Player Matchup

Anubis
Anubis
 
Anubis
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CanuckChum
Merlin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 85L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Glorgon
Nu Wa
Level 129
God Stats
9W - 3L
1,622 SR
Queue Stats
274W - 143L
1,759 Elo+
Party 1
Xing Tian
Xing Tian
GreaseMonkey657
Xing Tian
Level 99
God Stats
7W - 1L
1,495 SR
Queue Stats
238W - 209L
1,552 Elo+
Solo
Medusa
Medusa
MoMox210x
Medusa
Level 172
God Stats
2W - 2L
1,387 SR
Queue Stats
112W - 119L
1,532 Elo+
Solo
Team Averages
Level 138
1,501 SR
1,562 Elo+

VS

Team Averages
Level 160
1,564 SR
1,498 Elo+
Ymir
Ymir
Lip Splitter
Ymir
Level 198
God Stats
5W - 4L
1,834 SR
Queue Stats
871W - 907L
1,380 Elo+
Party 3
Cerberus
Cerberus
MrsViciouSxXx
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Ravana
Ravana
RoxasFoxes
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,453 Elo+
Party 2
Rama
Rama
dragons199
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,696 Elo+
Party 2
Tiamat
Tiamat
drawvividly
Tiamat
Level 177
God Stats
6W - 9L
1,486 SR
Queue Stats
692W - 697L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 0 / 17
8,632
863
9,679
6,062
2,888
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Merlin
CanuckChum
Merlin
15
0 / 0 / 21
8,629
863
6,946
2,962
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Glorgon
Nu Wa
15
5 / 1 / 15
8,743
874
9,196
5,179
1,685
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
GreaseMonkey657
Xing Tian
13
1 / 2 / 16
7,741
774
5,031
8,981
9,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
MoMox210x
Medusa
15
14 / 2 / 9
9,725
973
15,057
6,931
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
7,810
781
4,276
11,461
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
MrsViciouSxXx
Cerberus
15
0 / 2 / 3
7,360
736
4,891
11,366
9,706
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
RoxasFoxes
Ravana
12
1 / 7 / 1
7,305
731
5,812
11,032
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 4 / 3
7,125
713
4,876
7,359
2,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
10
1 / 7 / 4
6,904
690
5,604
9,080
4,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
23
Kills
5
5
Deaths
23
78
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
17
11.5
W
Merlin
CanuckChum
Merlin
0
0
21
10.5
W
Nu Wa
Glorgon
Nu Wa
5
1
15
12.5
W
Xing Tian
GreaseMonkey657
Xing Tian
1
2
16
4.5
L
2
3
1
0.83
W
Medusa
MoMox210x
Medusa
14
2
9
9.25
L
Cerberus
MrsViciouSxXx
Cerberus
0
2
3
0.75
L
Ravana
RoxasFoxes
Ravana
1
7
1
0.21
L
1
4
3
0.63
L
Tiamat
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,909
Damage
25,459
30,115
Taken
50,298
17,212
Mitigated
31,893
12,624
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,679
268
2,011
2,695
6,062
2,888
346
3,124
2,765
21,041
589
W
Merlin
CanuckChum
Merlin
6,946
588
0
460
2,962
1,054
355
1,078
1,854
24,020
661
W
Nu Wa
Glorgon
Nu Wa
9,196
4,281
1,025
334
5,179
1,685
645
2,307
2,758
16,756
525
W
Xing Tian
GreaseMonkey657
Xing Tian
5,031
118
1,301
1,249
8,981
9,035
215
3,440
5,331
8,035
788
L
4,276
78
559
2,434
11,461
11,392
0
6,657
4,804
15,432
0
W
Medusa
MoMox210x
Medusa
15,057
5,399
2,480
1,069
6,931
2,550
220
4,213
2,636
0
25,365
L
Cerberus
MrsViciouSxXx
Cerberus
4,891
79
3,088
3,329
11,366
9,706
0
6,853
4,513
14,770
0
L
Ravana
RoxasFoxes
Ravana
5,812
766
347
2,050
11,032
3,298
0
7,757
3,275
0
10,850
L
4,876
2,022
0
970
7,359
2,598
0
3,772
3,587
0
17,554
L
Tiamat
5,604
298
0
1,043
9,080
4,899
0
4,753
4,327
15,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
36,504
134
Minions Killed
102
0
Camps Cleared
0
979,734
Distance Traveled
867,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,632
863
35
4
0
191,327
0
W
Merlin
8,629
863
44
4
0
189,203
0
W
Nu Wa
8,743
874
24
2
0
182,704
0
W
Xing Tian
7,741
774
11
1
0
198,294
0
L
Ymir
7,810
781
18
2
0
181,070
0
W
Medusa
9,725
973
20
2
0
218,206
0
L
Cerberus
7,360
736
23
2
0
208,369
0
L
Ravana
7,305
731
11
1
0
168,416
0
L
Rama
7,125
713
32
3
0
155,257
0
L
Tiamat
6,904
690
18
2
0
153,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role