Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LanderZopez
Janus
Level 66
God Stats
3W - 2L
1,521 SR
Queue Stats
46W - 47L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
Mrhuntandkill
Erlang Shen
Level 88
God Stats
1W - 1L
1,437 SR
Queue Stats
58W - 44L
1,482 Elo+
Solo
Pele
Pele
Samuraii_C1
Pele
Level 86
God Stats
85W - 83L
1,574 SR
Queue Stats
203W - 206L
1,513 Elo+
Solo
Bacchus
Bacchus
zCarlosZKL
Bacchus
Level 62
God Stats
4W - 2L
1,454 SR
Queue Stats
177W - 191L
1,407 Elo+
Solo
Team Averages
Level 80
1,497 SR
1,465 Elo+

VS

Team Averages
Level 68
1,516 SR
1,482 Elo+
Bellona
Bellona
 
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AcidicPIGGER1
Danzaburou
Level 125
God Stats
3W - 4L
1,308 SR
Queue Stats
65W - 79L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GoDamnCoconuts
Kumbhakarna
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 44L
1,499 Elo+
Party 1
Loki
Loki
dabossisGREAT
Loki
Level 62
God Stats
0W - 1L
1,754 SR
Queue Stats
12W - 13L
1,491 Elo+
Solo
Ra
Ra
xllSnakellx
Ra
Level 41
God Stats
36W - 43L
1,518 SR
Queue Stats
101W - 100L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 1 / 1
3,737
623
1,286
2,393
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 2
4,272
712
1,291
2,160
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Mrhuntandkill
Erlang Shen
7
0 / 0 / 1
3,896
649
2,773
4,594
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
4 / 0 / 1
4,485
748
3,078
4,289
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
zCarlosZKL
Bacchus
6
1 / 0 / 0
4,000
667
1,062
4,217
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
1
0 / 0 / 0
2,606
434
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
AcidicPIGGER1
Danzaburou
7
0 / 0 / 0
3,346
558
2,734
3,183
938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
GoDamnCoconuts
Kumbhakarna
6
0 / 0 / 0
3,544
591
2,239
5,664
2,403
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
1 / 1 / 0
3,913
652
1,627
3,556
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 5 / 1
3,405
568
1,531
3,861
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
1
0.5
L
Bellona
 
Bellona
0
0
0
0
L
Danzaburou
AcidicPIGGER1
Danzaburou
0
0
0
0
L
Kumbhakarna
GoDamnCoconuts
Kumbhakarna
0
0
0
0
W
1
1
2
2
W
Erlang Shen
Mrhuntandkill
Erlang Shen
0
0
1
0.5
W
4
0
1
4.5
L
1
1
0
1
L
1
5
1
0.3
W
Bacchus
zCarlosZKL
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,490
Damage
8,131
17,653
Taken
16,264
7,385
Mitigated
4,970
6,825
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,286
384
0
872
2,393
664
516
603
1,790
0
21,730
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
AcidicPIGGER1
Danzaburou
2,734
1,135
0
1,295
3,183
938
0
702
2,481
0
18,548
L
Kumbhakarna
GoDamnCoconuts
Kumbhakarna
2,239
300
0
1,928
5,664
2,403
0
0
5,664
11,987
0
W
1,291
41
0
250
2,160
486
0
750
1,410
14,856
0
W
Erlang Shen
Mrhuntandkill
Erlang Shen
2,773
1,537
0
2,520
4,594
2,065
0
1,882
2,712
0
16,766
W
3,078
707
0
1,317
4,289
1,242
0
505
3,784
0
21,533
L
1,627
343
0
2,136
3,556
861
0
326
3,168
0
21,255
L
1,531
158
71
436
3,861
768
0
1,138
2,598
8,175
0
W
Bacchus
zCarlosZKL
Bacchus
1,062
148
0
1,866
4,217
2,928
196
30
4,187
9,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,390
Gold Earned
16,814
147
Minions Killed
106
0
Camps Cleared
0
601,540
Distance Traveled
500,547
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,737
623
39
7
0
103,505
0
L
Bellona
2,606
434
0
0
0
11,758
0
L
Danzaburou
3,346
558
26
4
0
117,171
0
L
Kumbhakarna
3,544
591
17
3
0
112,951
1
W
Janus
4,272
712
26
4
0
119,871
1
W
Erlang Shen
3,896
649
26
4
0
116,310
1
W
Pele
4,485
748
42
7
0
147,744
0
L
Loki
3,913
652
48
8
0
143,619
0
L
Ra
3,405
568
15
3
0
115,048
0
W
Bacchus
4,000
667
14
2
0
114,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role