Player Matchup

Set
Set
 
Set
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Darkness 183366
Eset
Level 43
God Stats
0W - 2L
1,311 SR
Queue Stats
71W - 107L
1,341 Elo+
Solo
Kuzenbo
Kuzenbo
MR animal NL
Kuzenbo
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 216L
1,424 Elo+
Party 1
Mulan
Mulan
MarneeNL
Mulan
Level 89
God Stats
3W - 2L
1,334 SR
Queue Stats
338W - 325L
1,435 Elo+
Party 1
Medusa
Medusa
Masternygoure
Medusa
Level 28
God Stats
4W - 5L
1,614 SR
Queue Stats
135W - 142L
1,429 Elo+
Party 2
Team Averages
Level 84
1,452 SR
1,426 Elo+

VS

Team Averages
Level 72
1,567 SR
1,395 Elo+
Terra
Terra
 
Terra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GlasKnight
Amaterasu
Level 67
God Stats
2W - 0L
1,452 SR
Queue Stats
12W - 18L
1,392 Elo+
Solo
Artio
Artio
Jokah_nine
Artio
Level 87
God Stats
27W - 26L
1,469 SR
Queue Stats
125W - 114L
1,399 Elo+
Solo
Ishtar
Ishtar
ShhPow_QaLoser
Ishtar
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,318 Elo+
Solo
Ra
Ra
eldeivid2002
Ra
Level 69
God Stats
9W - 13L
1,915 SR
Queue Stats
192W - 232L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
3
0 / 0 / 0
3,352
419
436
2,275
507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 0
3,926
491
586
4,457
1,252
Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MR animal NL
Kuzenbo
7
1 / 3 / 2
4,734
592
4,358
7,867
6,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
MarneeNL
Mulan
9
2 / 3 / 0
5,181
648
5,067
7,474
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
2 / 1 / 1
4,295
537
5,803
5,025
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
1 / 1 / 2
4,759
595
2,351
7,548
3,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
GlasKnight
Amaterasu
8
3 / 2 / 0
5,229
654
4,978
10,026
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artio
10
1 / 0 / 3
5,177
647
2,579
7,208
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 2
4,700
588
5,497
5,302
1,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 0
6,053
757
3,353
4,359
1,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
11
11
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
W
Terra
 
Terra
1
1
2
2
L
0
4
0
0
W
Amaterasu
GlasKnight
Amaterasu
3
2
0
1.5
W
Artio
1
0
3
2.5
L
Kuzenbo
MR animal NL
Kuzenbo
1
3
2
0.67
L
Mulan
MarneeNL
Mulan
2
3
0
0.67
L
2
1
1
2.5
W
2
2
2
1.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
18,758
27,098
Taken
34,443
12,578
Mitigated
15,699
7,557
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
436
317
0
1,295
2,275
507
0
886
1,389
0
5,005
W
Terra
 
Terra
2,351
375
1,640
2,706
7,548
3,012
0
1,507
6,041
12,495
687
L
586
75
0
136
4,457
1,252
0
2,824
1,594
16,917
0
W
Amaterasu
GlasKnight
Amaterasu
4,978
3,131
0
4,407
10,026
7,040
0
0
9,667
0
24,039
W
Artio
2,579
408
240
4,323
7,208
2,766
0
1,145
6,063
37,300
859
L
Kuzenbo
MR animal NL
Kuzenbo
4,358
1,804
88
2,283
7,867
6,661
14
2,563
5,304
13,356
566
L
Mulan
MarneeNL
Mulan
5,067
1,950
0
2,559
7,474
2,976
0
0
7,474
0
25,908
L
5,803
2,006
0
1,196
5,025
1,182
0
1,846
3,179
0
24,133
W
5,497
3,770
0
1,421
5,302
1,576
0
1,477
3,825
0
25,293
W
3,353
323
72
2,317
4,359
1,305
480
586
3,773
38,043
1,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,488
Gold Earned
25,918
133
Minions Killed
233
0
Camps Cleared
0
716,649
Distance Traveled
795,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,352
419
12
2
0
69,642
0
W
Terra
4,759
595
15
2
0
171,700
0
L
Eset
3,926
491
24
3
0
153,380
0
W
Amaterasu
5,229
654
34
4
0
145,611
0
W
Artio
5,177
647
73
9
0
169,462
0
L
Kuzenbo
4,734
592
19
2
0
166,809
0
L
Mulan
5,181
648
42
5
0
169,556
0
L
Medusa
4,295
537
36
5
0
157,262
0
W
Ishtar
4,700
588
47
6
0
149,158
0
W
Ra
6,053
757
64
8
0
159,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role