Player Matchup

Heimdallr
Heimdallr
Silver III
BrEaD tO bUtTeR
Heimdallr
Silver III
Level 122
God Stats
1W - 0L
1,756 SR
Queue Stats
25W - 41L
969 MMR
Party 1
Ra
Ra
Gold V
GreatGoldenBaby
Ra
Gold V
Level 103
God Stats
8W - 7L
1,317 SR
Queue Stats
138W - 148L
1,198 MMR
Solo
Nemesis
Nemesis
Silver III
Vxtmartinxtenta1
Nemesis
Silver III
Level 66
God Stats
3W - 3L
1,480 SR
Queue Stats
9W - 15L
1,392 MMR
Solo
Horus
Horus
Silver IV
chaos DeCiMaTeR
Horus
Silver IV
Level 144
God Stats
1W - 1L
1,146 SR
Queue Stats
29W - 40L
1,189 MMR
Party 1
Ah Puch
Ah Puch
Gold III
relieved-scar9
Ah Puch
Gold III
Level 87
God Stats
5W - 4L
1,517 SR
Queue Stats
470W - 478L
1,478 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,443 SR
1,245 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,441 SR
1,249 MMR
Mercury
Mercury
Gold V
ELVER000
Mercury
Gold V
Level 78
God Stats
8W - 6L
1,631 SR
Queue Stats
187W - 187L
1,364 MMR
Solo
Jing Wei
Jing Wei
Gold V
Meowllii
Jing Wei
Gold V
Level 149
God Stats
0W - 2L
1,307 SR
Queue Stats
200W - 221L
1,219 MMR
Party 2
Ares
Ares
Gold IV
SLMADET
Ares
Gold IV
Level 57
God Stats
10W - 9L
1,458 SR
Queue Stats
93W - 95L
1,331 MMR
Party 2
Ix Chel
Ix Chel
Silver II
XcD_x_CrAzY
Ix Chel
Silver II
Level 120
God Stats
17W - 23L
1,363 SR
Queue Stats
425W - 454L
1,078 MMR
Solo
Poseidon
Poseidon
Silver I
sligmaballz
Poseidon
Silver I
Level 146
God Stats
19W - 30L
1,447 SR
Queue Stats
385W - 394L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrEaD tO bUtTeR
Heimdallr
15
3 / 4 / 2
9,305
517
6,563
12,243
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 0 / 7
9,092
505
9,284
4,890
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 5
10,140
563
4,608
12,092
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 0 / 5
9,552
531
5,437
13,772
11,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
5 / 0 / 2
10,734
596
15,717
14,360
9,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosCharonKing ArthurArtioHera

VS

Bans
MedusaSkadiMulanFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ELVER000
Mercury
14
1 / 4 / 2
7,925
440
3,789
11,777
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Meowllii
Jing Wei
13
1 / 2 / 2
7,795
433
5,863
10,073
3,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
SLMADET
Ares
11
0 / 5 / 1
7,317
407
6,536
14,523
12,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
XcD_x_CrAzY
Ix Chel
14
2 / 1 / 0
8,330
463
6,585
6,561
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
sligmaballz
Poseidon
14
0 / 4 / 0
8,149
453
8,207
13,943
6,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
4
4
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BrEaD tO bUtTeR
Heimdallr
3
4
2
1
L
Mercury
ELVER000
Mercury
1
4
2
0.5
W
2
0
7
5.5
L
Jing Wei
Meowllii
Jing Wei
1
2
2
1
L
Ares
SLMADET
Ares
0
5
1
0.1
W
3
0
5
5.5
L
Ix Chel
XcD_x_CrAzY
Ix Chel
2
1
0
2
W
3
0
5
5.5
W
5
0
2
6
L
Poseidon
sligmaballz
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,609
Damage
30,980
57,357
Taken
56,877
33,492
Mitigated
28,290
24,304
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BrEaD tO bUtTeR
Heimdallr
6,563
1,693
0
3,608
12,243
4,675
1,917
3,889
8,354
0
64,438
L
Mercury
ELVER000
Mercury
3,789
741
0
754
11,777
4,094
0
3,436
8,147
0
59,806
W
9,284
439
3,399
2,559
4,890
2,154
817
2,234
2,656
60,161
0
L
Jing Wei
Meowllii
Jing Wei
5,863
4,322
0
2,902
10,073
3,282
0
2,135
7,898
0
48,880
L
Ares
SLMADET
Ares
6,536
318
0
2,832
14,523
12,573
0
4,730
9,148
24,272
752
W
4,608
1,149
0
1,373
12,092
5,442
0
3,071
9,021
0
105,592
L
Ix Chel
XcD_x_CrAzY
Ix Chel
6,585
775
418
1,371
6,561
2,126
0
3,501
2,601
62,633
217
W
5,437
2,287
1,342
5,818
13,772
11,805
0
6,072
7,700
0
26,742
W
15,717
406
0
6,205
14,360
9,416
165
5,939
8,421
83,873
3,016
L
Poseidon
sligmaballz
Poseidon
8,207
1,037
0
3,803
13,943
6,215
0
9,718
4,143
72,277
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,823
Gold Earned
39,516
531
Minions Killed
465
0
Camps Cleared
0
1,905,888
Distance Traveled
1,886,538
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,305
517
102
6
0
338,228
0
L
Mercury
7,925
440
102
6
0
445,443
3
W
Ra
9,092
505
101
6
0
416,045
2
L
Jing Wei
7,795
433
97
5
0
364,694
3
L
Ares
7,317
407
26
1
0
352,377
0
W
Nemesis
10,140
563
150
8
0
438,345
0
L
Ix Chel
8,330
463
119
7
0
389,788
0
W
Horus
9,552
531
37
2
0
341,581
4
W
Ah Puch
10,734
596
141
8
0
371,689
6
L
Poseidon
8,149
453
121
7
0
334,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role