Player Matchup

Ganesha
Ganesha
Masters
Cherryo
Ganesha
Masters
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 228L
2,739 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
DermFan69
Tsukuyomi
Masters
Level 109
God Stats
21W - 15L
1,783 SR
Queue Stats
170W - 84L
2,778 MMR
Party 1
Chaac
Chaac
Grandmaster
Dishonored
Chaac
Grandmaster
Level 255
God Stats
20W - 12L
1,729 SR
Queue Stats
519W - 417L
3,165 MMR
Solo
Bakasura
Bakasura
Masters
Fragm3nts
Bakasura
Masters
Level 77
God Stats
9W - 2L
1,819 SR
Queue Stats
22W - 13L
2,747 MMR
Party 1
Anhur
Anhur
Masters
WasPeMano
Anhur
Masters
Level 183
God Stats
15W - 17L
1,700 SR
Queue Stats
358W - 318L
2,718 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 164
1,706 SR
2,829 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,622 SR
2,829 MMR
Ullr
Ullr
Masters
ImBrokeAndBad
Ullr
Masters
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 88L
2,691 MMR
Solo
Janus
Janus
Masters
KILL100PPL
Janus
Masters
Level 149
God Stats
20W - 22L
1,569 SR
Queue Stats
389W - 371L
2,816 MMR
Solo
Ymir
Ymir
Masters
NotRanian
Ymir
Masters
Level 124
God Stats
32W - 12L
1,951 SR
Queue Stats
149W - 93L
2,669 MMR
Solo
Cerberus
Cerberus
Grandmaster
Snaddy
Cerberus
Grandmaster
Level 214
God Stats
8W - 2L
1,829 SR
Queue Stats
469W - 357L
3,160 MMR
Solo
Ravana
Ravana
Masters
raaize
Ravana
Masters
Level 124
God Stats
0W - 3L
1,262 SR
Queue Stats
88W - 74L
2,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cherryo
Ganesha
9
0 / 1 / 4
5,720
572
4,052
6,140
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DermFan69
Tsukuyomi
12
6 / 0 / 1
7,140
714
6,002
4,898
1,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
12
1 / 0 / 0
6,515
652
8,117
6,051
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Fragm3nts
Bakasura
11
2 / 1 / 4
6,077
608
3,159
7,153
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
WasPeMano
Anhur
12
4 / 3 / 0
6,326
633
4,232
6,397
2,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HerculesLancelotCamazotzMulan

VS

Bans
MedusaKing ArthurChang'eNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,263
526
3,254
5,680
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
10
1 / 1 / 0
5,445
545
2,793
4,430
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
9
2 / 2 / 2
5,469
547
3,417
9,460
5,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Snaddy
Cerberus
10
0 / 1 / 0
5,630
563
3,301
11,270
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
raaize
Ravana
8
2 / 7 / 1
4,706
471
1,449
7,300
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
5
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cherryo
Ganesha
0
1
4
2
W
Tsukuyomi
DermFan69
Tsukuyomi
6
0
1
6.5
W
Chaac
1
0
0
1
W
Bakasura
Fragm3nts
Bakasura
2
1
4
4
L
0
2
3
0.75
L
Janus
1
1
0
1
L
Ymir
2
2
2
1.5
L
Cerberus
Snaddy
Cerberus
0
1
0
0
W
Anhur
WasPeMano
Anhur
4
3
0
1.33
L
Ravana
raaize
Ravana
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
14,214
30,639
Taken
38,140
16,268
Mitigated
17,131
13,473
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cherryo
Ganesha
4,052
696
104
2,832
6,140
4,158
0
2,552
3,330
15,611
882
W
Tsukuyomi
DermFan69
Tsukuyomi
6,002
2,230
0
994
4,898
1,884
0
975
3,821
0
55,252
W
Chaac
8,117
1,490
0
2,134
6,051
4,909
0
1,725
3,880
0
53,044
W
Bakasura
Fragm3nts
Bakasura
3,159
2,017
0
5,099
7,153
3,091
0
1,200
5,853
0
37,094
L
3,254
1,354
0
600
5,680
1,414
0
1,170
4,510
0
34,627
L
Janus
2,793
324
0
1,205
4,430
1,162
0
36
4,328
46,543
0
L
Ymir
3,417
531
0
2,503
9,460
5,593
0
1,321
8,139
21,898
0
L
Cerberus
Snaddy
Cerberus
3,301
265
0
4,387
11,270
7,519
0
631
10,286
35,323
0
W
Anhur
WasPeMano
Anhur
4,232
2,178
0
2,310
6,397
2,226
0
2,265
4,132
0
47,961
L
Ravana
raaize
Ravana
1,449
480
0
1,200
7,300
1,443
0
731
6,174
0
16,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
26,513
385
Minions Killed
348
0
Camps Cleared
0
1,050,170
Distance Traveled
1,019,343
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,720
572
5
1
0
199,924
0
W
Tsukuyomi
7,140
714
97
10
0
230,228
1
W
Chaac
6,515
652
96
10
0
192,233
0
W
Bakasura
6,077
608
82
8
0
242,182
0
L
Ullr
5,263
526
80
8
0
187,819
2
L
Janus
5,445
545
107
11
0
234,095
0
L
Ymir
5,469
547
23
2
0
214,715
0
L
Cerberus
5,630
563
109
11
0
202,322
0
W
Anhur
6,326
633
105
11
0
185,603
0
L
Ravana
4,706
471
29
3
0
180,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role