Player Matchup

Cliodhna
Cliodhna
ConKing7
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,457 Elo+
Party 3
Nu Wa
Nu Wa
Janbtw
Nu Wa
Level 64
God Stats
6W - 10L
1,312 SR
Queue Stats
10W - 15L
1,241 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NaRuToOoO2002
Morgan Le Fay
Level 104
God Stats
6W - 8L
1,446 SR
Queue Stats
230W - 244L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Xxassasinox
Baron Samedi
Level 129
God Stats
3W - 7L
1,357 SR
Queue Stats
105W - 109L
1,508 Elo+
Solo
Skadi
Skadi
rettfighter74
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,431 Elo+
Party 3
Team Averages
Level 97
1,423 SR
1,401 Elo+

VS

Team Averages
Level 125
1,606 SR
1,484 Elo+
Anubis
Anubis
Not Todaay x
Anubis
Level 148
God Stats
18W - 12L
1,694 SR
Queue Stats
431W - 403L
1,469 Elo+
Party 1
Neith
Neith
WobboRobbo
Neith
Level 126
God Stats
26W - 26L
1,535 SR
Queue Stats
482W - 518L
1,477 Elo+
Solo
Hercules
Hercules
XxYmirJunglexX
Hercules
Level 109
God Stats
6W - 8L
1,414 SR
Queue Stats
46W - 58L
1,472 Elo+
Party 2
Medusa
Medusa
jmarco123
Medusa
Level 117
God Stats
3W - 0L
1,772 SR
Queue Stats
37W - 39L
1,502 Elo+
Party 2
Ymir
Ymir
xXTobioXx420
Ymir
Level 124
God Stats
34W - 17L
1,615 SR
Queue Stats
716W - 705L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ConKing7
Cliodhna
13
2 / 7 / 1
7,240
557
6,424
13,801
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Janbtw
Nu Wa
11
1 / 9 / 2
6,687
514
8,824
10,338
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
NaRuToOoO2002
Morgan Le Fay
6
0 / 2 / 0
5,280
406
1,909
2,895
617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Xxassasinox
Baron Samedi
11
2 / 3 / 0
6,580
506
4,569
11,668
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 8 / 2
5,579
429
7,799
11,170
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 4
8,640
665
7,094
7,271
2,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
15
4 / 1 / 1
9,066
697
6,743
8,764
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
13
8 / 2 / 9
8,953
689
9,243
16,418
15,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
jmarco123
Medusa
14
6 / 1 / 7
8,980
691
7,577
8,477
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
8 / 0 / 7
8,287
637
9,154
9,550
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
29
29
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ConKing7
Cliodhna
2
7
1
0.36
L
Nu Wa
Janbtw
Nu Wa
1
9
2
0.22
L
Morgan Le Fay
NaRuToOoO2002
Morgan Le Fay
0
2
0
0
W
Anubis
3
1
4
5
W
Neith
4
1
1
4.5
W
Hercules
8
2
9
6.25
L
Baron Samedi
Xxassasinox
Baron Samedi
2
3
0
0.67
W
Medusa
jmarco123
Medusa
6
1
7
9.5
L
0
8
2
0.13
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,525
Damage
39,811
49,872
Taken
50,480
16,317
Mitigated
28,049
12,277
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ConKing7
Cliodhna
6,424
1,745
0
5,061
13,801
3,846
0
4,545
9,256
0
56,667
L
Nu Wa
Janbtw
Nu Wa
8,824
1,414
0
903
10,338
1,872
0
6,443
3,895
33,624
0
L
Morgan Le Fay
NaRuToOoO2002
Morgan Le Fay
1,909
256
0
1,186
2,895
617
0
0
2,895
13,430
0
W
Anubis
7,094
0
0
3,683
7,271
2,880
379
3,171
3,737
56,348
1,297
W
Neith
6,743
2,267
0
4,287
8,764
2,636
1,537
2,280
6,395
0
63,421
W
Hercules
9,243
2,186
0
8,086
16,418
15,315
512
3,680
12,472
0
28,229
L
Baron Samedi
Xxassasinox
Baron Samedi
4,569
184
403
3,921
11,668
7,376
0
3,908
7,760
21,672
0
W
Medusa
jmarco123
Medusa
7,577
3,023
0
1,843
8,477
3,133
2,379
1,272
7,108
0
62,929
L
7,799
2,792
0
803
11,170
2,606
0
1,314
9,856
0
32,063
W
9,154
1,672
0
1,893
9,550
4,085
0
3,952
5,368
50,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
43,926
250
Minions Killed
428
0
Camps Cleared
0
1,071,177
Distance Traveled
1,277,110
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,240
557
94
7
0
291,653
0
L
Nu Wa
6,687
514
48
4
0
224,337
0
L
Morgan Le Fay
5,280
406
23
2
0
92,098
0
W
Anubis
8,640
665
107
8
0
235,859
5
W
Neith
9,066
697
120
9
0
235,894
0
W
Hercules
8,953
689
37
3
0
263,214
0
L
Baron Samedi
6,580
506
34
3
0
221,200
0
W
Medusa
8,980
691
100
8
0
242,323
4
L
Skadi
5,579
429
51
4
0
241,889
0
W
Ymir
8,287
637
64
5
0
299,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role