Player Matchup

Ra
Ra
BufnitaVerde3
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
Daviskur
Rama
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 77L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Grnganga
Cthulhu
Level 103
God Stats
15W - 6L
1,454 SR
Queue Stats
572W - 589L
1,496 Elo+
Solo
Artemis
Artemis
Jeeenooots
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 174L
1,270 Elo+
Party 1
Bastet
Bastet
SergioHP
Bastet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 52
1,491 SR
1,453 Elo+

VS

Team Averages
Level 127
1,652 SR
1,497 Elo+
Terra
Terra
DDedEE
Terra
Level 134
God Stats
9W - 6L
1,867 SR
Queue Stats
421W - 411L
1,482 Elo+
Party 2
Charybdis
Charybdis
KlNG AMB
Charybdis
Level 83
God Stats
13W - 5L
1,609 SR
Queue Stats
629W - 658L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
XxRY4NSM1THxX
Kuzenbo
Level 154
God Stats
10W - 3L
1,832 SR
Queue Stats
666W - 663L
1,464 Elo+
Solo
Bastet
Bastet
birua
Bastet
Level 138
God Stats
7W - 3L
1,500 SR
Queue Stats
202W - 201L
1,514 Elo+
Solo
Shiva
Shiva
xWarHoundx
Shiva
Level 127
God Stats
12W - 10L
1,453 SR
Queue Stats
575W - 579L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
8,365
837
8,081
12,022
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
0 / 9 / 7
6,726
673
6,559
12,197
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Grnganga
Cthulhu
13
2 / 5 / 5
7,757
776
13,711
16,076
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Jeeenooots
Artemis
11
1 / 8 / 5
6,475
648
8,095
10,681
4,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
SergioHP
Bastet
12
1 / 8 / 6
6,740
674
8,975
12,722
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DDedEE
Terra
16
5 / 0 / 25
9,245
925
6,709
17,669
11,047
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
KlNG AMB
Charybdis
17
7 / 1 / 26
10,111
1,011
22,714
11,674
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
15
6 / 4 / 21
9,267
927
10,979
14,560
12,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bastet
birua
Bastet
14
9 / 2 / 15
9,389
939
6,544
9,983
4,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shiva
17
11 / 1 / 21
10,154
1,015
14,555
20,994
19,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
146
7
Kills
38
38
Deaths
8
27
Assists
108
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Terra
DDedEE
Terra
5
0
25
17.5
L
Rama
0
9
7
0.39
L
Cthulhu
Grnganga
Cthulhu
2
5
5
0.9
L
Artemis
Jeeenooots
Artemis
1
8
5
0.44
W
Charybdis
KlNG AMB
Charybdis
7
1
26
20
L
Bastet
SergioHP
Bastet
1
8
6
0.5
W
Kuzenbo
6
4
21
4.13
W
Bastet
birua
Bastet
9
2
15
8.25
W
Shiva
11
1
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,421
Damage
61,501
63,698
Taken
74,880
35,740
Mitigated
52,722
13,273
Healing
44,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,081
841
3,825
2,189
12,022
5,528
0
3,122
8,596
19,815
0
W
Terra
DDedEE
Terra
6,709
751
18,591
10,529
17,669
11,047
466
4,971
12,698
9,149
949
L
Rama
6,559
4,137
39
557
12,197
4,689
0
1,710
10,391
0
13,706
L
Cthulhu
Grnganga
Cthulhu
13,711
419
1,549
3,277
16,076
16,683
0
4,229
11,590
23,621
968
L
Artemis
Jeeenooots
Artemis
8,095
2,704
0
250
10,681
4,345
0
3,414
7,003
0
12,634
W
Charybdis
KlNG AMB
Charybdis
22,714
9,121
986
2,429
11,674
5,593
3,376
4,741
6,710
0
44,089
L
Bastet
SergioHP
Bastet
8,975
1,842
416
1,171
12,722
4,495
0
3,895
8,614
0
12,012
W
Kuzenbo
10,979
1,980
1,255
1,173
14,560
12,168
377
3,864
10,696
19,366
0
W
Bastet
birua
Bastet
6,544
1,497
1,608
1,511
9,983
4,267
2,110
1,285
8,698
0
13,086
W
Shiva
14,555
926
2,600
3,786
20,994
19,647
606
5,681
15,254
94
24,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
48,166
101
Minions Killed
116
0
Camps Cleared
0
800,132
Distance Traveled
976,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,365
837
33
3
0
157,960
0
W
Terra
9,245
925
13
1
0
215,991
0
L
Rama
6,726
673
14
1
0
140,114
0
L
Cthulhu
7,757
776
36
4
0
188,108
0
L
Artemis
6,475
648
11
1
0
141,669
0
W
Charybdis
10,111
1,011
49
5
0
154,679
0
L
Bastet
6,740
674
7
1
0
172,281
0
W
Kuzenbo
9,267
927
19
2
0
181,653
0
W
Bastet
9,389
939
10
1
0
215,378
0
W
Shiva
10,154
1,015
25
3
0
209,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role