Player Matchup

Achilles
Achilles
EirisHeartily
Achilles
Level 144
God Stats
3W - 8L
1,443 SR
Queue Stats
429W - 440L
1,455 Elo+
Party 2
Thoth
Thoth
Exletalis
Thoth
Level 147
God Stats
14W - 23L
1,455 SR
Queue Stats
254W - 268L
1,510 Elo+
Party 2
Mulan
Mulan
TheTrueGrease
Mulan
Level 124
God Stats
12W - 10L
1,584 SR
Queue Stats
72W - 71L
1,534 Elo+
Party 2
Neith
Neith
cosmicgizmo
Neith
Level 28
God Stats
0W - 3L
1,268 SR
Queue Stats
73W - 137L
1,363 Elo+
Party 2
Thor
Thor
goundplant
Thor
Level 13
God Stats
2W - 1L
1,825 SR
Queue Stats
11W - 12L
1,579 Elo+
Party 2
Team Averages
Level 91
1,515 SR
1,488 Elo+

VS

Team Averages
Level 101
1,575 SR
1,553 Elo+
Horus
Horus
CyberStudios
Horus
Level 126
God Stats
5W - 5L
1,619 SR
Queue Stats
84W - 63L
1,596 Elo+
Party 3
Hera
Hera
GuardianPlayer26
Hera
Level 110
God Stats
3W - 4L
1,336 SR
Queue Stats
262W - 245L
1,524 Elo+
Party 1
Medusa
Medusa
IBeast0626
Medusa
Level 73
God Stats
30W - 13L
1,700 SR
Queue Stats
62W - 41L
1,547 Elo+
Solo
Geb
Geb
RosaParksNah
Geb
Level 105
God Stats
9W - 9L
1,630 SR
Queue Stats
149W - 124L
1,524 Elo+
Party 3
King Arthur
King Arthur
zacisubergey
King Arthur
Level 90
God Stats
10W - 7L
1,592 SR
Queue Stats
257W - 237L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EirisHeartily
Achilles
11
2 / 7 / 1
7,103
507
10,412
19,339
13,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thoth
Exletalis
Thoth
14
4 / 4 / 2
7,993
571
7,273
8,033
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 4
6,452
461
8,196
15,219
12,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 5 / 1
7,106
508
2,282
9,442
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 5 / 2
7,358
526
6,124
12,804
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
7,496
535
8,516
10,438
6,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 4 / 6
8,722
623
11,007
7,248
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
IBeast0626
Medusa
14
3 / 1 / 5
8,081
577
10,000
9,130
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
9 / 0 / 5
9,325
666
7,838
8,611
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
zacisubergey
King Arthur
14
6 / 4 / 2
9,018
644
13,331
19,336
15,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
25
25
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Achilles
EirisHeartily
Achilles
2
7
1
0.36
L
Thoth
Exletalis
Thoth
4
4
2
1.25
W
5
4
6
2
W
Medusa
IBeast0626
Medusa
3
1
5
5.5
W
9
0
5
11.5
L
0
4
4
0.5
L
0
5
1
0.1
L
5
5
2
1.2
W
King Arthur
zacisubergey
King Arthur
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
50,692
64,837
Taken
54,763
35,554
Mitigated
31,297
15,610
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,516
3,973
1,046
3,388
10,438
6,507
963
1,429
9,009
0
37,923
L
Achilles
EirisHeartily
Achilles
10,412
2,768
0
5,055
19,339
13,532
0
1,920
17,210
0
42,672
L
Thoth
Exletalis
Thoth
7,273
147
0
737
8,033
2,453
0
4,978
2,976
54,523
888
W
11,007
1,675
0
1,089
7,248
2,474
778
2,336
4,912
53,298
0
W
Medusa
IBeast0626
Medusa
10,000
3,547
160
2,772
9,130
3,231
1,876
742
8,388
0
60,231
W
7,838
793
0
4,942
8,611
3,562
0
1,423
7,188
63,360
0
L
8,196
688
0
3,934
15,219
12,154
0
6,348
8,602
0
27,293
L
2,282
703
0
2,710
9,442
3,254
566
2,177
7,174
0
41,404
L
6,124
1,121
0
3,174
12,804
4,161
0
3,422
9,300
0
36,685
W
King Arthur
zacisubergey
King Arthur
13,331
2,700
0
4,796
19,336
15,523
0
1,321
18,015
0
58,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
42,642
369
Minions Killed
406
0
Camps Cleared
0
1,398,450
Distance Traveled
1,529,598
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,496
535
42
3
0
309,414
0
L
Achilles
7,103
507
72
5
0
268,019
0
L
Thoth
7,993
571
111
8
0
279,953
2
W
Hera
8,722
623
88
6
0
293,392
0
W
Medusa
8,081
577
86
6
0
296,249
7
W
Geb
9,325
666
105
8
0
370,777
0
L
Mulan
6,452
461
42
3
0
298,329
3
L
Neith
7,106
508
93
7
0
262,195
0
L
Thor
7,358
526
51
4
0
289,954
2
W
King Arthur
9,018
644
85
6
0
259,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role