Player Matchup

Heimdallr
Heimdallr
CastingDead
Heimdallr
Level 68
God Stats
2W - 1L
1,215 SR
Queue Stats
117W - 134L
1,415 Elo+
Solo
Kuzenbo
Kuzenbo
G3TM3RKDS0N
Kuzenbo
Level 121
God Stats
5W - 1L
1,771 SR
Queue Stats
174W - 153L
1,428 Elo+
Solo
Hel
Hel
GlasKnight
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 118L
1,519 Elo+
Solo
Izanami
Izanami
RaeBean
Izanami
Level 122
God Stats
9W - 1L
1,845 SR
Queue Stats
218W - 232L
1,492 Elo+
Solo
Nox
Nox
kevisprincesss
Nox
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 81L
1,495 Elo+
Solo
Team Averages
Level 85
1,566 SR
1,470 Elo+

VS

Team Averages
Level 107
1,533 SR
1,487 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IssaRaeMe
Chaac
Level 139
God Stats
3W - 2L
1,827 SR
Queue Stats
398W - 415L
1,475 Elo+
Solo
Loki
Loki
Korovkaa
Loki
Level 111
God Stats
2W - 9L
1,337 SR
Queue Stats
333W - 322L
1,458 Elo+
Solo
Aphrodite
Aphrodite
ToXic_yoppjuan
Aphrodite
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CastingDead
Heimdallr
16
6 / 2 / 14
9,492
791
13,124
13,122
15,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
G3TM3RKDS0N
Kuzenbo
13
2 / 3 / 12
7,991
666
6,453
11,353
13,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 18
8,312
693
6,822
12,733
11,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
RaeBean
Izanami
18
10 / 3 / 10
10,644
887
19,491
13,247
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 14
8,871
739
5,040
5,579
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
5 / 6 / 4
9,370
781
8,764
16,504
11,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
 
King Arthur
14
0 / 6 / 5
8,133
678
11,591
16,918
17,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
IssaRaeMe
Chaac
13
1 / 4 / 7
7,795
650
12,718
12,697
14,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
5 / 3 / 4
9,207
767
11,675
8,437
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
ToXic_yoppjuan
Aphrodite
15
0 / 2 / 9
8,615
718
5,684
10,550
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
21
Kills
11
11
Deaths
21
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
6
4
1.17
L
King Arthur
 
King Arthur
0
6
5
0.42
W
Heimdallr
CastingDead
Heimdallr
6
2
14
6.5
W
Kuzenbo
G3TM3RKDS0N
Kuzenbo
2
3
12
2.67
W
1
3
18
3.33
L
Chaac
IssaRaeMe
Chaac
1
4
7
1.13
L
Loki
5
3
4
2.33
W
Izanami
RaeBean
Izanami
10
3
10
5
L
Aphrodite
ToXic_yoppjuan
Aphrodite
0
2
9
2.25
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,930
Damage
50,432
56,034
Taken
65,106
49,502
Mitigated
53,084
28,055
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,764
757
480
1,598
16,504
11,738
226
3,462
12,465
0
19,995
L
King Arthur
 
King Arthur
11,591
34
309
564
16,918
17,972
0
3,686
12,649
4,861
20,182
W
Heimdallr
CastingDead
Heimdallr
13,124
5,183
639
2,250
13,122
15,016
0
2,094
11,028
0
24,304
W
Kuzenbo
G3TM3RKDS0N
Kuzenbo
6,453
2,214
570
1,691
11,353
13,868
0
2,215
9,138
8,301
742
W
6,822
1,653
9,628
7,043
12,733
11,719
0
1,904
10,829
10,619
0
L
Chaac
IssaRaeMe
Chaac
12,718
396
629
2,835
12,697
14,436
0
2,784
9,511
0
23,116
L
Loki
11,675
609
1,237
1,198
8,437
3,077
0
2,731
5,300
0
25,417
W
Izanami
RaeBean
Izanami
19,491
14,204
740
2,330
13,247
6,371
0
2,163
11,084
0
44,585
L
Aphrodite
ToXic_yoppjuan
Aphrodite
5,684
1,076
5,096
6,173
10,550
5,861
210
4,096
6,047
16,035
0
W
5,040
106
2,074
1,090
5,579
2,528
0
1,324
4,255
17,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
43,120
136
Minions Killed
130
0
Camps Cleared
0
953,016
Distance Traveled
1,164,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,370
781
24
2
0
251,285
0
L
King Arthur
8,133
678
36
3
0
244,591
0
W
Heimdallr
9,492
791
30
3
0
192,985
0
W
Kuzenbo
7,991
666
2
0
0
171,907
0
W
Hel
8,312
693
11
1
0
199,793
0
L
Chaac
7,795
650
14
1
0
223,118
0
L
Loki
9,207
767
25
2
0
241,716
0
W
Izanami
10,644
887
50
4
0
189,502
0
L
Aphrodite
8,615
718
31
3
0
204,104
0
W
Nox
8,871
739
43
4
0
198,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role