Player Matchup

Set
Set
MasterOogway49
Set
Level 85
God Stats
0W - 2L
1,335 SR
Queue Stats
90W - 77L
1,587 Elo+
Solo
Ah Puch
Ah Puch
RagnarLodbrok_3
Ah Puch
Level 156
God Stats
3W - 1L
1,824 SR
Queue Stats
151W - 149L
1,562 Elo+
Solo
Terra
Terra
SolidXxXsmokE
Terra
Level 206
God Stats
1W - 1L
1,712 SR
Queue Stats
285W - 289L
1,601 Elo+
Solo
Rama
Rama
cyclops941
Rama
Level 147
God Stats
7W - 12L
1,363 SR
Queue Stats
418W - 420L
1,480 Elo+
Solo
Ullr
Ullr
untamable_soul
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 180L
1,498 Elo+
Solo
Team Averages
Level 132
1,547 SR
1,546 Elo+

VS

Team Averages
Level 127
1,576 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
Blaze Rebel 000
Tsukuyomi
Level 108
God Stats
3W - 1L
1,717 SR
Queue Stats
609W - 631L
1,566 Elo+
Solo
Terra
Terra
DoctorProffesor
Terra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 199L
1,464 Elo+
Party 1
Scylla
Scylla
DyIan_TG
Scylla
Level 140
God Stats
5W - 2L
1,564 SR
Queue Stats
249W - 215L
1,471 Elo+
Party 1
Hachiman
Hachiman
TheMuntCuncher
Hachiman
Level 149
God Stats
1W - 1L
1,566 SR
Queue Stats
8W - 7L
1,337 Elo+
Solo
Sobek
Sobek
deeppressed
Sobek
Level 81
God Stats
3W - 0L
1,535 SR
Queue Stats
156W - 129L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,317
1,063
4,666
5,510
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,252
250
0
0
0
11
1 / 1 / 2
5,541
1,108
4,782
6,071
4,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 2 / 1
5,663
1,133
4,467
4,639
1,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 0
5,132
1,026
2,084
3,327
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blaze Rebel 000
Tsukuyomi
9
2 / 2 / 3
5,448
1,090
4,693
4,429
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 4
5,709
1,142
845
5,470
4,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
DyIan_TG
Scylla
12
3 / 0 / 4
6,325
1,265
6,352
4,957
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
10
1 / 1 / 4
5,669
1,134
4,415
4,331
1,681
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 1 / 4
5,263
1,053
1,777
7,885
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
7
7
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blaze Rebel 000
Tsukuyomi
2
2
3
1.75
W
1
0
4
3
W
Scylla
DyIan_TG
Scylla
3
0
4
5
L
1
3
3
0.83
L
0
0
0
0
L
1
1
2
2
W
Hachiman
1
1
4
3
L
1
2
1
0.75
W
0
1
4
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,999
Damage
18,082
19,547
Taken
27,072
10,922
Mitigated
16,752
7,951
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blaze Rebel 000
Tsukuyomi
4,693
875
362
182
4,429
1,819
450
850
3,579
0
9,625
W
845
146
2,705
1,843
5,470
4,839
0
1,595
3,875
1,265
554
W
Scylla
DyIan_TG
Scylla
6,352
311
863
1,610
4,957
2,205
0
1,017
3,940
16,261
412
L
4,666
904
252
1,124
5,510
3,036
0
2,784
2,726
0
9,093
L
0
0
0
0
0
0
0
0
0
0
0
L
4,782
106
3,007
2,536
6,071
4,391
0
1,434
4,637
10,201
0
W
Hachiman
4,415
1,665
265
729
4,331
1,681
487
851
3,480
0
13,379
L
4,467
1,704
0
635
4,639
1,901
0
2,250
2,389
0
11,283
W
1,777
23
566
2,163
7,885
6,208
162
469
7,416
3,285
0
L
2,084
647
173
224
3,327
1,594
0
2,024
1,303
0
7,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
28,414
46
Minions Killed
65
0
Camps Cleared
0
337,852
Distance Traveled
511,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,448
1,090
8
2
0
110,626
0
W
Terra
5,709
1,142
2
0
0
106,169
0
W
Scylla
6,325
1,265
30
6
0
98,879
0
L
Set
5,317
1,063
9
2
0
82,841
0
L
Ah Puch
1,252
250
0
0
0
0
0
L
Terra
5,541
1,108
9
2
0
104,390
0
W
Hachiman
5,669
1,134
22
4
0
98,214
0
L
Rama
5,663
1,133
12
2
0
77,622
0
W
Sobek
5,263
1,053
3
1
0
97,407
0
L
Ullr
5,132
1,026
16
3
0
72,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role