Player Matchup

Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
NaifTheKnife
Chiron
Platinum V
Level 176
God Stats
18W - 13L
1,488 SR
Queue Stats
546W - 567L
1,681 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
PabloFreshhcobar
Hun Batz
Platinum IV
Level 165
God Stats
11W - 2L
1,983 SR
Queue Stats
106W - 99L
1,723 MMR
Solo
Sylvanus
Sylvanus
Gold I
vbayoubandit
Sylvanus
Gold I
Level 157
God Stats
42W - 38L
1,633 SR
Queue Stats
189W - 182L
1,707 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,621 SR
1,622 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,574 SR
1,709 MMR
Artio
Artio
Platinum IV
Impulse xvx
Artio
Platinum IV
Level 107
God Stats
0W - 1L
1,731 SR
Queue Stats
39W - 33L
1,681 MMR
Solo
Janus
Janus
Platinum V
OniStealyo
Janus
Platinum V
Level 207
God Stats
20W - 27L
1,573 SR
Queue Stats
338W - 344L
1,738 MMR
Solo
Cthulhu
Cthulhu
Platinum V
RoB eL TrrOr
Cthulhu
Platinum V
Level 152
God Stats
3W - 4L
1,568 SR
Queue Stats
241W - 240L
1,659 MMR
Solo
Cupid
Cupid
Gold III
chrishc29
Cupid
Gold III
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 29L
1,733 MMR
Party 1
Da Ji
Da Ji
Gold III
ivanhc72
Da Ji
Gold III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,733 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 1 / 3
10,099
631
16,141
4,792
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
 
Guan Yu
15
1 / 2 / 4
9,249
578
15,067
15,339
13,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
16
2 / 0 / 1
8,879
555
6,413
9,598
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 3 / 3
9,459
591
7,932
11,248
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
vbayoubandit
Sylvanus
11
1 / 3 / 4
7,680
480
5,112
13,628
8,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
LancelotAthenaCu ChulainnChang'e

VS

Bans
FreyaMedusaGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,716
482
7,433
20,841
13,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
15
2 / 5 / 1
8,289
518
5,356
11,185
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
RoB eL TrrOr
Cthulhu
12
0 / 1 / 3
6,550
409
8,790
14,923
10,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
chrishc29
Cupid
15
1 / 2 / 1
8,426
527
5,649
10,011
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
ivanhc72
Da Ji
13
5 / 3 / 0
7,683
480
4,648
13,168
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
9
9
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
3
6.5
W
Guan Yu
 
Guan Yu
1
2
4
1.5
L
1
4
3
0.63
W
Chiron
2
0
1
2.5
L
Janus
2
5
1
0.5
W
6
3
3
2.5
L
Cthulhu
RoB eL TrrOr
Cthulhu
0
1
3
1.5
L
Cupid
chrishc29
Cupid
1
2
1
0.75
L
Da Ji
ivanhc72
Da Ji
5
3
0
1.67
W
Sylvanus
vbayoubandit
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,665
Damage
31,876
54,605
Taken
70,128
30,085
Mitigated
32,925
20,478
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,141
2,713
90
605
4,792
1,421
286
3,112
1,570
72,962
1,762
W
Guan Yu
 
Guan Yu
15,067
2,914
503
4,185
15,339
13,681
0
7,604
7,735
0
67,778
L
7,433
1,664
120
8,644
20,841
13,492
0
1,493
19,146
59,477
0
W
Chiron
6,413
2,090
449
3,467
9,598
3,133
48
2,630
6,952
0
69,535
L
Janus
5,356
434
0
1,136
11,185
2,559
0
4,249
6,527
77,841
1,399
W
7,932
968
0
3,887
11,248
3,450
0
2,882
8,270
0
66,820
L
Cthulhu
RoB eL TrrOr
Cthulhu
8,790
573
58
2,627
14,923
10,678
0
6,437
8,160
38,608
0
L
Cupid
chrishc29
Cupid
5,649
2,712
104
3,642
10,011
3,006
436
1,891
7,964
0
72,272
L
Da Ji
ivanhc72
Da Ji
4,648
869
0
3,738
13,168
3,190
0
5,461
7,433
0
41,358
W
Sylvanus
vbayoubandit
Sylvanus
5,112
1,129
2,622
4,670
13,628
8,400
619
5,381
8,121
19,806
1,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
38,664
502
Minions Killed
499
0
Camps Cleared
0
1,643,823
Distance Traveled
1,637,364
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,099
631
137
9
0
347,115
5
W
Guan Yu
9,249
578
108
7
0
318,732
0
L
Artio
7,716
482
84
5
0
289,420
6
W
Chiron
8,879
555
135
8
0
313,379
0
L
Janus
8,289
518
168
11
0
320,629
3
W
Hun Batz
9,459
591
98
6
0
356,989
3
L
Cthulhu
6,550
409
50
3
0
358,751
0
L
Cupid
8,426
527
128
8
0
328,958
2
L
Da Ji
7,683
480
69
4
0
339,606
0
W
Sylvanus
7,680
480
24
2
0
307,608
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role