Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
benbro657
King Arthur
Level 143
God Stats
2W - 4L
1,522 SR
Queue Stats
112W - 105L
1,466 Elo+
Solo
Nox
Nox
lengthyisland63
Nox
Level 139
God Stats
1W - 1L
1,760 SR
Queue Stats
46W - 49L
1,489 Elo+
Party 2
Team Averages
Level 142
1,557 SR
1,491 Elo+

VS

Team Averages
Level 172
1,466 SR
1,538 Elo+
Ganesha
Ganesha
Jeffanie
Ganesha
Level 155
God Stats
1W - 0L
1,496 SR
Queue Stats
67W - 55L
1,554 Elo+
Party 1
Chang'e
Chang'e
MaLia3107
Chang'e
Level 108
God Stats
1W - 0L
1,353 SR
Queue Stats
13W - 11L
1,719 Elo+
Party 1
Charybdis
Charybdis
PÀNIC
Charybdis
Level 200
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 77L
1,463 Elo+
Party 1
King Arthur
King Arthur
TillyGB
King Arthur
Level 212
God Stats
6W - 4L
1,496 SR
Queue Stats
215W - 219L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
WilliamMoon
Hun Batz
Level 186
God Stats
3W - 1L
1,486 SR
Queue Stats
92W - 99L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 0 / 0
3,847
769
2,460
2,489
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
 
Ymir
6
0 / 1 / 1
3,731
746
2,755
3,140
1,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
 
Ratatoskr
6
0 / 1 / 1
3,341
668
1,814
4,265
1,294
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
benbro657
King Arthur
1
0 / 0 / 0
976
195
0
0
0
7
1 / 1 / 0
3,517
703
1,715
3,150
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jeffanie
Ganesha
5
0 / 0 / 2
3,473
695
1,095
2,907
1,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
MaLia3107
Chang'e
7
1 / 1 / 0
3,893
779
1,946
2,855
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
PÀNIC
Charybdis
5
0 / 1 / 2
3,108
622
2,210
3,607
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
TillyGB
King Arthur
7
0 / 0 / 0
4,190
838
633
2,476
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
WilliamMoon
Hun Batz
6
2 / 0 / 1
3,632
726
2,686
3,659
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
3
3
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
0
0
1
L
Ymir
 
Ymir
0
1
1
0.5
L
Ratatoskr
 
Ratatoskr
0
1
1
0.5
W
Ganesha
Jeffanie
Ganesha
0
0
2
1
W
Chang'e
MaLia3107
Chang'e
1
1
0
1
W
Charybdis
PÀNIC
Charybdis
0
1
2
1
W
King Arthur
TillyGB
King Arthur
0
0
0
0
W
Hun Batz
WilliamMoon
Hun Batz
2
0
1
2.5
L
King Arthur
benbro657
King Arthur
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,744
Damage
8,570
13,044
Taken
15,504
4,669
Mitigated
4,796
3,877
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,460
1,037
0
750
2,489
691
0
489
2,000
0
25,514
L
Ymir
 
Ymir
2,755
594
0
1,172
3,140
1,769
0
487
2,653
8,981
0
L
Ratatoskr
 
Ratatoskr
1,814
492
0
470
4,265
1,294
0
215
4,050
0
17,479
W
Ganesha
Jeffanie
Ganesha
1,095
70
0
1,384
2,907
1,167
0
661
2,246
7,235
0
W
Chang'e
MaLia3107
Chang'e
1,946
99
165
1,019
2,855
770
0
1,284
1,343
18,040
1,543
W
Charybdis
PÀNIC
Charybdis
2,210
978
0
1,187
3,607
896
0
1,163
2,444
0
13,212
W
King Arthur
TillyGB
King Arthur
633
155
0
848
2,476
869
0
0
2,476
0
26,380
W
Hun Batz
WilliamMoon
Hun Batz
2,686
1,383
0
1,021
3,659
1,094
0
1,096
2,525
0
18,360
L
King Arthur
benbro657
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
1,715
145
0
1,485
3,150
915
0
1,774
1,376
12,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,412
Gold Earned
18,296
130
Minions Killed
165
0
Camps Cleared
0
430,933
Distance Traveled
539,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,847
769
44
9
0
96,913
0
L
Ymir
3,731
746
13
3
0
110,034
0
L
Ratatoskr
3,341
668
32
6
0
121,802
0
W
Ganesha
3,473
695
3
1
0
105,416
0
W
Chang'e
3,893
779
39
8
0
99,977
0
W
Charybdis
3,108
622
35
7
0
105,826
0
W
King Arthur
4,190
838
53
11
0
104,944
0
W
Hun Batz
3,632
726
35
7
0
122,960
0
L
King Arthur
976
195
0
0
0
0
0
L
Nox
3,517
703
41
8
0
102,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role