Player Matchup

Yemoja
Yemoja
HugeConverse
Yemoja
Level 129
God Stats
0W - 3L
1,495 SR
Queue Stats
25W - 30L
1,431 Elo+
Solo
Nike
Nike
IronSide99
Nike
Level 129
God Stats
10W - 5L
1,652 SR
Queue Stats
134W - 139L
1,481 Elo+
Solo
Hades
Hades
TheDogShack
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,426 Elo+
Solo
Artemis
Artemis
sk1nn1
Artemis
Level 84
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
vVerosika
Nu Wa
Level 101
God Stats
1W - 4L
1,620 SR
Queue Stats
9W - 18L
1,388 Elo+
Solo
Team Averages
Level 102
1,516 SR
1,445 Elo+

VS

Team Averages
Level 110
1,465 SR
1,469 Elo+
Nu Wa
Nu Wa
Dreams910
Nu Wa
Level 73
God Stats
28W - 21L
1,643 SR
Queue Stats
325W - 291L
1,511 Elo+
Solo
Bacchus
Bacchus
Fahdyam
Bacchus
Level 117
God Stats
381W - 332L
1,536 SR
Queue Stats
415W - 396L
1,458 Elo+
Solo
Chaac
Chaac
GhostKhalifuh
Chaac
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,506 Elo+
Solo
Artemis
Artemis
aggreser
Artemis
Level 115
God Stats
13W - 8L
1,225 SR
Queue Stats
451W - 434L
1,401 Elo+
Solo
Thanatos
Thanatos
rebby033
Thanatos
Level 101
God Stats
8W - 8L
1,422 SR
Queue Stats
217W - 186L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 2
4,891
445
3,365
8,967
4,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 1
6,033
548
3,756
6,507
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
5,597
509
3,424
7,609
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
sk1nn1
Artemis
9
2 / 6 / 1
5,120
465
4,334
7,399
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
vVerosika
Nu Wa
7
0 / 3 / 1
4,873
443
3,848
4,232
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dreams910
Nu Wa
11
1 / 1 / 5
6,556
596
6,061
5,181
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Fahdyam
Bacchus
10
2 / 0 / 4
6,279
571
3,800
5,853
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 1
7,218
656
2,979
6,440
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
aggreser
Artemis
9
4 / 2 / 2
6,201
564
7,617
6,624
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
rebby033
Thanatos
9
3 / 2 / 2
5,767
524
2,353
7,559
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
13
14
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dreams910
Nu Wa
1
1
5
3.5
W
Bacchus
Fahdyam
Bacchus
2
0
4
4
W
3
0
1
3.5
L
Yemoja
0
2
2
0.5
L
2
1
1
2.5
L
1
2
1
0.75
W
Artemis
aggreser
Artemis
4
2
2
2.5
W
Thanatos
rebby033
Thanatos
3
2
2
2
L
Artemis
sk1nn1
Artemis
2
6
1
0.42
L
Nu Wa
vVerosika
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
22,810
34,714
Taken
31,657
12,120
Mitigated
13,779
9,382
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dreams910
Nu Wa
6,061
2,097
0
1,980
5,181
1,336
0
3,071
2,050
47,203
0
W
Bacchus
Fahdyam
Bacchus
3,800
548
0
2,874
5,853
4,724
0
736
5,062
17,818
0
W
2,979
74
0
4,187
6,440
3,219
0
2,471
3,698
0
44,268
L
Yemoja
3,365
469
602
3,494
8,967
4,344
0
1,677
7,290
20,032
2,947
L
3,756
158
0
855
6,507
2,432
0
666
5,812
0
47,624
L
3,424
265
122
3,142
7,609
2,358
0
4,685
2,924
38,679
1,809
W
Artemis
aggreser
Artemis
7,617
3,377
0
2,844
6,624
2,000
566
1,949
4,615
0
34,469
W
Thanatos
rebby033
Thanatos
2,353
601
0
3,128
7,559
2,500
27
1,367
6,156
0
31,153
L
Artemis
sk1nn1
Artemis
4,334
2,027
0
639
7,399
2,071
0
2,460
4,897
0
18,526
L
Nu Wa
vVerosika
Nu Wa
3,848
1,109
0
528
4,232
915
0
373
3,676
18,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
32,021
253
Minions Killed
294
0
Camps Cleared
0
963,918
Distance Traveled
1,014,132
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,556
596
77
7
0
192,722
0
W
Bacchus
6,279
571
26
2
0
228,654
2
W
Chaac
7,218
656
91
8
0
204,966
5
L
Yemoja
4,891
445
41
4
0
194,510
0
L
Nike
6,033
548
102
9
0
239,457
0
L
Hades
5,597
509
61
6
0
196,741
0
W
Artemis
6,201
564
51
5
0
175,051
0
W
Thanatos
5,767
524
49
4
0
212,739
0
L
Artemis
5,120
465
20
2
0
180,146
0
L
Nu Wa
4,873
443
29
3
0
153,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role