Player Matchup

Jormungandr
Jormungandr
Platinum III
Bawse307
Jormungandr
Platinum III
Level 204
God Stats
22W - 16L
1,641 SR
Queue Stats
203W - 188L
1,790 MMR
Solo
Thor
Thor
Platinum IV
Nadsun
Thor
Platinum IV
Level 146
God Stats
2W - 2L
1,812 SR
Queue Stats
224W - 227L
1,736 MMR
Solo
Zeus
Zeus
Platinum IV
Spiffyjohnn
Zeus
Platinum IV
Level 117
God Stats
2W - 8L
1,500 SR
Queue Stats
223W - 216L
1,748 MMR
Solo
Izanami
Izanami
Gold III
chrishc29
Izanami
Gold III
Level 41
God Stats
1W - 1L
1,695 SR
Queue Stats
36W - 29L
1,733 MMR
Party 2
Bacchus
Bacchus
Gold III
ivanhc72
Bacchus
Gold III
Level 38
God Stats
2W - 1L
1,771 SR
Queue Stats
21W - 20L
1,733 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,684 SR
1,748 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 170
1,608 SR
1,748 MMR
Apollo
Apollo
Platinum V
AMLORD
Apollo
Platinum V
Level 170
God Stats
8W - 8L
1,536 SR
Queue Stats
107W - 106L
1,787 MMR
Party 1
Odin
Odin
Gold II
GentlyDry
Odin
Gold II
Level 140
God Stats
1W - 0L
1,333 SR
Queue Stats
27W - 20L
1,717 MMR
Solo
Ix Chel
Ix Chel
Platinum V
XuranoX
Ix Chel
Platinum V
Level 193
God Stats
13W - 14L
1,641 SR
Queue Stats
198W - 196L
1,719 MMR
Party 1
Fenrir
Fenrir
Platinum V
fersa0988
Fenrir
Platinum V
Level 186
God Stats
5W - 2L
1,742 SR
Queue Stats
150W - 152L
1,799 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
ΝEMMi
Erlang Shen
Gold I
Level 159
God Stats
5W - 1L
1,787 SR
Queue Stats
30W - 21L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bawse307
Jormungandr
8
1 / 0 / 0
4,106
821
1,603
2,521
1,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Nadsun
Thor
1
0 / 0 / 0
2,409
482
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,458
692
485
2,356
505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
chrishc29
Izanami
6
0 / 1 / 0
3,301
660
1,247
2,361
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
ivanhc72
Bacchus
5
0 / 1 / 0
3,271
654
1,879
3,261
1,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaNu WaFreyaHercules

VS

Bans
ScyllaCu ChulainnChang'eSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AMLORD
Apollo
6
0 / 0 / 2
3,207
641
1,282
2,243
613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Odin
6
0 / 1 / 0
3,482
696
836
3,937
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ix Chel
XuranoX
Ix Chel
7
1 / 0 / 0
3,834
767
550
1,187
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
fersa0988
Fenrir
7
2 / 0 / 0
3,579
716
1,053
3,009
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
ΝEMMi
Erlang Shen
5
0 / 0 / 2
3,293
659
1,359
3,411
1,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
AMLORD
Apollo
0
0
2
1
L
Jormungandr
Bawse307
Jormungandr
1
0
0
1
W
Odin
0
1
0
0
L
Thor
Nadsun
Thor
0
0
0
0
L
0
1
0
0
W
Ix Chel
XuranoX
Ix Chel
1
0
0
1
L
Izanami
chrishc29
Izanami
0
1
0
0
W
Fenrir
fersa0988
Fenrir
2
0
0
2
L
Bacchus
ivanhc72
Bacchus
0
1
0
0
W
Erlang Shen
ΝEMMi
Erlang Shen
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,214
Damage
5,080
10,499
Taken
13,787
4,618
Mitigated
4,231
4,288
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AMLORD
Apollo
1,282
800
0
1,322
2,243
613
0
1,123
1,120
0
19,257
L
Jormungandr
Bawse307
Jormungandr
1,603
830
0
1,194
2,521
1,839
0
0
2,521
21,896
1,775
W
Odin
836
148
0
1,125
3,937
1,152
0
1,505
2,432
345
16,220
L
Thor
Nadsun
Thor
0
0
0
0
0
0
0
0
0
0
0
L
485
0
0
1,161
2,356
505
0
550
1,806
19,921
0
W
Ix Chel
XuranoX
Ix Chel
550
64
100
525
1,187
306
0
355
832
20,443
0
L
Izanami
chrishc29
Izanami
1,247
1,085
0
956
2,361
508
0
0
2,361
0
24,191
W
Fenrir
fersa0988
Fenrir
1,053
196
0
777
3,009
991
0
373
2,636
0
15,751
L
Bacchus
ivanhc72
Bacchus
1,879
104
0
977
3,261
1,766
0
0
3,261
6,300
0
W
Erlang Shen
ΝEMMi
Erlang Shen
1,359
271
0
1,428
3,411
1,169
0
513
2,898
0
7,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,545
Gold Earned
17,395
146
Minions Killed
162
0
Camps Cleared
0
386,032
Distance Traveled
525,755
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,207
641
36
7
0
104,808
0
L
Jormungandr
4,106
821
54
11
0
94,117
0
W
Odin
3,482
696
41
8
0
99,652
0
L
Thor
2,409
482
0
0
0
2,551
0
L
Zeus
3,458
692
38
8
0
89,836
0
W
Ix Chel
3,834
767
41
8
0
103,268
0
L
Izanami
3,301
660
47
9
0
96,845
0
W
Fenrir
3,579
716
34
7
0
127,272
0
L
Bacchus
3,271
654
7
1
0
102,683
1
W
Erlang Shen
3,293
659
10
2
0
90,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role