816
0
522
2,047
0
17,681
L
1,503
352
0
1,210
3,239
1,576
0
256
2,943
0
13,159
W
Freya
MrGil44
Freya
2,591
860
0
884
3,288
649
0
962
2,297
12,280
374
L
Loki
RipU88
Loki
1,327
121
0
1,112
3,268
699
0
535
2,733
0
13,502
W
Erlang Shen
Rëgulüs
Erlang Shen
492
68
0
1,482
2,439
630
0
0
2,226
0
14,665
W
919
536
0
1,125
1,913
460
0
0
1,913
0
25,202
W
535
102
0
1,388
2,948
1,250
0
0
2,948
8,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,049
Gold Earned
18,519
101
Minions Killed
151
0
Camps Cleared
0
437,622
Distance Traveled
541,756
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
2,554
511
1
0
0
21,852
0
W
Mercury
3,402
680
32
6
0
126,243
0
L
Anubis
3,919
784
24
5
0
74,104
0
L
Ravana
4,187
837
33
7
0
119,710
0
L
Shiva
3,276
655
22
4
0
100,416
0
W
Freya
3,905
781
21
4
0
102,081
0
L
Loki
3,113
623
21
4
0
121,540
0
W
Erlang Shen
3,552
710
32
6
0
117,054
0
W
Nut
4,034
807
51
10
0
90,844
0
W
Ares
3,626
725
15
3
0
105,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role