Player Matchup

Eset
Eset
Mike093
Eset
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,388 Elo+
Party 1
Neith
Neith
Slash6597
Neith
Level 78
God Stats
2W - 3L
1,456 SR
Queue Stats
39W - 36L
1,370 Elo+
Party 1
Ix Chel
Ix Chel
Stesca
Ix Chel
Level 106
God Stats
1W - 3L
1,302 SR
Queue Stats
43W - 45L
1,374 Elo+
Party 1
Team Averages
Level 92
1,419 SR
1,377 Elo+

VS

Team Averages
Level 127
1,579 SR
1,417 Elo+
Kukulkan
Kukulkan
EasterEggi
Kukulkan
Level 113
God Stats
6W - 6L
1,675 SR
Queue Stats
113W - 112L
1,362 Elo+
Solo
Shiva
Shiva
Hurlz89
Shiva
Level 155
God Stats
4W - 5L
1,593 SR
Queue Stats
47W - 68L
1,408 Elo+
Party 2
Medusa
Medusa
dar189
Medusa
Level 114
God Stats
10W - 17L
1,470 SR
Queue Stats
101W - 117L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Mike093
Eset
19
2 / 2 / 3
12,070
754
13,763
10,385
3,486
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Slash6597
Neith
18
2 / 4 / 5
12,265
767
10,622
11,746
4,360
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Stesca
Ix Chel
18
3 / 4 / 4
11,892
743
11,907
13,283
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EasterEggi
Kukulkan
18
0 / 4 / 5
11,858
741
6,919
8,895
2,575
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
Hurlz89
Shiva
20
2 / 2 / 4
12,527
783
12,042
16,573
18,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
dar189
Medusa
20
8 / 1 / 2
13,875
867
11,196
15,147
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
10
10
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EasterEggi
Kukulkan
0
4
5
0.63
W
Shiva
Hurlz89
Shiva
2
2
4
2
L
Eset
Mike093
Eset
2
2
3
1.75
L
Neith
Slash6597
Neith
2
4
5
1.13
L
Ix Chel
Stesca
Ix Chel
3
4
4
1.25
W
Medusa
dar189
Medusa
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,292
Damage
30,157
35,414
Taken
40,615
13,752
Mitigated
25,543
7,059
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EasterEggi
Kukulkan
6,919
52
0
1,164
8,895
2,575
1,053
5,587
3,308
44,791
916
W
Shiva
Hurlz89
Shiva
12,042
757
211
3,885
16,573
18,116
402
8,955
7,618
0
41,531
L
Eset
Mike093
Eset
13,763
266
1,244
1,307
10,385
3,486
612
1,990
8,171
43,709
1,276
L
Neith
Slash6597
Neith
10,622
3,198
0
1,385
11,746
4,360
867
2,399
8,721
0
33,970
L
Ix Chel
Stesca
Ix Chel
11,907
156
975
2,148
13,283
5,906
136
2,322
10,601
42,219
541
W
Medusa
dar189
Medusa
11,196
3,586
0
2,348
15,147
4,852
2,169
10,442
4,705
0
61,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
38,260
195
Minions Killed
227
0
Camps Cleared
0
853,165
Distance Traveled
910,739
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,858
741
83
5
0
268,908
1
W
Shiva
12,527
783
54
3
0
314,399
0
L
Eset
12,070
754
60
4
0
280,074
0
L
Neith
12,265
767
59
4
0
291,657
0
L
Ix Chel
11,892
743
76
5
0
281,434
0
W
Medusa
13,875
867
90
6
0
327,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role