Player Matchup

Surtr
Surtr
 
Surtr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Eta Retro n9
Cabrakan
Level 72
God Stats
5W - 2L
1,717 SR
Queue Stats
122W - 114L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Hercules259
Nu Wa
Level 66
God Stats
7W - 11L
1,475 SR
Queue Stats
389W - 417L
1,444 Elo+
Solo
Cthulhu
Cthulhu
HipHopMylivee
Cthulhu
Level 147
God Stats
14W - 8L
1,488 SR
Queue Stats
203W - 189L
1,455 Elo+
Solo
Xbalanque
Xbalanque
olegajp
Xbalanque
Level 87
God Stats
4W - 4L
1,425 SR
Queue Stats
256W - 243L
1,488 Elo+
Solo
Team Averages
Level 88
1,521 SR
1,463 Elo+

VS

Team Averages
Level 66
1,524 SR
1,394 Elo+
Surtr
Surtr
 
Surtr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ChunkGoated
Apollo
Level 86
God Stats
0W - 1L
1,234 SR
Queue Stats
3W - 9L
1,291 Elo+
Solo
Anubis
Anubis
CorpMitten
Anubis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 53L
1,294 Elo+
Party 1
Olorun
Olorun
Lindday
Olorun
Level 64
God Stats
1W - 3L
1,422 SR
Queue Stats
165W - 207L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
ll-EwoSpawn-ll
Ao Kuang
Level 60
God Stats
6W - 1L
1,963 SR
Queue Stats
354W - 337L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
7 / 2 / 3
6,626
602
7,595
9,086
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Eta Retro n9
Cabrakan
10
2 / 1 / 6
5,835
530
2,170
7,902
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 3
6,993
636
7,411
6,535
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
5 / 0 / 1
7,190
654
4,081
5,274
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
olegajp
Xbalanque
11
3 / 2 / 5
6,456
587
5,041
4,673
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 3 / 1
5,189
472
3,631
7,426
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
9
3 / 6 / 1
5,398
491
4,653
7,924
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
CorpMitten
Anubis
10
2 / 5 / 0
5,699
518
2,587
5,913
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Lindday
Olorun
8
0 / 6 / 0
4,817
438
2,816
7,257
2,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
10
1 / 2 / 3
5,634
512
5,077
9,109
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
7
7
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
2
3
4.25
L
Surtr
 
Surtr
1
3
1
0.5
L
Apollo
3
6
1
0.58
L
Anubis
CorpMitten
Anubis
2
5
0
0.4
W
Cabrakan
Eta Retro n9
Cabrakan
2
1
6
5
W
5
2
3
3.25
W
Cthulhu
5
0
1
5.5
L
Olorun
Lindday
Olorun
0
6
0
0
L
Ao Kuang
1
2
3
1.25
W
Xbalanque
olegajp
Xbalanque
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,298
Damage
18,764
33,470
Taken
37,629
15,572
Mitigated
11,453
8,375
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,595
2,729
0
2,286
9,086
4,858
961
1,173
7,913
777
26,592
L
Surtr
 
Surtr
3,631
1,293
0
1,479
7,426
2,497
0
972
6,215
361
28,693
L
Apollo
4,653
3,234
0
1,036
7,924
2,221
377
1,673
6,079
0
21,298
L
Anubis
CorpMitten
Anubis
2,587
104
0
845
5,913
2,288
136
3,122
2,791
34,334
0
W
Cabrakan
Eta Retro n9
Cabrakan
2,170
376
0
3,964
7,902
4,558
0
1,383
6,519
30,968
0
W
7,411
1,903
0
250
6,535
1,248
700
5,065
1,470
40,658
1,028
W
Cthulhu
4,081
151
0
0
5,274
3,420
0
2,654
2,620
44,577
1,793
L
Olorun
Lindday
Olorun
2,816
1,474
0
1,135
7,257
2,141
0
4,920
2,337
25,084
1,577
L
Ao Kuang
5,077
1,539
0
3,601
9,109
2,306
0
3,130
5,800
30,533
1,098
W
Xbalanque
olegajp
Xbalanque
5,041
2,222
0
1,875
4,673
1,488
243
344
4,329
0
37,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
26,737
303
Minions Killed
237
0
Camps Cleared
0
1,020,317
Distance Traveled
975,141
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,626
602
32
3
0
206,114
0
L
Surtr
5,189
472
48
4
0
208,575
2
L
Apollo
5,398
491
41
4
0
208,800
2
L
Anubis
5,699
518
46
4
0
198,052
1
W
Cabrakan
5,835
530
61
6
0
226,019
0
W
Nu Wa
6,993
636
61
6
0
188,334
0
W
Cthulhu
7,190
654
83
8
0
199,030
0
L
Olorun
4,817
438
50
5
0
134,244
0
L
Ao Kuang
5,634
512
52
5
0
225,470
1
W
Xbalanque
6,456
587
66
6
0
200,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role