Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Chrischub9
Loki
Level 128
God Stats
23W - 17L
1,575 SR
Queue Stats
101W - 99L
1,494 Elo+
Party 2
Yemoja
Yemoja
MataBurros664
Yemoja
Level 117
God Stats
6W - 3L
1,275 SR
Queue Stats
496W - 497L
1,460 Elo+
Solo
Danzaburou
Danzaburou
PB1CUP
Danzaburou
Level 114
God Stats
19W - 23L
1,408 SR
Queue Stats
266W - 274L
1,460 Elo+
Solo
Mercury
Mercury
Peterhobo1
Mercury
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 202L
1,427 Elo+
Solo
Team Averages
Level 106
1,452 SR
1,468 Elo+

VS

Team Averages
Level 82
1,452 SR
1,471 Elo+
Loki
Loki
 
Loki
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IHateZeus
Anubis
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 53L
1,474 Elo+
Solo
Susano
Susano
govalorant69
Susano
Level 25
God Stats
1W - 5L
1,250 SR
Queue Stats
24W - 27L
1,454 Elo+
Party 1
Medusa
Medusa
xSplxsh
Medusa
Level 66
God Stats
17W - 12L
1,592 SR
Queue Stats
241W - 212L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
zzshiestyy
Ratatoskr
Level 67
God Stats
13W - 18L
1,418 SR
Queue Stats
231W - 229L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 3 / 3
8,023
573
4,190
10,870
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 0 / 0
9,403
672
6,448
8,496
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

10
0 / 2 / 2
6,698
478
2,768
8,869
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
PB1CUP
Danzaburou
15
3 / 4 / 0
8,981
642
4,046
10,030
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Peterhobo1
Mercury
13
2 / 5 / 4
7,819
559
3,851
10,056
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 2 / 0
6,748
482
3,583
7,595
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
IHateZeus
Anubis
14
4 / 3 / 3
8,401
600
10,409
7,459
2,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
13
4 / 2 / 2
7,614
544
6,441
9,174
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
xSplxsh
Medusa
13
4 / 2 / 2
7,507
536
7,935
6,616
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
zzshiestyy
Ratatoskr
12
0 / 4 / 0
6,980
499
2,396
8,167
2,709
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
13
Kills
13
14
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
3
0.83
L
Loki
 
Loki
1
2
0
0.5
W
7
0
0
7
L
Anubis
IHateZeus
Anubis
4
3
3
1.83
W
0
2
2
0.5
W
Danzaburou
PB1CUP
Danzaburou
3
4
0
0.75
W
Mercury
Peterhobo1
Mercury
2
5
4
0.8
L
Susano
4
2
2
2.5
L
Medusa
xSplxsh
Medusa
4
2
2
2.5
L
Ratatoskr
zzshiestyy
Ratatoskr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
30,764
48,321
Taken
39,011
14,459
Mitigated
13,649
12,123
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,190
140
520
3,522
10,870
2,042
224
4,535
6,335
57,322
2,087
L
Loki
 
Loki
3,583
583
119
1,149
7,595
2,371
160
378
7,217
0
52,686
W
6,448
1,913
0
2,459
8,496
2,107
0
2,167
6,329
0
64,558
L
Anubis
IHateZeus
Anubis
10,409
346
0
2,559
7,459
2,870
0
3,477
3,982
73,361
0
W
2,768
327
430
928
8,869
4,716
62
715
8,154
20,714
117
W
Danzaburou
PB1CUP
Danzaburou
4,046
2,172
0
3,311
10,030
3,209
1,040
0
10,030
0
72,033
W
Mercury
Peterhobo1
Mercury
3,851
1,842
0
953
10,056
2,385
912
2,992
7,064
0
34,932
L
Susano
6,441
1,805
0
2,794
9,174
3,037
270
2,156
7,018
0
46,207
L
Medusa
xSplxsh
Medusa
7,935
3,440
0
1,036
6,616
2,662
2,384
734
5,882
0
55,708
L
Ratatoskr
zzshiestyy
Ratatoskr
2,396
108
0
495
8,167
2,709
0
0
8,167
0
48,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
37,250
452
Minions Killed
456
0
Camps Cleared
0
1,366,890
Distance Traveled
1,353,269
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,023
573
110
8
0
262,168
6
L
Loki
6,748
482
77
6
0
270,362
0
W
Loki
9,403
672
113
8
0
293,598
0
L
Anubis
8,401
600
116
8
0
246,975
4
W
Yemoja
6,698
478
34
2
0
264,400
2
W
Danzaburou
8,981
642
133
10
0
262,932
0
W
Mercury
7,819
559
62
4
0
283,792
0
L
Susano
7,614
544
95
7
0
310,825
0
L
Medusa
7,507
536
80
6
0
276,591
0
L
Ratatoskr
6,980
499
88
6
0
248,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role