Player Matchup

Jing Wei
Jing Wei
GINGERZILLAH
Jing Wei
Level 143
God Stats
0W - 4L
1,279 SR
Queue Stats
114W - 137L
1,467 Elo+
Solo
Tiamat
Tiamat
MMidanii
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 114L
1,500 Elo+
Solo
Chaac
Chaac
Sbs-hazem-Syr
Chaac
Level 124
God Stats
6W - 6L
1,408 SR
Queue Stats
438W - 428L
1,570 Elo+
Party 1
Bellona
Bellona
Team_moin_Sebi
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,512 Elo+
Solo
Yu Huang
Yu Huang
manjoek072
Yu Huang
Level 53
God Stats
1W - 2L
1,754 SR
Queue Stats
29W - 28L
1,511 Elo+
Party 1
Team Averages
Level 117
1,488 SR
1,512 Elo+

VS

Team Averages
Level 139
1,665 SR
1,466 Elo+
Awilix
Awilix
 
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LBc1337
Bacchus
Level 97
God Stats
2W - 0L
1,831 SR
Queue Stats
34W - 27L
1,416 Elo+
Party 2
Martichoras
Martichoras
MindYourOwn
Martichoras
Level 256
God Stats
14W - 11L
1,588 SR
Queue Stats
655W - 671L
1,476 Elo+
Solo
Raijin
Raijin
XWho
Raijin
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lipisey
Morgan Le Fay
Level 140
God Stats
9W - 5L
1,904 SR
Queue Stats
346W - 353L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GINGERZILLAH
Jing Wei
5
0 / 2 / 0
6,141
512
913
2,028
559
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
MMidanii
Tiamat
5
0 / 0 / 0
6,072
506
234
260
77
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 6 / 9
9,765
814
20,968
18,505
27,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
9 / 6 / 5
9,957
830
11,823
22,037
23,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Yu Huang
manjoek072
Yu Huang
17
5 / 6 / 8
9,391
783
13,009
12,611
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 4 / 5
10,796
900
8,993
11,113
5,530
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
LBc1337
Bacchus
18
3 / 1 / 11
11,377
948
7,991
16,934
22,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
MindYourOwn
Martichoras
18
5 / 4 / 10
10,954
913
11,105
10,746
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
XWho
Raijin
15
1 / 4 / 9
9,967
831
6,959
13,964
7,062
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Morgan Le Fay
lipisey
Morgan Le Fay
17
4 / 5 / 10
10,077
840
14,825
13,532
7,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
18
Kills
19
20
Deaths
18
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
4
5
2.13
L
Jing Wei
GINGERZILLAH
Jing Wei
0
2
0
0
W
Bacchus
LBc1337
Bacchus
3
1
11
8.5
L
Tiamat
MMidanii
Tiamat
0
0
0
0
W
Martichoras
MindYourOwn
Martichoras
5
4
10
2.5
L
4
6
9
1.42
L
9
6
5
1.92
W
Raijin
XWho
Raijin
1
4
9
1.38
W
Morgan Le Fay
lipisey
Morgan Le Fay
4
5
10
1.8
L
Yu Huang
manjoek072
Yu Huang
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,947
Damage
49,873
55,441
Taken
66,289
56,696
Mitigated
48,596
13,232
Healing
21,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,993
3,462
1,116
1,774
11,113
5,530
923
2,029
8,972
0
16,154
L
Jing Wei
GINGERZILLAH
Jing Wei
913
537
0
218
2,028
559
0
1,160
868
0
913
W
Bacchus
LBc1337
Bacchus
7,991
609
1,068
4,782
16,934
22,985
1,249
3,425
13,159
15,332
0
L
Tiamat
MMidanii
Tiamat
234
0
0
0
260
77
0
226
34
234
0
W
Martichoras
MindYourOwn
Martichoras
11,105
2,891
1,051
1,284
10,746
5,633
1,712
1,787
8,786
0
29,711
L
20,968
515
774
4,223
18,505
27,692
0
9,718
8,787
0
37,079
L
11,823
836
575
5,730
22,037
23,461
0
11,677
10,360
0
22,525
W
Raijin
XWho
Raijin
6,959
2,608
3,051
3,107
13,964
7,062
1,233
2,967
10,783
15,047
0
W
Morgan Le Fay
lipisey
Morgan Le Fay
14,825
1,193
1,412
2,779
13,532
7,386
1,643
3,035
10,448
28,626
1,186
L
Yu Huang
manjoek072
Yu Huang
13,009
1,975
61
1,651
12,611
4,907
99
6,270
6,341
25,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
53,171
86
Minions Killed
112
0
Camps Cleared
0
662,847
Distance Traveled
1,087,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,796
900
15
1
0
233,585
0
L
Jing Wei
6,141
512
0
0
0
35,909
0
W
Bacchus
11,377
948
9
1
0
253,279
0
L
Tiamat
6,072
506
0
0
0
33,456
0
W
Martichoras
10,954
913
38
3
0
211,902
0
L
Chaac
9,765
814
37
3
0
193,805
0
L
Bellona
9,957
830
20
2
0
207,976
0
W
Raijin
9,967
831
25
2
0
169,106
0
W
Morgan Le Fay
10,077
840
25
2
0
219,516
0
L
Yu Huang
9,391
783
29
2
0
191,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role