Player Matchup

Cliodhna
Cliodhna
Silver II
BDEDaddy
Cliodhna
Silver II
Level 148
God Stats
7W - 4L
1,612 SR
Queue Stats
24W - 37L
1,067 MMR
Solo
Loki
Loki
Silver V
Wavykingviben
Loki
Silver V
Level 129
God Stats
5W - 13L
1,474 SR
Queue Stats
61W - 73L
1,137 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
joshvelra
Zhong Kui
Silver I
Level 144
God Stats
18W - 6L
1,837 SR
Queue Stats
615W - 625L
1,138 MMR
Solo
Medusa
Medusa
Silver II
raptors4life31
Medusa
Silver II
Level 126
God Stats
18W - 11L
1,629 SR
Queue Stats
302W - 310L
1,175 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
sligmaballz
Baron Samedi
Silver I
Level 146
God Stats
62W - 73L
1,413 SR
Queue Stats
385W - 394L
1,162 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,593 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,557 SR
1,199 MMR
Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
Bosscrayfish322
Thanatos
Silver II
Level 127
God Stats
4W - 10L
1,349 SR
Queue Stats
344W - 362L
961 MMR
Solo
Artemis
Artemis
Silver III
BrEaD tO bUtTeR
Artemis
Silver III
Level 122
God Stats
4W - 4L
1,521 SR
Queue Stats
25W - 41L
1,060 MMR
Party 1
Chronos
Chronos
Silver I
GigglyBones
Chronos
Silver I
Level 128
God Stats
2W - 2L
1,640 SR
Queue Stats
65W - 71L
1,193 MMR
Solo
Ymir
Ymir
Silver IV
chaos DeCiMaTeR
Ymir
Silver IV
Level 144
God Stats
1W - 1L
1,776 SR
Queue Stats
29W - 40L
1,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BDEDaddy
Cliodhna
16
8 / 0 / 4
9,152
654
10,853
11,475
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 4
8,588
613
2,809
8,655
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
joshvelra
Zhong Kui
14
0 / 1 / 8
8,232
588
5,355
9,064
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
11 / 1 / 1
9,446
675
13,247
7,089
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
sligmaballz
Baron Samedi
15
2 / 0 / 6
9,054
647
8,304
4,444
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AgniBastetAo KuangSkadi

VS

Bans
BacchusAthenaJormungandrUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 3 / 0
6,809
486
7,672
11,848
8,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
11
2 / 8 / 1
6,743
482
5,648
14,618
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 1
6,165
440
4,643
9,010
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
GigglyBones
Chronos
10
0 / 3 / 0
6,190
442
990
8,889
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 4 / 1
6,068
433
3,385
11,183
7,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
23
Kills
4
4
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
0
0.33
W
Cliodhna
BDEDaddy
Cliodhna
8
0
4
10
L
Thanatos
2
8
1
0.31
L
0
5
1
0.1
L
Chronos
GigglyBones
Chronos
0
3
0
0
W
2
2
4
2
L
1
4
1
0.38
W
Zhong Kui
joshvelra
Zhong Kui
0
1
8
4
W
11
1
1
11.5
W
Baron Samedi
sligmaballz
Baron Samedi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,568
Damage
22,338
40,727
Taken
55,548
21,661
Mitigated
24,958
18,401
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,672
607
0
1,700
11,848
8,857
0
2,006
9,768
699
45,267
W
Cliodhna
BDEDaddy
Cliodhna
10,853
2,048
0
7,163
11,475
4,165
1,137
538
10,937
0
70,919
L
Thanatos
5,648
1,089
0
7,930
14,618
4,047
0
2,085
12,397
0
37,966
L
4,643
1,419
0
1,323
9,010
2,822
0
2,167
6,797
0
38,035
L
Chronos
GigglyBones
Chronos
990
186
0
1,229
8,889
2,076
0
3,599
4,974
33,540
0
W
2,809
363
0
1,202
8,655
2,801
906
219
8,436
0
53,665
L
3,385
714
0
2,635
11,183
7,156
0
2,111
9,005
19,620
280
W
Zhong Kui
joshvelra
Zhong Kui
5,355
1,450
0
3,897
9,064
9,901
1,850
1,292
7,772
39,814
11,661
W
13,247
7,831
0
3,778
7,089
2,592
308
2,063
5,026
0
57,594
W
Baron Samedi
sligmaballz
Baron Samedi
8,304
836
264
2,097
4,444
2,202
399
1,034
3,410
61,778
3,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
31,975
460
Minions Killed
313
0
Camps Cleared
0
1,423,242
Distance Traveled
1,258,569
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,809
486
73
5
0
267,265
4
W
Cliodhna
9,152
654
94
7
0
336,816
0
L
Thanatos
6,743
482
63
5
0
263,279
0
L
Artemis
6,165
440
69
5
0
262,517
0
L
Chronos
6,190
442
72
5
0
224,955
0
W
Loki
8,588
613
93
7
0
276,745
0
L
Ymir
6,068
433
36
3
0
240,553
0
W
Zhong Kui
8,232
588
91
7
0
255,993
6
W
Medusa
9,446
675
70
5
0
268,568
0
W
Baron Samedi
9,054
647
112
8
0
285,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role