Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LosPitros
Ra
Level 146
God Stats
32W - 27L
1,520 SR
Queue Stats
207W - 194L
1,460 Elo+
Solo
Nut
Nut
NaRuToOoO2002
Nut
Level 104
God Stats
7W - 8L
1,513 SR
Queue Stats
220W - 232L
1,374 Elo+
Solo
Izanami
Izanami
hansaa
Izanami
Level 127
God Stats
5W - 5L
1,440 SR
Queue Stats
161W - 149L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
howeliyoyatusabe
Baron Samedi
Level 99
God Stats
1W - 4L
1,375 SR
Queue Stats
504W - 555L
1,426 Elo+
Solo
Team Averages
Level 116
1,469 SR
1,439 Elo+

VS

Team Averages
Level 114
1,578 SR
1,468 Elo+
Sol
Sol
Fonpen
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,423 Elo+
Solo
Martichoras
Martichoras
Pestelis
Martichoras
Level 67
God Stats
3W - 2L
1,626 SR
Queue Stats
74W - 64L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Rage wolf8566
Cthulhu
Level 104
God Stats
30W - 13L
1,641 SR
Queue Stats
275W - 223L
1,536 Elo+
Party 1
Mulan
Mulan
ShadowSparks18
Mulan
Level 159
God Stats
33W - 18L
1,630 SR
Queue Stats
241W - 237L
1,375 Elo+
Solo
Thor
Thor
yO Virgo
Thor
Level 133
God Stats
2W - 1L
1,491 SR
Queue Stats
125W - 126L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 3 / 1
4,720
429
2,745
7,220
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 2 / 0
6,722
611
1,600
6,279
2,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 0
5,987
544
5,548
9,078
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
hansaa
Izanami
10
1 / 1 / 0
5,850
532
4,523
6,156
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
howeliyoyatusabe
Baron Samedi
10
0 / 2 / 1
5,204
473
4,795
5,707
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fonpen
Sol
10
2 / 0 / 0
5,937
540
2,454
3,614
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Pestelis
Martichoras
10
1 / 1 / 1
5,167
470
4,518
7,315
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
11
7 / 1 / 1
7,203
655
6,959
8,996
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
3 / 1 / 2
6,355
578
5,510
8,249
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
11
1 / 0 / 2
5,510
501
3,319
8,140
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
14
14
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
1
0.17
W
Sol
Fonpen
Sol
2
0
0
2
L
0
2
0
0
L
2
6
0
0.33
W
Martichoras
Pestelis
Martichoras
1
1
1
1.5
W
Cthulhu
7
1
1
7.5
W
3
1
2
4
L
Izanami
hansaa
Izanami
1
1
0
1
L
Baron Samedi
howeliyoyatusabe
Baron Samedi
0
2
1
0.25
W
Thor
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,211
Damage
22,760
34,440
Taken
36,314
12,155
Mitigated
16,752
9,179
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,745
781
0
475
7,220
2,123
0
2,635
4,407
15,975
1,216
W
Sol
Fonpen
Sol
2,454
567
0
2,709
3,614
1,038
0
1,840
1,774
34,748
0
L
1,600
61
259
3,589
6,279
2,169
0
1,356
4,923
57,644
1,783
L
5,548
3,437
0
1,761
9,078
2,652
0
4,818
3,834
0
30,486
W
Martichoras
Pestelis
Martichoras
4,518
654
0
1,306
7,315
2,455
0
2,103
4,778
0
34,958
W
Cthulhu
6,959
1,122
0
2,369
8,996
5,955
96
653
8,343
32,415
0
W
5,510
379
0
5,304
8,249
3,303
0
1,648
6,601
0
50,182
L
Izanami
hansaa
Izanami
4,523
2,977
0
2,092
6,156
1,717
109
0
6,156
0
47,614
L
Baron Samedi
howeliyoyatusabe
Baron Samedi
4,795
694
132
871
5,707
3,494
0
0
5,707
19,638
0
W
Thor
3,319
473
0
1,570
8,140
4,001
0
1,792
5,882
0
31,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,483
Gold Earned
30,172
343
Minions Killed
316
0
Camps Cleared
0
1,061,507
Distance Traveled
1,009,338
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,720
429
22
2
0
228,132
0
W
Sol
5,937
540
55
5
0
174,564
0
L
Ra
6,722
611
131
12
0
246,590
1
L
Nut
5,987
544
62
6
0
191,199
0
W
Martichoras
5,167
470
58
5
0
187,820
0
W
Cthulhu
7,203
655
61
6
0
216,169
0
W
Mulan
6,355
578
87
8
0
230,052
0
L
Izanami
5,850
532
85
8
0
205,477
2
L
Baron Samedi
5,204
473
43
4
0
190,109
0
W
Thor
5,510
501
55
5
0
200,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role